Player Matchup

Zhong Kui
Zhong Kui
DarkDommqe
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,589 Elo+
Party 3
Serqet
Serqet
ThannahMontana
Serqet
Level 159
God Stats
4W - 4L
1,212 SR
Queue Stats
112W - 129L
1,603 Elo+
Party 1
Thanatos
Thanatos
sTaylr
Thanatos
Level 77
God Stats
12W - 7L
1,597 SR
Queue Stats
75W - 50L
1,660 Elo+
Solo
Sylvanus
Sylvanus
vufifi
Sylvanus
Level 157
God Stats
1W - 1L
1,772 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 3
Chiron
Chiron
waterpol0
Chiron
Level 158
God Stats
2W - 2L
1,582 SR
Queue Stats
250W - 237L
1,638 Elo+
Party 1
Team Averages
Level 136
1,533 SR
1,594 Elo+

VS

Team Averages
Level 143
1,688 SR
1,588 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BellWitch
Guan Yu
Level 160
God Stats
0W - 1L
1,864 SR
Queue Stats
377W - 329L
1,608 Elo+
Party 2
Eset
Eset
GooseCH
Eset
Level 128
God Stats
4W - 6L
1,632 SR
Queue Stats
45W - 44L
1,605 Elo+
Solo
Serqet
Serqet
Wýre
Serqet
Level 151
God Stats
8W - 2L
1,947 SR
Queue Stats
115W - 102L
1,685 Elo+
Party 2
Chernobog
Chernobog
qApplied
Chernobog
Level 148
God Stats
8W - 7L
1,498 SR
Queue Stats
340W - 320L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkDommqe
Zhong Kui
18
3 / 1 / 3
11,924
596
16,903
16,994
11,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 14
10,877
544
7,049
17,687
12,636
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
sTaylr
Thanatos
20
12 / 3 / 7
13,378
669
24,491
20,068
11,783
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
vufifi
Sylvanus
17
3 / 2 / 7
10,916
546
11,163
18,811
8,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
waterpol0
Chiron
19
9 / 0 / 3
12,379
619
15,366
11,620
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 6 / 2
10,416
521
13,173
19,091
7,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
BellWitch
Guan Yu
16
1 / 4 / 1
9,542
477
11,435
23,451
25,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
GooseCH
Eset
12
0 / 5 / 4
7,890
395
5,752
14,108
14,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Wýre
Serqet
16
4 / 6 / 3
10,214
511
10,628
18,433
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
qApplied
Chernobog
15
0 / 8 / 3
9,162
458
5,339
18,447
5,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
29
Kills
7
7
Deaths
29
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
2
0.5
L
Guan Yu
BellWitch
Guan Yu
1
4
1
0.38
W
Zhong Kui
DarkDommqe
Zhong Kui
3
1
3
4.5
L
Eset
GooseCH
Eset
0
5
4
0.4
W
2
1
14
9
L
Serqet
Wýre
Serqet
4
6
3
0.92
L
Chernobog
qApplied
Chernobog
0
8
3
0.19
W
Thanatos
sTaylr
Thanatos
12
3
7
5.17
W
Sylvanus
vufifi
Sylvanus
3
2
7
3.25
W
Chiron
waterpol0
Chiron
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,972
Damage
46,327
85,180
Taken
93,530
50,308
Mitigated
60,882
49,910
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,173
7,561
140
7,648
19,091
7,563
1,686
6,032
12,939
98,733
0
L
Guan Yu
BellWitch
Guan Yu
11,435
2,568
456
4,850
23,451
25,074
0
14,750
8,701
0
77,464
W
Zhong Kui
DarkDommqe
Zhong Kui
16,903
4,465
0
6,341
16,994
11,861
2,211
1,524
14,726
103,056
0
L
Eset
GooseCH
Eset
5,752
1,543
781
2,685
14,108
14,493
0
1,735
12,155
22,712
0
W
7,049
1,943
0
4,098
17,687
12,636
0
4,988
12,357
0
34,531
L
Serqet
Wýre
Serqet
10,628
2,803
0
4,780
18,433
8,615
0
4,917
12,984
0
70,845
L
Chernobog
qApplied
Chernobog
5,339
2,689
0
4,735
18,447
5,137
0
632
17,664
0
82,176
W
Thanatos
sTaylr
Thanatos
24,491
11,592
0
22,593
20,068
11,783
0
4,075
15,144
0
150,166
W
Sylvanus
vufifi
Sylvanus
11,163
1,567
4,172
6,775
18,811
8,728
0
10,234
8,325
79,558
0
W
Chiron
waterpol0
Chiron
15,366
6,728
1,313
4,618
11,620
5,300
2,148
2,884
8,426
0
130,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
47,224
743
Minions Killed
581
0
Camps Cleared
0
1,969,298
Distance Traveled
1,831,353
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,416
521
162
8
0
335,343
4
L
Guan Yu
9,542
477
128
6
0
380,625
4
W
Zhong Kui
11,924
596
184
9
0
349,242
4
L
Eset
7,890
395
31
2
0
326,760
7
W
Serqet
10,877
544
31
2
0
427,791
12
L
Serqet
10,214
511
121
6
0
426,367
1
L
Chernobog
9,162
458
139
7
0
362,258
7
W
Thanatos
13,378
669
191
10
0
453,787
0
W
Sylvanus
10,916
546
136
7
0
371,154
4
W
Chiron
12,379
619
201
10
0
367,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role