Player Matchup

Mulan
Mulan
Afira666
Mulan
Level 67
God Stats
31W - 26L
1,641 SR
Queue Stats
73W - 95L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Kirder
Danzaburou
Level 28
God Stats
15W - 20L
1,586 SR
Queue Stats
129W - 166L
1,333 Elo+
Party 2
Ao Kuang
Ao Kuang
NIGHT_ERROR
Ao Kuang
Level 135
God Stats
0W - 2L
1,183 SR
Queue Stats
103W - 116L
1,446 Elo+
Party 2
Bacchus
Bacchus
PepskYO69O2001
Bacchus
Level 46
God Stats
3W - 3L
1,656 SR
Queue Stats
32W - 27L
1,522 Elo+
Party 2
Hachiman
Hachiman
Trapeur_
Hachiman
Level 135
God Stats
1W - 3L
1,540 SR
Queue Stats
243W - 241L
1,517 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,449 Elo+

VS

Team Averages
Level 64
1,551 SR
1,435 Elo+
Merlin
Merlin
AREPA_MIXTA
Merlin
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 70L
1,434 Elo+
Party 1
Ymir
Ymir
Ebay_janus16
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr__Nobody88
Erlang Shen
Level 50
God Stats
12W - 8L
1,540 SR
Queue Stats
190W - 185L
1,338 Elo+
Solo
Cupid
Cupid
The-Moinux
Cupid
Level 84
God Stats
154W - 159L
1,504 SR
Queue Stats
312W - 337L
1,419 Elo+
Solo
Cerberus
Cerberus
tisho02
Cerberus
Level 85
God Stats
2W - 0L
1,712 SR
Queue Stats
21W - 22L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Afira666
Mulan
10
0 / 3 / 0
5,449
495
4,245
11,497
5,343
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kirder
Danzaburou
1
0 / 0 / 0
2,097
191
0
0
0
Ao Kuang
NIGHT_ERROR
Ao Kuang
10
1 / 0 / 1
5,717
520
2,180
6,325
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,297
482
2,270
3,138
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Trapeur_
Hachiman
11
1 / 1 / 0
5,712
519
5,117
5,597
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 0
5,798
527
2,872
5,832
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,169
470
1,020
3,393
2,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Mr__Nobody88
Erlang Shen
11
1 / 0 / 2
6,450
586
5,509
7,471
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
10
0 / 0 / 0
6,044
549
1,022
3,368
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
tisho02
Cerberus
11
3 / 1 / 0
6,669
606
1,989
8,962
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
0
0
L
Mulan
Afira666
Mulan
0
3
0
0
W
0
0
0
0
L
Danzaburou
Kirder
Danzaburou
0
0
0
0
W
Erlang Shen
Mr__Nobody88
Erlang Shen
1
0
2
2
L
Ao Kuang
NIGHT_ERROR
Ao Kuang
1
0
1
1.5
L
0
0
0
0
W
Cupid
0
0
0
0
L
Hachiman
Trapeur_
Hachiman
1
1
0
1
W
Cerberus
tisho02
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,812
Damage
12,412
26,557
Taken
29,026
12,670
Mitigated
13,280
7,750
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,872
585
0
750
5,832
2,079
549
1,107
4,725
38,584
0
L
Mulan
Afira666
Mulan
4,245
1,113
0
3,269
11,497
5,343
0
2,169
9,162
0
33,176
W
1,020
271
0
553
3,393
2,539
300
790
2,603
18,891
0
L
Danzaburou
Kirder
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Mr__Nobody88
Erlang Shen
5,509
3,371
0
4,412
7,471
3,487
724
201
7,270
0
34,643
L
Ao Kuang
NIGHT_ERROR
Ao Kuang
2,180
449
0
2,471
6,325
2,235
0
889
5,436
33,849
0
L
2,270
100
0
810
3,138
2,518
0
539
2,599
18,701
0
W
Cupid
1,022
592
0
2,069
3,368
1,316
645
1,173
2,195
0
39,604
L
Hachiman
Trapeur_
Hachiman
5,117
1,693
0
1,200
5,597
2,574
0
2,284
3,313
0
45,482
W
Cerberus
tisho02
Cerberus
1,989
159
0
4,294
8,962
3,859
0
1,179
7,783
44,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
30,130
222
Minions Killed
356
0
Camps Cleared
0
898,679
Distance Traveled
1,074,537
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,798
527
73
7
0
203,081
0
L
Mulan
5,449
495
64
6
0
189,626
3
W
Ymir
5,169
470
34
3
0
214,234
4
L
Danzaburou
2,097
191
0
0
0
0
0
W
Erlang Shen
6,450
586
52
5
0
238,907
0
L
Ao Kuang
5,717
520
58
5
0
248,550
2
L
Bacchus
5,297
482
25
2
0
245,051
2
W
Cupid
6,044
549
78
7
0
190,512
0
L
Hachiman
5,712
519
75
7
0
215,452
2
W
Cerberus
6,669
606
119
11
0
227,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role