Player Matchup

Artemis
Artemis
AWylie1314
Artemis
Level 22
God Stats
8W - 6L
1,498 SR
Queue Stats
44W - 48L
1,434 Elo+
Party 1
Sol
Sol
Chris011116547
Sol
Level 17
God Stats
4W - 5L
1,461 SR
Queue Stats
12W - 16L
1,348 Elo+
Party 1
Chaac
Chaac
madscott12
Chaac
Level 44
God Stats
2W - 3L
1,532 SR
Queue Stats
23W - 25L
1,404 Elo+
Party 1
Team Averages
Level 28
1,497 SR
1,395 Elo+

VS

Team Averages
Level 147
1,498 SR
1,517 Elo+
Baron Samedi
Baron Samedi
LongChaos88
Baron Samedi
Level 159
God Stats
49W - 46L
1,561 SR
Queue Stats
507W - 556L
1,489 Elo+
Party 2
Lancelot
Lancelot
Xllyz
Lancelot
Level 125
God Stats
2W - 2L
1,385 SR
Queue Stats
70W - 56L
1,559 Elo+
Solo
Ra
Ra
vorhautjoe
Ra
Level 156
God Stats
23W - 23L
1,547 SR
Queue Stats
481W - 550L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AWylie1314
Artemis
13
1 / 3 / 0
8,807
629
5,848
11,505
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 1
8,954
640
7,318
12,346
5,246
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
0 / 2 / 1
8,262
590
8,405
19,329
10,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LongChaos88
Baron Samedi
16
2 / 1 / 9
10,532
752
13,026
9,993
8,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Xllyz
Lancelot
15
3 / 1 / 5
9,821
702
10,572
14,635
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
6 / 1 / 4
10,488
749
13,122
8,973
4,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
AWylie1314
Artemis
1
3
0
0.33
L
2
6
1
0.42
W
Baron Samedi
LongChaos88
Baron Samedi
2
1
9
6.5
W
Lancelot
Xllyz
Lancelot
3
1
5
5.5
L
Chaac
0
2
1
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
36,720
43,180
Taken
33,601
20,386
Mitigated
19,817
8,832
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AWylie1314
Artemis
5,848
2,031
0
1,145
11,505
4,978
0
7,554
3,951
0
31,832
L
7,318
1,653
0
2,557
12,346
5,246
844
7,384
4,962
25,853
908
W
Baron Samedi
LongChaos88
Baron Samedi
13,026
393
2,667
4,370
9,993
8,388
619
3,022
6,971
37,758
0
W
Lancelot
Xllyz
Lancelot
10,572
1,616
0
5,901
14,635
7,117
1,028
2,278
12,357
0
46,869
L
Chaac
8,405
1,205
0
5,130
19,329
10,162
0
11,485
7,844
0
22,125
W
13,122
836
4,154
2,458
8,973
4,312
922
2,139
6,834
41,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
30,841
144
Minions Killed
162
5
Camps Cleared
6
734,569
Distance Traveled
862,611
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,807
629
62
4
4
247,255
3
L
Sol
8,954
640
51
4
1
209,080
0
W
Baron Samedi
10,532
752
49
4
0
267,675
6
W
Lancelot
9,821
702
49
4
5
306,852
3
L
Chaac
8,262
590
31
2
0
278,234
0
W
Ra
10,488
749
64
5
1
288,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role