Player Matchup

Lancelot
Lancelot
DadGamer_93
Lancelot
Level 97
God Stats
8W - 13L
1,374 SR
Queue Stats
314W - 339L
1,352 Elo+
Solo
Mercury
Mercury
JulianMau_Koga
Mercury
Level 106
God Stats
11W - 16L
1,443 SR
Queue Stats
192W - 200L
1,397 Elo+
Solo
Charybdis
Charybdis
Psych0Renegade
Charybdis
Level 78
God Stats
6W - 18L
1,226 SR
Queue Stats
348W - 357L
1,289 Elo+
Solo
Ymir
Ymir
RenoSeth
Ymir
Level 116
God Stats
12W - 12L
1,603 SR
Queue Stats
187W - 189L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
TwistedProphet9
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,366 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,350 Elo+

VS

Team Averages
Level 68
1,482 SR
1,277 Elo+
Geb
Geb
Carr0tCollect0r
Geb
Level 43
God Stats
2W - 1L
1,698 SR
Queue Stats
7W - 24L
1,061 Elo+
Solo
Mercury
Mercury
DaffodilGem7386
Mercury
Level 151
God Stats
13W - 11L
1,415 SR
Queue Stats
544W - 574L
1,370 Elo+
Solo
Jormungandr
Jormungandr
Ruiivo01
Jormungandr
Level 46
God Stats
2W - 1L
1,312 SR
Queue Stats
36W - 36L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
Stylep194
Nu Wa
Level 69
God Stats
5W - 0L
1,552 SR
Queue Stats
225W - 241L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
sandovalmartins
Hou Yi
Level 29
God Stats
5W - 6L
1,431 SR
Queue Stats
30W - 40L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DadGamer_93
Lancelot
2
0 / 2 / 0
3,526
392
813
2,463
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,418
602
481
5,427
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Psych0Renegade
Charybdis
8
4 / 1 / 0
5,230
581
3,270
4,256
1,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 1 / 4
5,112
568
1,575
6,126
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
TwistedProphet9
Zhong Kui
9
0 / 2 / 0
4,945
549
2,726
5,093
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,508
501
1,695
4,704
1,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 0 / 1
5,245
583
826
4,808
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
Ruiivo01
Jormungandr
10
3 / 1 / 1
6,130
681
2,319
5,213
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Stylep194
Nu Wa
9
2 / 0 / 0
5,538
615
4,716
2,965
1,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,919
547
3,406
3,848
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Lancelot
DadGamer_93
Lancelot
0
2
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Charybdis
Psych0Renegade
Charybdis
4
1
0
4
L
Ymir
0
1
4
2
W
Jormungandr
Ruiivo01
Jormungandr
3
1
1
3.5
W
Nu Wa
Stylep194
Nu Wa
2
0
0
2
L
Zhong Kui
TwistedProphet9
Zhong Kui
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,865
Damage
12,962
23,365
Taken
21,538
12,303
Mitigated
9,391
3,533
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,695
64
39
224
4,704
1,948
414
601
4,103
13,851
0
L
Lancelot
DadGamer_93
Lancelot
813
484
0
354
2,463
829
0
1,351
1,112
0
5,504
W
826
373
0
0
4,808
1,454
0
417
4,391
0
33,321
L
481
91
0
0
5,427
1,836
879
580
4,847
0
42,960
L
Charybdis
Psych0Renegade
Charybdis
3,270
1,841
0
1,128
4,256
1,393
108
1,335
2,921
0
28,963
L
Ymir
1,575
549
23
1,043
6,126
4,339
0
1,802
4,324
17,509
0
W
Jormungandr
Ruiivo01
Jormungandr
2,319
857
0
740
5,213
3,429
1,036
770
4,443
33,932
0
W
Nu Wa
Stylep194
Nu Wa
4,716
1,766
0
760
2,965
1,491
520
1,712
1,253
29,553
0
L
Zhong Kui
TwistedProphet9
Zhong Kui
2,726
216
0
985
5,093
3,906
766
3,662
1,431
36,137
0
W
3,406
2,066
0
586
3,848
1,069
1,629
801
3,047
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
26,340
250
Minions Killed
205
0
Camps Cleared
0
774,964
Distance Traveled
916,695
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,508
501
18
2
0
201,401
1
L
Lancelot
3,526
392
9
1
0
40,553
0
W
Mercury
5,245
583
61
7
0
206,849
1
L
Mercury
5,418
602
100
11
0
227,992
4
L
Charybdis
5,230
581
53
6
0
181,693
4
L
Ymir
5,112
568
28
3
0
174,637
1
W
Jormungandr
6,130
681
51
6
0
147,193
0
W
Nu Wa
5,538
615
53
6
0
168,634
2
L
Zhong Kui
4,945
549
60
7
0
150,089
2
W
Hou Yi
4,919
547
22
2
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role