Player Matchup

Fenrir
Fenrir
Dreunboon
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 1
Hercules
Hercules
Rakepeda
Hercules
Level 160
God Stats
1W - 0L
1,446 SR
Queue Stats
7W - 3L
1,624 Elo+
Party 1
Zeus
Zeus
SmythEU
Zeus
Level 148
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Team Averages
Level 154
1,479 SR
1,537 Elo+

VS

Team Averages
Level 76
1,567 SR
1,410 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EikuHei
Medusa
Level 49
God Stats
0W - 1L
1,702 SR
Queue Stats
51W - 66L
1,464 Elo+
Solo
Hera
Hera
Hikaríx
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreunboon
Fenrir
13
8 / 1 / 11
9,518
952
10,102
12,282
9,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Rakepeda
Hercules
14
5 / 0 / 14
8,857
886
11,265
17,712
17,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
SmythEU
Zeus
13
7 / 2 / 12
9,065
907
14,645
7,740
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 3
6,869
687
6,193
16,379
11,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
EikuHei
Medusa
10
0 / 8 / 1
6,297
630
7,315
14,533
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
11
3 / 7 / 0
7,603
760
8,956
9,332
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
20
Kills
3
3
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
Fenrir
Dreunboon
Fenrir
8
1
11
13.5
L
Medusa
EikuHei
Medusa
0
8
1
0.06
L
Hera
3
7
0
0.43
W
Hercules
Rakepeda
Hercules
5
0
14
12
W
Zeus
SmythEU
Zeus
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
22,464
37,734
Taken
40,244
30,835
Mitigated
23,190
16,577
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,193
1,596
0
860
16,379
11,753
0
6,095
9,835
12,794
0
W
Fenrir
Dreunboon
Fenrir
10,102
2,353
825
5,871
12,282
9,931
789
5,478
6,804
0
26,735
L
Medusa
EikuHei
Medusa
7,315
4,339
0
260
14,533
7,737
62
4,287
9,956
0
23,998
L
Hera
8,956
3,044
0
494
9,332
3,700
58
4,623
4,629
19,095
0
W
Hercules
Rakepeda
Hercules
11,265
4,219
0
8,704
17,712
17,968
467
6,920
10,792
0
23,621
W
Zeus
SmythEU
Zeus
14,645
2,503
0
1,177
7,740
2,936
588
3,155
4,585
48,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
20,769
117
Minions Killed
76
5
Camps Cleared
3
610,840
Distance Traveled
519,464
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,869
687
16
2
0
185,306
0
W
Fenrir
9,518
952
25
3
2
205,094
2
L
Medusa
6,297
630
33
3
3
168,823
2
L
Hera
7,603
760
27
3
0
165,335
2
W
Hercules
8,857
886
29
3
1
219,901
3
W
Zeus
9,065
907
63
6
2
185,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role