Player Matchup

Arachne
Arachne
Cooderbandit
Arachne
Level 36
God Stats
6W - 8L
1,457 SR
Queue Stats
34W - 51L
1,237 Elo+
Party 1
Anubis
Anubis
Overcharge202
Anubis
Level 41
God Stats
27W - 21L
1,485 SR
Queue Stats
63W - 104L
1,256 Elo+
Solo
Hercules
Hercules
T3X4S M4D3 0
Hercules
Level 17
God Stats
0W - 1L
1,240 SR
Queue Stats
3W - 14L
1,041 Elo+
Party 1
Team Averages
Level 31
1,394 SR
1,178 Elo+

VS

Team Averages
Level 72
1,511 SR
1,231 Elo+
Bacchus
Bacchus
AnonymusDuck
Bacchus
Level 84
God Stats
3W - 2L
1,867 SR
Queue Stats
50W - 65L
1,252 Elo+
Party 2
Aphrodite
Aphrodite
BussyWranglr
Aphrodite
Level 4
God Stats
1W - 2L
1,194 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 2
Neith
Neith
DwellingDetailz
Neith
Level 127
God Stats
11W - 12L
1,471 SR
Queue Stats
60W - 90L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cooderbandit
Arachne
16
2 / 6 / 1
11,983
571
9,539
21,474
15,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 10 / 2
12,786
609
23,618
27,213
17,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
T3X4S M4D3 0
Hercules
16
1 / 2 / 2
11,479
547
6,977
21,832
30,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnonymusDuck
Bacchus
19
7 / 1 / 9
13,897
662
16,841
23,994
47,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
BussyWranglr
Aphrodite
19
4 / 1 / 10
13,510
643
11,223
13,423
7,241
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 2 / 9
14,450
688
29,492
18,795
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnonymusDuck
Bacchus
7
1
9
11.5
W
Aphrodite
BussyWranglr
Aphrodite
4
1
10
9
L
Arachne
Cooderbandit
Arachne
2
6
1
0.42
W
7
2
9
5.75
L
1
10
2
0.2
L
Hercules
T3X4S M4D3 0
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,134
Damage
57,556
70,519
Taken
56,212
63,399
Mitigated
65,446
13,903
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnonymusDuck
Bacchus
16,841
2,383
0
1,293
23,994
47,201
116
7,368
16,626
49,836
0
W
Aphrodite
BussyWranglr
Aphrodite
11,223
2,986
4,869
4,422
13,423
7,241
83
8,536
4,887
33,749
0
L
Arachne
Cooderbandit
Arachne
9,539
6,928
0
3,441
21,474
15,602
667
7,646
13,177
0
39,663
W
29,492
11,914
181
5,370
18,795
11,004
2,244
8,182
10,613
0
77,633
L
23,618
470
0
8,495
27,213
17,333
0
12,185
14,482
75,698
0
L
Hercules
T3X4S M4D3 0
Hercules
6,977
2,157
51
1,916
21,832
30,464
453
8,398
12,723
0
18,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
41,857
174
Minions Killed
230
7
Camps Cleared
5
974,351
Distance Traveled
1,070,203
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,897
662
61
3
2
383,686
0
W
Aphrodite
13,510
643
64
3
2
337,761
1
L
Arachne
11,983
571
63
3
3
379,613
2
W
Neith
14,450
688
105
5
1
348,756
5
L
Anubis
12,786
609
90
4
3
255,375
1
L
Hercules
11,479
547
21
1
1
339,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role