Player Matchup

Hun Batz
Hun Batz
FinesseKid7799
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,341 Elo+
Solo
Hachiman
Hachiman
Flying Donut
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,509 Elo+
Solo
Neith
Neith
SilverSky4
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Solo
Yu Huang
Yu Huang
Woozoo110
Yu Huang
Level 18
God Stats
1W - 1L
1,290 SR
Queue Stats
40W - 26L
1,573 Elo+
Solo
Bacchus
Bacchus
roostman
Bacchus
Level 153
God Stats
0W - 2L
1,677 SR
Queue Stats
128W - 111L
1,553 Elo+
Solo
Team Averages
Level 63
1,493 SR
1,534 Elo+

VS

Team Averages
Level 86
1,552 SR
1,501 Elo+
Sol
Sol
DiloonSenpai
Sol
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 133L
1,604 Elo+
Solo
Ne Zha
Ne Zha
F1oW QGTM
Ne Zha
Level 151
God Stats
15W - 13L
1,515 SR
Queue Stats
451W - 445L
1,459 Elo+
Solo
Jing Wei
Jing Wei
SatrunRains
Jing Wei
Level 89
God Stats
2W - 2L
1,544 SR
Queue Stats
109W - 126L
1,394 Elo+
Solo
Izanami
Izanami
abi_one
Izanami
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
frankomilitia
Cu Chulainn
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
70W - 66L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 6 / 5
7,699
642
6,925
10,780
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Flying Donut
Hachiman
16
3 / 7 / 6
9,217
768
10,750
14,193
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
17
5 / 6 / 6
10,372
864
12,097
14,262
7,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
Woozoo110
Yu Huang
17
4 / 4 / 6
10,137
845
22,746
11,346
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
roostman
Bacchus
16
1 / 4 / 9
9,134
761
8,362
17,395
22,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
11,076
923
15,970
16,902
8,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
F1oW QGTM
Ne Zha
17
5 / 2 / 15
10,305
859
13,614
14,104
10,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
SatrunRains
Jing Wei
17
6 / 4 / 11
10,321
860
8,437
13,369
6,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
abi_one
Izanami
18
4 / 3 / 17
10,630
886
16,903
12,477
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
frankomilitia
Cu Chulainn
16
4 / 3 / 19
10,594
883
7,471
16,746
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
14
Kills
27
27
Deaths
15
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
W
Ne Zha
F1oW QGTM
Ne Zha
5
2
15
6.25
L
Hun Batz
1
6
5
0.58
L
Hachiman
Flying Donut
Hachiman
3
7
6
0.86
W
Jing Wei
SatrunRains
Jing Wei
6
4
11
2.88
L
Neith
5
6
6
1.33
L
Yu Huang
Woozoo110
Yu Huang
4
4
6
1.75
W
Izanami
abi_one
Izanami
4
3
17
4.17
W
Cu Chulainn
frankomilitia
Cu Chulainn
4
3
19
4.5
L
Bacchus
roostman
Bacchus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,880
Damage
62,395
67,976
Taken
73,598
46,095
Mitigated
53,178
18,946
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,970
7,921
1,080
7,317
16,902
8,153
3,345
7,313
9,589
31,555
0
W
Ne Zha
F1oW QGTM
Ne Zha
13,614
1,169
1,445
5,476
14,104
10,146
1,027
4,861
9,243
0
29,922
L
Hun Batz
6,925
477
523
523
10,780
4,866
646
2,642
8,138
0
11,354
L
Hachiman
Flying Donut
Hachiman
10,750
7,127
1,088
3,003
14,193
6,294
0
3,083
11,110
0
24,340
W
Jing Wei
SatrunRains
Jing Wei
8,437
6,736
434
2,746
13,369
6,895
1,256
8,268
5,101
0
28,517
L
Neith
12,097
4,605
321
2,612
14,262
7,141
689
3,174
11,088
0
28,530
L
Yu Huang
Woozoo110
Yu Huang
22,746
1,064
612
2,786
11,346
5,666
462
3,295
8,051
37,763
0
W
Izanami
abi_one
Izanami
16,903
9,211
2,068
4,119
12,477
6,299
2,318
5,907
6,570
0
32,883
W
Cu Chulainn
frankomilitia
Cu Chulainn
7,471
940
0
1,466
16,746
21,685
367
4,759
11,987
81
11,277
L
Bacchus
roostman
Bacchus
8,362
539
1,752
5,726
17,395
22,128
0
3,857
13,538
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
52,926
133
Minions Killed
151
0
Camps Cleared
0
1,013,839
Distance Traveled
1,128,585
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,076
923
30
3
0
225,102
0
W
Ne Zha
10,305
859
22
2
0
218,140
0
L
Hun Batz
7,699
642
13
1
0
164,350
2
L
Hachiman
9,217
768
29
2
0
198,384
2
W
Jing Wei
10,321
860
49
4
0
236,099
0
L
Neith
10,372
864
41
3
0
180,812
1
L
Yu Huang
10,137
845
33
3
0
231,257
0
W
Izanami
10,630
886
41
3
0
209,355
2
W
Cu Chulainn
10,594
883
9
1
0
239,889
0
L
Bacchus
9,134
761
17
1
0
239,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role