Player Matchup

Sol
Sol
Diamond IV
BoLiThA
Sol
Diamond IV
Level 158
God Stats
10W - 4L
1,612 SR
Queue Stats
214W - 171L
2,048 MMR
Party 2
Odin
Odin
Platinum I
Utreuxº
Odin
Platinum I
Level 154
God Stats
27W - 6L
1,976 SR
Queue Stats
180W - 112L
1,921 MMR
Party 2
Achilles
Achilles
Diamond IV
kaeltas217
Achilles
Diamond IV
Level 147
God Stats
60W - 24L
1,733 SR
Queue Stats
173W - 122L
1,988 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,774 SR
1,986 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,477 SR
1,551 MMR
Cernunnos
Cernunnos
Gold IV
Blevr
Cernunnos
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,357 MMR
Solo
King Arthur
King Arthur
Gold V
Zopra
King Arthur
Gold V
Level 99
God Stats
2W - 3L
1,668 SR
Queue Stats
15W - 20L
1,539 MMR
Party 1
Agni
Agni
Gold II
samisyxe
Agni
Gold II
Level 112
God Stats
0W - 3L
1,263 SR
Queue Stats
14W - 15L
1,758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 2 / 9
15,496
674
35,927
24,239
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
19
1 / 4 / 10
14,694
639
9,757
30,964
38,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
kaeltas217
Achilles
20
9 / 2 / 4
17,326
753
22,934
34,774
64,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Ah Muzen CabBaron SamediThothNoxSobek

VS

Bans
AtlasCupidCharybdisHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blevr
Cernunnos
19
2 / 3 / 5
14,405
626
32,733
21,609
13,839
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Zopra
King Arthur
17
2 / 7 / 4
13,426
584
12,209
34,005
41,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
3 / 3 / 4
14,831
645
30,062
20,413
11,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
7
8
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blevr
Cernunnos
2
3
5
1.5
W
Sol
3
2
9
3.75
W
Odin
1
4
10
1.5
L
King Arthur
Zopra
King Arthur
2
7
4
0.57
W
Achilles
kaeltas217
Achilles
9
2
4
5.5
L
Agni
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,618
Damage
75,004
89,977
Taken
76,027
116,234
Mitigated
66,934
30,493
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blevr
Cernunnos
32,733
14,307
0
957
21,609
13,839
0
10,395
11,214
0
95,704
W
Sol
35,927
13,769
0
15,229
24,239
13,268
3,503
7,414
16,825
128,987
12,083
W
Odin
9,757
698
580
5,032
30,964
38,686
220
11,574
19,390
0
40,085
L
King Arthur
Zopra
King Arthur
12,209
1,110
607
4,690
34,005
41,125
0
14,421
19,584
0
32,035
W
Achilles
kaeltas217
Achilles
22,934
2,661
0
9,652
34,774
64,280
270
11,749
23,025
0
37,553
L
Agni
30,062
1,892
0
500
20,413
11,970
0
7,959
12,454
89,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
42,662
257
Minions Killed
278
11
Camps Cleared
9
1,332,353
Distance Traveled
1,261,224
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,405
626
114
5
3
407,211
4
W
Sol
15,496
674
181
8
8
426,253
6
W
Odin
14,694
639
48
2
2
449,683
7
L
King Arthur
13,426
584
41
2
1
415,279
8
W
Achilles
17,326
753
28
1
1
456,417
1
L
Agni
14,831
645
123
5
5
438,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role