Player Matchup

Sylvanus
Sylvanus
ChrisGames123
Sylvanus
Level 84
God Stats
2W - 2L
1,433 SR
Queue Stats
201W - 213L
1,434 Elo+
Party 3
Kali
Kali
DangerTroll9870
Kali
Level 63
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
franurbano_
Thor
Level 43
God Stats
6W - 10L
1,663 SR
Queue Stats
290W - 355L
1,384 Elo+
Solo
Neith
Neith
mosin007
Neith
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 193L
1,431 Elo+
Party 3
Ra
Ra
prls34
Ra
Level 18
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,389 SR
1,450 Elo+

VS

Team Averages
Level 75
1,702 SR
1,506 Elo+
Ravana
Ravana
IxTaZzY
Ravana
Level 137
God Stats
1W - 1L
1,713 SR
Queue Stats
136W - 114L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
JinFrost7
Xing Tian
Level 51
God Stats
19W - 12L
1,717 SR
Queue Stats
79W - 79L
1,445 Elo+
Solo
Nox
Nox
K4tsu0
Nox
Level 89
God Stats
2W - 1L
1,710 SR
Queue Stats
94W - 90L
1,501 Elo+
Party 1
Bellona
Bellona
ThePùnïsher
Bellona
Level 36
God Stats
5W - 0L
1,840 SR
Queue Stats
54W - 49L
1,496 Elo+
Party 1
Rama
Rama
ZzoZzo
Rama
Level 62
God Stats
3W - 3L
1,533 SR
Queue Stats
19W - 26L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrisGames123
Sylvanus
9
1 / 3 / 4
6,680
514
6,074
13,573
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 1
5,926
456
1,074
7,723
2,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
5,548
427
1,858
11,997
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
mosin007
Neith
10
5 / 5 / 0
6,895
530
6,680
9,540
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
0 / 6 / 0
6,014
463
1,983
7,851
3,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IxTaZzY
Ravana
13
5 / 0 / 3
7,551
581
5,508
5,029
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
JinFrost7
Xing Tian
10
3 / 2 / 2
6,785
522
4,822
9,638
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
K4tsu0
Nox
14
8 / 0 / 4
8,110
624
7,787
3,821
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 1 / 2
7,187
553
5,118
5,914
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
ZzoZzo
Rama
12
4 / 4 / 4
7,173
552
8,594
10,424
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
21
21
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChrisGames123
Sylvanus
1
3
4
1
L
0
2
1
0.25
W
Ravana
IxTaZzY
Ravana
5
0
3
6.5
W
Xing Tian
JinFrost7
Xing Tian
3
2
2
2
W
Nox
K4tsu0
Nox
8
0
4
10
W
Bellona
1
1
2
2
W
Rama
ZzoZzo
Rama
4
4
4
1.5
L
0
5
0
0
L
Neith
mosin007
Neith
5
5
0
1
L
Ra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
31,829
50,684
Taken
34,826
26,670
Mitigated
21,591
11,991
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChrisGames123
Sylvanus
6,074
2,390
1,487
4,047
13,573
11,750
314
4,417
9,156
28,654
0
L
1,074
351
0
522
7,723
2,934
629
1,018
6,387
0
26,183
W
Ravana
IxTaZzY
Ravana
5,508
1,656
0
1,012
5,029
2,332
0
390
4,639
0
62,902
W
Xing Tian
JinFrost7
Xing Tian
4,822
972
87
1,557
9,638
8,341
300
2,990
6,648
19,065
0
W
Nox
K4tsu0
Nox
7,787
665
0
970
3,821
1,781
185
1,146
2,675
47,367
0
W
Bellona
5,118
1,412
0
1,425
5,914
5,459
259
281
5,633
0
46,075
W
Rama
ZzoZzo
Rama
8,594
6,862
0
3,618
10,424
3,678
943
3,250
7,174
0
42,975
L
1,858
231
0
4,278
11,997
4,217
0
1,218
10,681
0
27,501
L
Neith
mosin007
Neith
6,680
2,521
0
1,110
9,540
4,676
478
2,150
7,390
0
36,423
L
Ra
1,983
478
21
526
7,851
3,093
150
3,806
4,009
35,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
36,806
279
Minions Killed
372
0
Camps Cleared
0
1,136,487
Distance Traveled
1,275,246
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,680
514
48
4
0
212,269
2
L
Kali
5,926
456
44
3
0
242,798
2
W
Ravana
7,551
581
105
8
0
287,877
2
W
Xing Tian
6,785
522
15
1
0
246,689
2
W
Nox
8,110
624
92
7
0
273,363
5
W
Bellona
7,187
553
90
7
0
254,364
6
W
Rama
7,173
552
70
5
0
212,953
1
L
Thor
5,548
427
61
5
0
217,010
0
L
Neith
6,895
530
56
4
0
221,379
0
L
Ra
6,014
463
70
5
0
243,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role