Player Matchup

Osiris
Osiris
Bantsweg
Osiris
Level 85
God Stats
3W - 4L
1,549 SR
Queue Stats
105W - 101L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PigsFlyDownSouth
Zhong Kui
Level 107
God Stats
1W - 2L
1,708 SR
Queue Stats
98W - 96L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TEDDY_LE-TEDDY
Ah Muzen Cab
Level 108
God Stats
8W - 6L
1,426 SR
Queue Stats
379W - 415L
1,459 Elo+
Solo
Izanami
Izanami
kyleregan
Izanami
Level 129
God Stats
0W - 1L
1,256 SR
Queue Stats
24W - 25L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
sol da mole
Danzaburou
Level 134
God Stats
0W - 2L
1,189 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 1
Team Averages
Level 113
1,426 SR
1,478 Elo+

VS

Team Averages
Level 115
1,474 SR
1,505 Elo+
Athena
Athena
Dashandra-
Athena
Level 152
God Stats
3W - 1L
1,579 SR
Queue Stats
130W - 138L
1,480 Elo+
Solo
Agni
Agni
Kormik
Agni
Level 126
God Stats
10W - 5L
1,514 SR
Queue Stats
439W - 420L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
Ozuge
Gilgamesh
Level 148
God Stats
1W - 1L
1,254 SR
Queue Stats
59W - 65L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Zynyat
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,424 Elo+
Solo
Cerberus
Cerberus
midas123
Cerberus
Level 107
God Stats
9W - 4L
1,521 SR
Queue Stats
460W - 405L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bantsweg
Osiris
18
3 / 6 / 8
10,325
607
15,855
24,519
30,364
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
15
1 / 8 / 6
9,573
563
14,717
19,363
10,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TEDDY_LE-TEDDY
Ah Muzen Cab
16
1 / 8 / 6
9,764
574
21,913
17,124
7,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
kyleregan
Izanami
18
2 / 10 / 8
10,868
639
21,141
19,590
8,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
sol da mole
Danzaburou
20
5 / 4 / 4
11,885
699
18,695
17,312
6,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dashandra-
Athena
19
3 / 3 / 30
12,307
724
11,572
34,303
52,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Kormik
Agni
20
12 / 1 / 22
14,191
835
27,284
13,615
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Ozuge
Gilgamesh
19
6 / 5 / 21
12,769
751
14,574
25,025
32,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Zynyat
Ne Zha
18
5 / 1 / 18
11,435
673
13,656
15,462
9,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
midas123
Cerberus
20
10 / 2 / 21
12,796
753
24,971
33,761
33,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
148
12
Kills
36
36
Deaths
12
32
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bantsweg
Osiris
3
6
8
1.17
W
Athena
Dashandra-
Athena
3
3
30
6
W
Agni
Kormik
Agni
12
1
22
23
W
Gilgamesh
Ozuge
Gilgamesh
6
5
21
3.3
L
Zhong Kui
1
8
6
0.5
L
Ah Muzen Cab
TEDDY_LE-TEDDY
Ah Muzen Cab
1
8
6
0.5
W
Ne Zha
Zynyat
Ne Zha
5
1
18
14
L
Izanami
kyleregan
Izanami
2
10
8
0.6
W
Cerberus
midas123
Cerberus
10
2
21
10.25
L
Danzaburou
sol da mole
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,321
Damage
92,057
97,908
Taken
122,166
63,977
Mitigated
135,968
26,669
Healing
56,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bantsweg
Osiris
15,855
4,280
1,904
6,172
24,519
30,364
0
14,196
10,323
490
25,249
W
Athena
Dashandra-
Athena
11,572
2,573
7,815
7,440
34,303
52,713
422
3,619
30,684
19,949
0
W
Agni
Kormik
Agni
27,284
886
8,049
4,935
13,615
8,045
755
509
13,106
73,605
0
W
Gilgamesh
Ozuge
Gilgamesh
14,574
4,708
1,227
3,439
25,025
32,491
2,418
4,096
20,929
0
22,762
L
Zhong Kui
14,717
1,425
1,665
3,520
19,363
10,694
46
13,293
6,070
24,566
0
L
Ah Muzen Cab
TEDDY_LE-TEDDY
Ah Muzen Cab
21,913
5,929
695
2,171
17,124
7,500
0
11,695
5,429
0
38,478
W
Ne Zha
Zynyat
Ne Zha
13,656
816
3,328
3,806
15,462
9,282
2,532
1,822
13,640
0
23,169
L
Izanami
kyleregan
Izanami
21,141
6,762
1,195
1,812
19,590
8,501
0
12,519
7,071
0
38,086
W
Cerberus
midas123
Cerberus
24,971
1,105
4,962
11,855
33,761
33,437
1,250
5,149
28,612
43,837
0
L
Danzaburou
sol da mole
Danzaburou
18,695
7,727
728
6,807
17,312
6,918
110
12,124
5,188
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,415
Gold Earned
63,498
168
Minions Killed
237
0
Camps Cleared
0
1,201,310
Distance Traveled
1,723,469
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,325
607
14
1
0
293,360
0
W
Athena
12,307
724
27
2
0
305,319
4
W
Agni
14,191
835
103
6
0
367,034
4
W
Gilgamesh
12,769
751
21
1
0
338,619
0
L
Zhong Kui
9,573
563
26
2
0
198,557
1
L
Ah Muzen Cab
9,764
574
44
3
0
240,234
0
W
Ne Zha
11,435
673
20
1
0
381,078
2
L
Izanami
10,868
639
42
2
0
189,810
0
W
Cerberus
12,796
753
66
4
0
331,419
0
L
Danzaburou
11,885
699
42
2
0
279,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role