Player Matchup

Freya
Freya
Gold III
KillerBodDad
Freya
Gold III
Level 127
God Stats
15W - 22L
1,520 SR
Queue Stats
118W - 155L
1,347 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,520 SR
1,347 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 52
1,381 SR
1,226 MMR
Bellona
Bellona
Bronze IV
Gagulos
Bellona
Bronze IV
Level 52
God Stats
0W - 2L
1,381 SR
Queue Stats
1W - 6L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
13,928
929
12,827
13,120
14,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BastetArachneBakasuraAh Muzen CabKali

VS

Bans
DanzaburouUllrDa JiAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gagulos
Bellona
16
0 / 4 / 0
10,244
683
8,286
18,921
24,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Gagulos
Bellona
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
8,286
13,120
Taken
18,921
14,377
Mitigated
24,487
9,167
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Gagulos
Bellona
8,286
2,802
0
2,328
18,921
24,487
0
12,135
6,786
0
54,792
W
12,827
3,899
0
9,167
13,120
14,377
1,091
240
12,880
77,642
6,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,928
Gold Earned
10,244
151
Minions Killed
82
11
Camps Cleared
0
242,049
Distance Traveled
270,665
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,244
683
82
5
0
270,665
3
W
Freya
13,928
929
151
10
11
242,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role