Player Matchup

Atlas
Atlas
HammezBrown
Atlas
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 179L
1,433 Elo+
Party 2
Rama
Rama
KingCaswell
Rama
Level 29
God Stats
5W - 5L
1,746 SR
Queue Stats
113W - 102L
1,471 Elo+
Party 2
Bellona
Bellona
Legend4life2630
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
Marcin 19794633
Baron Samedi
Level 25
God Stats
0W - 2L
1,574 SR
Queue Stats
2W - 6L
1,087 Elo+
Party 3
Lancelot
Lancelot
Skywer0819
Lancelot
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Team Averages
Level 51
1,564 SR
1,340 Elo+

VS

Team Averages
Level 83
1,485 SR
1,569 Elo+
Bellona
Bellona
MiniGoDzZ
Bellona
Level 124
God Stats
2W - 0L
1,558 SR
Queue Stats
87W - 64L
1,599 Elo+
Party 1
Izanami
Izanami
MuTTuNMaNiAc
Izanami
Level 120
God Stats
6W - 12L
1,301 SR
Queue Stats
392W - 416L
1,390 Elo+
Solo
Poseidon
Poseidon
NINJAPAYDAY8993
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,833 Elo+
Party 1
Janus
Janus
Shadow_sway_
Janus
Level 126
God Stats
2W - 1L
1,263 SR
Queue Stats
71W - 43L
1,647 Elo+
Party 1
Ra
Ra
Utalul_
Ra
Level 40
God Stats
5W - 1L
1,804 SR
Queue Stats
26W - 35L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,217
451
3,497
10,683
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
6,931
433
4,311
9,827
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 2
7,318
457
8,688
17,178
14,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Marcin 19794633
Baron Samedi
12
5 / 5 / 1
7,738
484
9,793
13,240
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Skywer0819
Lancelot
12
1 / 5 / 4
7,397
462
7,996
16,208
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MiniGoDzZ
Bellona
14
8 / 3 / 4
8,826
552
12,725
21,094
23,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MuTTuNMaNiAc
Izanami
15
2 / 0 / 2
8,396
525
7,143
9,377
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
5 / 1 / 8
8,675
542
11,074
11,741
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 3 / 5
8,291
518
9,885
9,279
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 1
7,116
445
4,877
9,789
5,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
20
20
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
2
1
0.75
L
0
7
2
0.14
L
Baron Samedi
Marcin 19794633
Baron Samedi
5
5
1
1.1
W
Bellona
MiniGoDzZ
Bellona
8
3
4
3.33
W
Izanami
MuTTuNMaNiAc
Izanami
2
0
2
3
W
Poseidon
5
1
8
9
W
4
3
5
2.17
L
Lancelot
Skywer0819
Lancelot
1
5
4
0.6
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
45,704
67,136
Taken
61,280
42,637
Mitigated
39,947
15,572
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,497
1,482
0
2,361
10,683
10,561
0
3,205
7,461
29,133
0
L
4,311
3,641
0
4,115
9,827
3,494
0
2,354
7,455
0
55,711
L
8,688
3,134
0
4,277
17,178
14,563
630
4,703
12,375
0
49,487
L
Baron Samedi
Marcin 19794633
Baron Samedi
9,793
1,207
429
2,290
13,240
7,056
0
9,055
3,891
33,293
0
W
Bellona
MiniGoDzZ
Bellona
12,725
4,177
0
7,105
21,094
23,056
0
3,832
17,262
0
45,575
W
Izanami
MuTTuNMaNiAc
Izanami
7,143
4,393
166
4,968
9,377
3,837
2,251
1,388
7,989
0
82,363
W
Poseidon
11,074
3,555
0
4,911
11,741
4,239
833
2,062
9,679
52,749
0
W
9,885
1,572
0
375
9,279
3,257
616
4,064
5,215
56,519
0
L
Lancelot
Skywer0819
Lancelot
7,996
2,295
0
2,100
16,208
6,963
0
6,101
9,998
0
49,185
W
4,877
537
1,174
3,160
9,789
5,558
602
1,944
7,845
36,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
41,304
324
Minions Killed
425
0
Camps Cleared
0
1,400,322
Distance Traveled
1,519,735
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,217
451
41
3
0
279,309
2
L
Rama
6,931
433
91
6
0
258,951
1
L
Bellona
7,318
457
88
6
0
272,811
0
L
Baron Samedi
7,738
484
37
2
0
260,215
0
W
Bellona
8,826
552
71
4
0
304,672
3
W
Izanami
8,396
525
136
9
0
265,149
0
W
Poseidon
8,675
542
85
5
0
326,604
0
W
Janus
8,291
518
77
5
0
313,238
2
L
Lancelot
7,397
462
67
4
0
329,036
3
W
Ra
7,116
445
56
4
0
310,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role