Player Matchup

Baron Samedi
Baron Samedi
Kedeos286
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 345L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
LOST-SERPI
Cernunnos
Level 15
God Stats
0W - 5L
1,130 SR
Queue Stats
0W - 10L
1,031 Elo+
Party 1
Xing Tian
Xing Tian
Mc_Hosenbund
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 1
Kali
Kali
Shinobi1KinObi
Kali
Level 89
God Stats
25W - 26L
1,533 SR
Queue Stats
386W - 431L
1,418 Elo+
Solo
Achilles
Achilles
jambon4000
Achilles
Level 66
God Stats
2W - 2L
1,431 SR
Queue Stats
61W - 67L
1,406 Elo+
Solo
Team Averages
Level 52
1,419 SR
1,310 Elo+

VS

Team Averages
Level 57
1,472 SR
1,424 Elo+
Bellona
Bellona
 
Bellona
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Nef-Zukrove
Raijin
Level 21
God Stats
1W - 2L
1,430 SR
Queue Stats
32W - 28L
1,341 Elo+
Party 2
Bacchus
Bacchus
SKiBiLiPaPaBmbm
Bacchus
Level 46
God Stats
34W - 23L
1,541 SR
Queue Stats
77W - 62L
1,458 Elo+
Party 3
Pele
Pele
WET-Nefarious
Pele
Level 82
God Stats
2W - 3L
1,420 SR
Queue Stats
217W - 259L
1,371 Elo+
Party 2
Cupid
Cupid
ginidu89
Cupid
Level 61
God Stats
5W - 4L
1,467 SR
Queue Stats
68W - 56L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kedeos286
Baron Samedi
15
3 / 8 / 2
8,554
428
9,086
17,064
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
LOST-SERPI
Cernunnos
11
0 / 6 / 0
6,695
335
3,061
13,252
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Mc_Hosenbund
Xing Tian
11
0 / 6 / 0
7,462
373
2,594
16,864
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
7,415
371
1,755
17,530
6,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
jambon4000
Achilles
17
4 / 1 / 1
9,140
457
9,792
19,136
20,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
2 / 2 / 3
11,944
597
14,239
14,366
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
15
2 / 3 / 1
10,191
510
3,492
10,085
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 0 / 10
10,515
526
7,380
8,383
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 2 / 4
10,841
542
13,264
15,110
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ginidu89
Cupid
19
13 / 0 / 2
12,435
622
20,351
8,454
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
25
25
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
3
1.75
L
Baron Samedi
Kedeos286
Baron Samedi
3
8
2
0.5
L
Cernunnos
LOST-SERPI
Cernunnos
0
6
0
0
L
Xing Tian
Mc_Hosenbund
Xing Tian
0
6
0
0
W
Raijin
2
3
1
0.83
W
3
0
10
8
L
0
4
0
0
W
5
2
4
3.5
W
Cupid
ginidu89
Cupid
13
0
2
14
L
Achilles
jambon4000
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
58,726
83,846
Taken
56,398
57,454
Mitigated
38,689
14,241
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,239
4,545
0
6,243
14,366
13,368
351
2,407
11,959
0
103,270
L
Baron Samedi
Kedeos286
Baron Samedi
9,086
957
441
2,520
17,064
8,281
0
4,884
12,180
54,968
0
L
Cernunnos
LOST-SERPI
Cernunnos
3,061
1,215
0
266
13,252
4,996
0
2,100
11,152
0
30,243
L
Xing Tian
Mc_Hosenbund
Xing Tian
2,594
479
0
657
16,864
17,145
0
2,623
14,241
22,781
0
W
Raijin
3,492
467
0
1,637
10,085
4,515
1,574
4,017
6,068
58,554
0
W
7,380
1,567
0
2,012
8,383
10,349
33
1,701
6,682
26,314
0
L
1,755
549
0
4,289
17,530
6,972
0
918
16,612
0
60,214
W
13,264
4,308
0
3,736
15,110
6,770
400
2,954
12,156
0
95,235
W
Cupid
ginidu89
Cupid
20,351
12,613
441
3,844
8,454
3,687
3,890
1,147
7,307
0
113,345
L
Achilles
jambon4000
Achilles
9,792
2,375
0
6,068
19,136
20,060
0
347
18,789
0
62,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
55,926
367
Minions Killed
611
0
Camps Cleared
0
1,737,883
Distance Traveled
1,866,427
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,944
597
176
9
0
396,879
2
L
Baron Samedi
8,554
428
85
4
0
306,887
2
L
Cernunnos
6,695
335
64
3
0
339,937
0
L
Xing Tian
7,462
373
22
1
0
354,033
0
W
Raijin
10,191
510
89
4
0
315,221
2
W
Bacchus
10,515
526
33
2
0
406,416
11
L
Kali
7,415
371
89
4
0
373,747
5
W
Pele
10,841
542
135
7
0
381,835
2
W
Cupid
12,435
622
178
9
0
366,076
3
L
Achilles
9,140
457
107
5
0
363,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role