Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FamousShot69
Tsukuyomi
Level 147
God Stats
30W - 24L
1,606 SR
Queue Stats
1,221W - 1,229L
1,447 Elo+
Party 1
Terra
Terra
Jadizi
Terra
Level 158
God Stats
3W - 2L
1,478 SR
Queue Stats
282W - 292L
1,521 Elo+
Solo
Ymir
Ymir
Neilzilla
Ymir
Level 127
God Stats
2W - 0L
1,710 SR
Queue Stats
93W - 80L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TWest2127
Ah Muzen Cab
Level 124
God Stats
6W - 2L
1,597 SR
Queue Stats
250W - 247L
1,504 Elo+
Solo
Team Averages
Level 140
1,578 SR
1,499 Elo+

VS

Team Averages
Level 122
1,515 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Red914
Baba Yaga
Level 144
God Stats
1W - 4L
1,385 SR
Queue Stats
197W - 227L
1,456 Elo+
Solo
King Arthur
King Arthur
The Ghost4082
King Arthur
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 172L
1,513 Elo+
Solo
Guan Yu
Guan Yu
garlicbreadgoat
Guan Yu
Level 69
God Stats
2W - 1L
1,864 SR
Queue Stats
53W - 53L
1,554 Elo+
Solo
Da Ji
Da Ji
oSmittyz
Da Ji
Level 124
God Stats
0W - 3L
1,327 SR
Queue Stats
180W - 180L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 1 / 16
9,938
828
16,264
12,556
10,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
FamousShot69
Tsukuyomi
17
10 / 2 / 13
10,401
867
14,262
12,754
7,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Jadizi
Terra
15
2 / 2 / 17
8,907
742
6,943
14,097
13,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
17
2 / 1 / 18
10,574
881
4,634
16,511
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
TWest2127
Ah Muzen Cab
17
2 / 0 / 19
9,744
812
18,951
8,408
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 5 / 1
7,118
593
6,382
9,616
4,119
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Red914
Baba Yaga
15
4 / 4 / 0
8,542
712
23,425
11,699
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
The Ghost4082
King Arthur
14
1 / 5 / 1
8,497
708
4,183
12,922
15,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 3
8,256
688
4,412
17,381
18,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
oSmittyz
Da Ji
15
1 / 5 / 4
8,468
706
7,418
14,676
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
15
23
Kills
6
6
Deaths
23
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
16
15
L
Chiron
 
Chiron
0
5
1
0.1
W
Tsukuyomi
FamousShot69
Tsukuyomi
10
2
13
8.25
W
Terra
Jadizi
Terra
2
2
17
5.25
W
Ymir
2
1
18
11
L
Baba Yaga
Red914
Baba Yaga
4
4
0
1
W
Ah Muzen Cab
TWest2127
Ah Muzen Cab
2
0
19
11.5
L
King Arthur
The Ghost4082
King Arthur
1
5
1
0.3
L
0
4
3
0.38
L
Da Ji
oSmittyz
Da Ji
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,054
Damage
45,820
64,326
Taken
66,294
55,731
Mitigated
54,843
29,811
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,264
1,795
1,269
4,177
12,556
10,056
1,383
4,891
7,638
22,130
0
L
Chiron
 
Chiron
6,382
1,000
2,365
772
9,616
4,119
40
4,615
4,731
0
17,112
W
Tsukuyomi
FamousShot69
Tsukuyomi
14,262
2,200
248
4,158
12,754
7,153
866
3,928
8,788
0
30,243
W
Terra
Jadizi
Terra
6,943
92
6,538
3,267
14,097
13,656
518
6,106
7,920
8,936
0
W
Ymir
4,634
745
2,841
3,667
16,511
20,364
587
5,741
10,538
12,392
0
L
Baba Yaga
Red914
Baba Yaga
23,425
1,665
432
2,758
11,699
5,544
0
4,114
7,473
42,267
0
W
Ah Muzen Cab
TWest2127
Ah Muzen Cab
18,951
3,281
958
2,688
8,408
4,502
1,834
2,759
5,613
0
45,379
L
King Arthur
The Ghost4082
King Arthur
4,183
269
544
207
12,922
15,350
0
5,688
7,039
0
13,229
L
4,412
414
5,973
6,575
17,381
18,615
0
6,803
10,368
0
10,128
L
Da Ji
oSmittyz
Da Ji
7,418
660
998
1,815
14,676
11,215
0
5,722
8,821
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
40,881
127
Minions Killed
136
0
Camps Cleared
0
1,100,854
Distance Traveled
964,709
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,938
828
22
2
0
202,862
0
L
Chiron
7,118
593
39
3
0
122,022
2
W
Tsukuyomi
10,401
867
41
3
0
211,421
1
W
Terra
8,907
742
3
0
0
214,535
0
W
Ymir
10,574
881
21
2
0
200,469
0
L
Baba Yaga
8,542
712
51
4
0
215,567
1
W
Ah Muzen Cab
9,744
812
40
3
0
271,567
1
L
King Arthur
8,497
708
16
1
0
183,935
0
L
Guan Yu
8,256
688
14
1
0
227,051
1
L
Da Ji
8,468
706
16
1
0
216,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role