Player Matchup

Jormungandr
Jormungandr
R0 Entity
Jormungandr
Level 69
God Stats
13W - 6L
1,712 SR
Queue Stats
36W - 36L
1,463 Elo+
Party 2
Neith
Neith
R0 Ignite
Neith
Level 77
God Stats
10W - 11L
1,461 SR
Queue Stats
41W - 58L
1,381 Elo+
Party 2
Sol
Sol
R0 Liquid
Sol
Level 131
God Stats
3W - 1L
1,617 SR
Queue Stats
71W - 92L
1,426 Elo+
Party 2
Team Averages
Level 92
1,597 SR
1,423 Elo+

VS

Team Averages
Level 99
1,468 SR
1,424 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
aluschek
Discordia
Level 66
God Stats
15W - 21L
1,446 SR
Queue Stats
69W - 84L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wizzli
Ah Muzen Cab
Level 129
God Stats
2W - 5L
1,457 SR
Queue Stats
111W - 209L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
R0 Entity
Jormungandr
14
3 / 1 / 5
8,968
690
11,858
10,805
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
R0 Ignite
Neith
14
2 / 1 / 7
9,116
701
6,028
8,460
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 4
9,262
712
14,613
10,547
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 1
7,586
584
5,660
14,710
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
aluschek
Discordia
12
0 / 6 / 1
7,800
600
9,542
11,963
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
wizzli
Ah Muzen Cab
14
2 / 0 / 0
8,805
677
8,474
10,203
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
W
Jormungandr
R0 Entity
Jormungandr
3
1
5
5.5
W
Neith
R0 Ignite
Neith
2
1
7
5.5
W
4
0
4
6
L
Discordia
aluschek
Discordia
0
6
1
0.08
L
Ah Muzen Cab
wizzli
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
23,676
29,812
Taken
36,876
14,177
Mitigated
26,642
10,800
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,660
742
400
4,744
14,710
16,168
12
8,219
6,013
0
7,096
W
Jormungandr
R0 Entity
Jormungandr
11,858
1,308
0
1,422
10,805
5,978
0
2,578
8,049
32,671
0
W
Neith
R0 Ignite
Neith
6,028
875
0
2,666
8,460
3,489
0
4,510
3,732
0
28,122
W
14,613
4,617
0
6,712
10,547
4,710
1,762
2,847
7,311
35,847
4,038
L
Discordia
aluschek
Discordia
9,542
246
0
755
11,963
5,523
0
9,057
2,604
45,961
0
L
Ah Muzen Cab
wizzli
Ah Muzen Cab
8,474
2,837
0
3,593
10,203
4,951
0
6,661
3,184
0
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
24,191
193
Minions Killed
147
8
Camps Cleared
5
764,157
Distance Traveled
752,896
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,586
584
11
1
0
255,808
2
W
Jormungandr
8,968
690
61
5
2
271,397
3
W
Neith
9,116
701
62
5
1
249,048
1
W
Sol
9,262
712
70
5
5
243,712
4
L
Discordia
7,800
600
67
5
3
207,028
4
L
Ah Muzen Cab
8,805
677
69
5
2
290,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role