Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrenadeT0sser
Ah Muzen Cab
Level 129
God Stats
5W - 5L
1,169 SR
Queue Stats
289W - 335L
1,481 Elo+
Solo
Yemoja
Yemoja
Layall
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 219L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
Majdalamus
Ah Puch
Level 158
God Stats
23W - 16L
1,483 SR
Queue Stats
358W - 406L
1,377 Elo+
Party 2
Sobek
Sobek
Nattoushkaya
Sobek
Level 160
God Stats
4W - 3L
1,535 SR
Queue Stats
383W - 421L
1,392 Elo+
Party 2
Ravana
Ravana
Ênvisi
Ravana
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 123L
1,481 Elo+
Solo
Team Averages
Level 133
1,437 SR
1,424 Elo+

VS

Team Averages
Level 107
1,449 SR
1,405 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
M1ghtyM1ck
Achilles
Level 122
God Stats
0W - 1L
1,234 SR
Queue Stats
22W - 32L
1,389 Elo+
Party 1
Neith
Neith
MrCreader
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Snukkie
Ah Puch
Level 125
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 20L
1,280 Elo+
Party 1
Izanami
Izanami
supermaggie
Izanami
Level 87
God Stats
1W - 1L
1,768 SR
Queue Stats
19W - 28L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrenadeT0sser
Ah Muzen Cab
20
9 / 3 / 12
14,758
703
46,470
27,888
16,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Layall
Yemoja
20
2 / 3 / 17
13,738
654
7,725
21,380
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Majdalamus
Ah Puch
20
7 / 1 / 14
14,697
700
53,554
24,190
14,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 6 / 16
12,341
588
11,681
39,150
56,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Ênvisi
Ravana
20
4 / 1 / 11
12,912
615
9,607
18,836
16,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
1 / 2 / 10
11,783
561
6,866
22,679
11,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
M1ghtyM1ck
Achilles
20
7 / 7 / 2
13,147
626
29,233
42,123
37,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Neith
MrCreader
Neith
18
3 / 5 / 6
11,869
565
22,781
29,040
14,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Snukkie
Ah Puch
20
3 / 3 / 10
14,088
671
43,596
27,602
14,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
supermaggie
Izanami
17
0 / 6 / 6
10,857
517
11,107
24,056
11,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
23
Kills
14
14
Deaths
23
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
10
3
W
Ah Muzen Cab
GrenadeT0sser
Ah Muzen Cab
9
3
12
5
W
Yemoja
Layall
Yemoja
2
3
17
3.5
L
Achilles
M1ghtyM1ck
Achilles
7
7
2
1.14
W
Ah Puch
Majdalamus
Ah Puch
7
1
14
14
L
Neith
MrCreader
Neith
3
5
6
1.2
W
1
6
16
1.5
L
Ah Puch
Snukkie
Ah Puch
3
3
10
2.67
L
Izanami
supermaggie
Izanami
0
6
6
0.5
W
Ravana
Ênvisi
Ravana
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,037
Damage
113,583
131,444
Taken
145,500
134,715
Mitigated
90,381
66,101
Healing
86,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,866
425
34,868
15,079
22,679
11,794
306
12,446
10,233
11,089
0
W
Ah Muzen Cab
GrenadeT0sser
Ah Muzen Cab
46,470
14,202
3,272
10,248
27,888
16,759
3,368
10,102
17,786
0
91,394
W
Yemoja
Layall
Yemoja
7,725
2,258
21,550
4,287
21,380
30,739
324
8,996
12,384
16,775
0
L
Achilles
M1ghtyM1ck
Achilles
29,233
5,098
3,031
9,866
42,123
37,832
150
18,580
23,543
0
47,651
W
Ah Puch
Majdalamus
Ah Puch
53,554
650
0
5,129
24,190
14,853
1,742
11,960
12,230
94,980
0
L
Neith
MrCreader
Neith
22,781
8,718
1,182
6,071
29,040
14,547
1,567
11,874
17,166
0
42,427
W
11,681
734
4,411
6,523
39,150
56,274
804
11,747
27,403
21,436
0
L
Ah Puch
Snukkie
Ah Puch
43,596
1,550
2,855
6,508
27,602
14,861
354
14,886
12,716
74,761
0
L
Izanami
supermaggie
Izanami
11,107
3,238
4,319
2,395
24,056
11,347
987
15,174
8,882
0
32,891
W
Ravana
Ênvisi
Ravana
9,607
1,828
3,730
6,951
18,836
16,090
1,592
7,657
11,179
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,446
Gold Earned
61,744
270
Minions Killed
331
0
Camps Cleared
0
1,879,430
Distance Traveled
1,890,817
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,783
561
11
1
0
439,237
0
W
Ah Muzen Cab
14,758
703
91
4
0
403,049
0
W
Yemoja
13,738
654
29
1
0
328,706
0
L
Achilles
13,147
626
53
3
0
373,236
0
W
Ah Puch
14,697
700
90
4
0
393,939
0
L
Neith
11,869
565
92
4
0
326,557
1
W
Sobek
12,341
588
18
1
0
371,657
0
L
Ah Puch
14,088
671
74
4
0
387,620
0
L
Izanami
10,857
517
101
5
0
364,167
0
W
Ravana
12,912
615
42
2
0
382,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role