Player Matchup

Kukulkan
Kukulkan
Hiddenreverie
Kukulkan
Level 151
God Stats
1W - 4L
1,865 SR
Queue Stats
346W - 300L
1,667 Elo+
Party 1
Ravana
Ravana
Knightest
Ravana
Level 119
God Stats
7W - 3L
1,789 SR
Queue Stats
119W - 115L
1,525 Elo+
Party 1
Medusa
Medusa
anhonyyy
Medusa
Level 152
God Stats
14W - 6L
1,757 SR
Queue Stats
139W - 133L
1,559 Elo+
Party 1
Thor
Thor
ghost_RODc137
Thor
Level 26
God Stats
1W - 3L
1,215 SR
Queue Stats
58W - 86L
1,334 Elo+
Solo
Cthulhu
Cthulhu
nogo121
Cthulhu
Level 82
God Stats
7W - 7L
1,545 SR
Queue Stats
42W - 40L
1,532 Elo+
Party 1
Team Averages
Level 106
1,634 SR
1,523 Elo+

VS

Team Averages
Level 44
1,466 SR
1,421 Elo+
Freya
Freya
HabibiLazy
Freya
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 2
Merlin
Merlin
Remko000
Merlin
Level 27
God Stats
0W - 2L
1,391 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
RodFernandez
Artemis
Level 61
God Stats
0W - 2L
1,432 SR
Queue Stats
7W - 15L
1,317 Elo+
Party 2
Bellona
Bellona
Tamalitosupremo
Bellona
Level 35
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Poseidon
Poseidon
wolf_knight1413
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hiddenreverie
Kukulkan
17
8 / 1 / 8
9,536
867
12,086
5,308
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Knightest
Ravana
17
8 / 0 / 8
9,684
880
10,314
5,779
5,474
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
anhonyyy
Medusa
16
3 / 2 / 7
8,991
817
10,037
8,582
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 5 / 5
8,330
757
5,065
9,981
4,348
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
nogo121
Cthulhu
15
2 / 0 / 13
8,850
805
6,378
8,791
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
3 / 7 / 3
7,741
704
9,008
16,035
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Remko000
Merlin
14
2 / 3 / 2
7,476
680
4,200
9,806
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RodFernandez
Artemis
13
0 / 5 / 5
7,345
668
3,770
12,124
11,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
6,404
582
759
1,366
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
13
3 / 9 / 2
7,826
711
3,743
10,899
3,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
8
8
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
3
7
3
0.64
W
Kukulkan
Hiddenreverie
Kukulkan
8
1
8
12
W
Ravana
Knightest
Ravana
8
0
8
12
L
Merlin
Remko000
Merlin
2
3
2
1
L
Artemis
RodFernandez
Artemis
0
5
5
0.5
L
0
0
0
0
W
Medusa
anhonyyy
Medusa
3
2
7
3.25
W
3
5
5
1.1
W
Cthulhu
nogo121
Cthulhu
2
0
13
8.5
L
Poseidon
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,880
Damage
21,480
38,441
Taken
50,230
24,636
Mitigated
28,057
6,504
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,008
2,647
0
2,977
16,035
7,149
27
6,107
9,465
20,230
0
W
Kukulkan
Hiddenreverie
Kukulkan
12,086
716
0
492
5,308
2,638
859
2,331
2,857
36,694
0
W
Ravana
Knightest
Ravana
10,314
2,136
0
2,420
5,779
5,474
277
2,241
3,412
0
25,668
L
Merlin
Remko000
Merlin
4,200
199
0
2,358
9,806
4,261
0
4,143
5,385
21,485
0
L
Artemis
RodFernandez
Artemis
3,770
548
0
1,016
12,124
11,873
0
3,224
8,644
0
11,624
L
759
443
0
808
1,366
799
0
168
1,102
0
3,079
W
Medusa
anhonyyy
Medusa
10,037
4,782
0
2,728
8,582
4,018
2,577
4,390
4,020
0
40,593
W
5,065
1,024
0
0
9,981
4,348
2,125
4,457
5,376
0
18,585
W
Cthulhu
nogo121
Cthulhu
6,378
353
0
864
8,791
8,158
27
2,875
5,825
22,205
0
L
Poseidon
3,743
656
0
160
10,899
3,975
0
4,119
6,486
7,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
36,792
231
Minions Killed
97
0
Camps Cleared
0
1,086,351
Distance Traveled
763,464
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,741
704
30
3
0
175,797
0
W
Kukulkan
9,536
867
72
7
0
221,563
3
W
Ravana
9,684
880
34
3
0
230,171
0
L
Merlin
7,476
680
35
3
0
193,728
1
L
Artemis
7,345
668
17
2
0
181,281
0
L
Bellona
6,404
582
9
1
0
37,094
0
W
Medusa
8,991
817
65
6
0
207,982
3
W
Thor
8,330
757
28
3
0
210,142
1
W
Cthulhu
8,850
805
32
3
0
216,493
0
L
Poseidon
7,826
711
6
1
0
175,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role