Player Matchup

Ra
Ra
BLaZeD BaBo0N
Ra
Level 16
God Stats
11W - 8L
1,474 SR
Queue Stats
13W - 9L
1,399 Elo+
Party 2
Ymir
Ymir
BlitheTech78
Ymir
Level 44
God Stats
13W - 11L
1,496 SR
Queue Stats
52W - 78L
1,322 Elo+
Party 2
Chernobog
Chernobog
MungaDanno
Chernobog
Level 81
God Stats
3W - 1L
1,458 SR
Queue Stats
63W - 91L
1,321 Elo+
Party 2
Team Averages
Level 47
1,476 SR
1,348 Elo+

VS

Team Averages
Level 62
1,556 SR
1,387 Elo+
Sol
Sol
JtAgZ19
Sol
Level 126
God Stats
17W - 12L
1,615 SR
Queue Stats
557W - 559L
1,515 Elo+
Party 1
Thanatos
Thanatos
N8doggydawg
Thanatos
Level 15
God Stats
4W - 3L
1,744 SR
Queue Stats
92W - 92L
1,287 Elo+
Party 1
Achilles
Achilles
athleticman343
Achilles
Level 46
God Stats
14W - 34L
1,310 SR
Queue Stats
73W - 99L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,422
725
8,908
7,157
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 10
10,187
784
8,011
14,672
14,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MungaDanno
Chernobog
15
7 / 2 / 6
9,976
767
15,406
9,907
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 6 / 2
8,671
667
13,320
11,860
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
N8doggydawg
Thanatos
12
1 / 7 / 2
7,906
608
3,752
13,484
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
2 / 3 / 2
8,867
682
7,127
16,258
19,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
5
1
10
10
L
Sol
2
6
2
0.5
W
Chernobog
MungaDanno
Chernobog
7
2
6
5
L
Thanatos
N8doggydawg
Thanatos
1
7
2
0.29
L
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
24,199
31,736
Taken
41,602
23,012
Mitigated
31,474
10,355
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,908
613
2,936
1,680
7,157
3,330
200
2,909
4,248
30,847
0
W
8,011
1,459
420
2,980
14,672
14,424
400
5,012
9,660
18,793
0
L
Sol
13,320
4,707
0
2,962
11,860
5,459
221
4,331
7,529
36,576
3,803
W
Chernobog
MungaDanno
Chernobog
15,406
9,652
0
2,339
9,907
5,258
2,077
3,762
6,145
0
50,900
L
Thanatos
N8doggydawg
Thanatos
3,752
927
0
3,983
13,484
6,801
322
6,214
7,270
0
19,250
L
Achilles
7,127
1,188
0
498
16,258
19,214
88
6,806
9,452
0
16,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,444
139
Minions Killed
115
5
Camps Cleared
5
667,036
Distance Traveled
623,772
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,422
725
44
3
1
209,063
2
W
Ymir
10,187
784
25
2
0
247,466
1
L
Sol
8,671
667
61
5
2
183,287
0
W
Chernobog
9,976
767
70
5
4
210,507
3
L
Thanatos
7,906
608
38
3
3
212,657
0
L
Achilles
8,867
682
16
1
0
227,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role