Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlessMyWood
Anubis
Level 65
God Stats
3W - 1L
1,616 SR
Queue Stats
72W - 82L
1,323 Elo+
Party 1
Ullr
Ullr
Blxck_Warrior_23
Ullr
Level 72
God Stats
4W - 2L
1,531 SR
Queue Stats
59W - 60L
1,351 Elo+
Party 1
Ymir
Ymir
MikeSenseiSan
Ymir
Level 64
God Stats
8W - 8L
1,445 SR
Queue Stats
47W - 46L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
SMOKE_U_12
Ao Kuang
Level 127
God Stats
3W - 2L
1,311 SR
Queue Stats
118W - 113L
1,372 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,394 Elo+

VS

Team Averages
Level 103
1,581 SR
1,386 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
NemesisTKoL
Lancelot
Level 55
God Stats
11W - 10L
1,734 SR
Queue Stats
169W - 222L
1,294 Elo+
Solo
Agni
Agni
geronamo
Agni
Level 120
God Stats
7W - 9L
1,683 SR
Queue Stats
421W - 441L
1,350 Elo+
Solo
Ymir
Ymir
marcelotorres544
Ymir
Level 151
God Stats
5W - 8L
1,500 SR
Queue Stats
175W - 188L
1,353 Elo+
Solo
Cernunnos
Cernunnos
trethekillercrok
Cernunnos
Level 87
God Stats
24W - 12L
1,487 SR
Queue Stats
252W - 271L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 2 / 2
10,515
584
5,601
12,397
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
17
5 / 1 / 11
10,725
596
15,906
11,722
6,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 4
8,427
468
6,449
12,305
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 5
8,939
497
3,812
10,941
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
SMOKE_U_12
Ao Kuang
17
16 / 0 / 3
11,334
630
19,121
17,054
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 0
8,431
468
7,156
13,811
5,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
NemesisTKoL
Lancelot
9
1 / 7 / 0
6,342
352
1,882
12,445
3,627
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
14
1 / 1 / 0
7,977
443
5,720
8,357
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 2
7,714
429
4,017
22,067
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
13
2 / 5 / 2
8,301
461
11,140
13,067
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
25
Kills
6
6
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
2
1
L
Danzaburou
 
Danzaburou
2
4
0
0.5
W
Anubis
5
1
11
10.5
W
3
3
4
1.67
W
0
0
5
2.5
L
Lancelot
NemesisTKoL
Lancelot
1
7
0
0.14
W
Ao Kuang
SMOKE_U_12
Ao Kuang
16
0
3
17.5
L
Agni
1
1
0
1
L
0
8
2
0.13
L
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
29,915
64,419
Taken
69,747
34,789
Mitigated
27,207
28,943
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,601
1,973
0
4,044
12,397
6,546
2,717
0
12,397
0
89,957
L
Danzaburou
 
Danzaburou
7,156
2,338
0
1,756
13,811
5,442
78
4,867
8,944
0
56,920
W
Anubis
15,906
835
0
7,801
11,722
6,768
2,183
4,358
7,364
84,941
0
W
6,449
3,546
417
3,103
12,305
4,751
1,251
840
11,465
0
41,119
W
3,812
887
154
2,792
10,941
7,733
680
1,737
9,204
39,943
0
L
Lancelot
NemesisTKoL
Lancelot
1,882
572
0
0
12,445
3,627
0
7,411
5,034
0
20,601
W
Ao Kuang
SMOKE_U_12
Ao Kuang
19,121
6,911
0
10,632
17,054
8,991
974
2,802
14,252
69,961
13,826
L
Agni
5,720
354
0
880
8,357
2,878
570
2,841
5,516
67,657
0
L
4,017
1,098
136
1,443
22,067
11,161
604
15,787
6,280
27,274
0
L
Cernunnos
11,140
4,207
0
2,241
13,067
4,099
434
6,160
6,907
0
53,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
38,765
509
Minions Killed
331
0
Camps Cleared
0
1,688,025
Distance Traveled
1,499,723
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,515
584
151
8
0
386,481
4
L
Danzaburou
8,431
468
79
4
0
302,107
5
W
Anubis
10,725
596
137
8
0
325,149
3
W
Ullr
8,427
468
55
3
0
305,975
3
W
Ymir
8,939
497
61
3
0
329,218
0
L
Lancelot
6,342
352
27
2
0
355,467
6
W
Ao Kuang
11,334
630
105
6
0
341,202
0
L
Agni
7,977
443
112
6
0
320,192
0
L
Ymir
7,714
429
33
2
0
266,931
0
L
Cernunnos
8,301
461
80
4
0
255,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role