Player Matchup

Tyr
Tyr
Platinum III
NXT_T0MA
Tyr
Platinum III
Level 152
God Stats
7W - 6L
1,859 SR
Queue Stats
313W - 299L
1,830 MMR
Solo
Ganesha
Ganesha
Platinum I
Rexda Senpai
Ganesha
Platinum I
Level 144
God Stats
17W - 7L
1,776 SR
Queue Stats
141W - 142L
1,908 MMR
Party 2
Thoth
Thoth
Gold III
cutecat37
Thoth
Gold III
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 10L
1,786 MMR
Party 1
Fenrir
Fenrir
Gold II
cutecat44
Fenrir
Gold II
Level 141
God Stats
9W - 4L
1,500 SR
Queue Stats
51W - 16L
1,865 MMR
Party 1
Neith
Neith
Platinum III
dMZoomz
Neith
Platinum III
Level 157
God Stats
4W - 8L
1,404 SR
Queue Stats
168W - 157L
1,792 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,608 SR
1,836 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,690 SR
1,836 MMR
Scylla
Scylla
Diamond V
Luringdust117
Scylla
Diamond V
Level 160
God Stats
12W - 14L
1,599 SR
Queue Stats
133W - 120L
2,010 MMR
Solo
Nemesis
Nemesis
Platinum IV
PoisoN__EU
Nemesis
Platinum IV
Level 124
God Stats
11W - 7L
1,701 SR
Queue Stats
143W - 133L
1,817 MMR
Solo
Mulan
Mulan
Platinum II
TuPaAc28
Mulan
Platinum II
Level 154
God Stats
13W - 5L
1,793 SR
Queue Stats
204W - 202L
1,732 MMR
Party 3
Geb
Geb
Platinum III
WaldDruide_
Geb
Platinum III
Level 160
God Stats
3W - 5L
1,611 SR
Queue Stats
167W - 160L
1,779 MMR
Solo
Jing Wei
Jing Wei
Platinum III
molina73
Jing Wei
Platinum III
Level 135
God Stats
7W - 8L
1,747 SR
Queue Stats
206W - 210L
1,844 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
15,520
621
17,486
23,692
29,942
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Rexda Senpai
Ganesha
18
2 / 2 / 27
13,224
529
9,691
29,541
40,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
cutecat37
Thoth
20
13 / 3 / 14
14,728
589
34,003
20,480
8,216
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
cutecat44
Fenrir
20
22 / 4 / 15
15,655
626
42,640
34,377
27,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
dMZoomz
Neith
20
7 / 4 / 12
14,371
575
23,068
21,669
13,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AresSusanoKaliRavana

VS

Bans
KhepriBakasuraAh Muzen CabLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 3
10,624
425
15,742
22,572
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
PoisoN__EU
Nemesis
15
3 / 15 / 5
10,710
428
15,092
36,186
15,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TuPaAc28
Mulan
16
0 / 12 / 4
10,513
421
10,967
33,639
26,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 6
9,188
368
6,695
23,519
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
molina73
Jing Wei
19
7 / 9 / 3
13,142
526
21,284
30,164
11,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
54
Kills
14
15
Deaths
54
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
10
2
5
6.25
L
Nemesis
PoisoN__EU
Nemesis
3
15
5
0.37
W
Ganesha
Rexda Senpai
Ganesha
2
2
27
7.75
L
Mulan
TuPaAc28
Mulan
0
12
4
0.17
L
1
7
6
0.57
W
Thoth
cutecat37
Thoth
13
3
14
6.67
W
Fenrir
cutecat44
Fenrir
22
4
15
7.38
W
Neith
dMZoomz
Neith
7
4
12
3.25
L
Jing Wei
molina73
Jing Wei
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,888
Damage
69,780
129,759
Taken
146,080
119,451
Mitigated
86,214
41,736
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,742
1,057
0
750
22,572
8,021
0
12,586
9,986
65,317
0
W
17,486
2,030
0
7,878
23,692
29,942
3,248
2,213
21,479
0
137,584
L
Nemesis
PoisoN__EU
Nemesis
15,092
8,619
0
2,706
36,186
15,873
0
7,920
28,266
0
72,821
W
Ganesha
Rexda Senpai
Ganesha
9,691
1,367
750
5,592
29,541
40,823
491
5,841
23,700
33,084
0
L
Mulan
TuPaAc28
Mulan
10,967
2,110
0
6,136
33,639
26,923
0
4,418
29,221
0
76,384
L
6,695
1,037
0
2,576
23,519
23,588
0
8,802
14,717
24,441
0
W
Thoth
cutecat37
Thoth
34,003
1,194
0
4,817
20,480
8,216
912
10,129
8,855
121,834
0
W
Fenrir
cutecat44
Fenrir
42,640
17,577
0
12,668
34,377
27,069
1,809
4,404
28,380
0
152,866
W
Neith
dMZoomz
Neith
23,068
11,789
0
10,031
21,669
13,401
8,419
3,896
17,773
0
167,825
L
Jing Wei
molina73
Jing Wei
21,284
16,591
0
6,130
30,164
11,809
0
10,328
19,836
0
105,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,498
Gold Earned
54,177
747
Minions Killed
508
0
Camps Cleared
0
2,334,178
Distance Traveled
2,017,297
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,624
425
97
4
0
394,041
5
W
Tyr
15,520
621
207
8
0
440,191
4
L
Nemesis
10,710
428
111
4
0
398,152
0
W
Ganesha
13,224
529
5
0
0
508,228
6
L
Mulan
10,513
421
125
5
0
396,362
5
L
Geb
9,188
368
22
1
0
400,295
11
W
Thoth
14,728
589
179
7
0
446,055
8
W
Fenrir
15,655
626
148
6
0
533,734
3
W
Neith
14,371
575
208
8
0
405,970
3
L
Jing Wei
13,142
526
153
6
0
428,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role