Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
AdriAbal_06
Apollo
Platinum IV
Level 129
God Stats
3W - 4L
1,412 SR
Queue Stats
299W - 301L
1,825 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
BA1SH
Ne Zha
Platinum II
Level 160
God Stats
11W - 16L
1,490 SR
Queue Stats
595W - 597L
1,857 MMR
Solo
Vamana
Vamana
Platinum III
PatserLulu
Vamana
Platinum III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 192L
1,831 MMR
Solo
Yu Huang
Yu Huang
Diamond V
fulule
Yu Huang
Diamond V
Level 147
God Stats
0W - 1L
1,748 SR
Queue Stats
635W - 636L
1,990 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,530 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,505 SR
1,864 MMR
Lancelot
Lancelot
Gold I
Night_Crawler_Jr
Lancelot
Gold I
Level 159
God Stats
1W - 0L
1,305 SR
Queue Stats
32W - 20L
1,839 MMR
Party 1
Chang'e
Chang'e
Diamond V
StuckStepmum69
Chang'e
Diamond V
Level 147
God Stats
4W - 1L
1,758 SR
Queue Stats
46W - 32L
1,981 MMR
Party 3
Mercury
Mercury
Gold II
VeintiochoOnce
Mercury
Gold II
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 7L
1,874 MMR
Party 3
Xing Tian
Xing Tian
Platinum IV
jbeet
Xing Tian
Platinum IV
Level 50
God Stats
1W - 1L
1,307 SR
Queue Stats
31W - 25L
1,860 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
zZ-Batman-Zz22
Ah Muzen Cab
Platinum V
Level 153
God Stats
11W - 8L
1,655 SR
Queue Stats
58W - 48L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 1
6,366
455
2,566
5,275
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
0 / 1 / 0
6,911
494
3,932
7,538
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
BA1SH
Ne Zha
10
0 / 5 / 1
6,140
439
5,091
13,957
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
PatserLulu
Vamana
13
0 / 2 / 0
7,402
529
7,785
16,851
10,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
fulule
Yu Huang
11
1 / 3 / 0
6,964
497
4,010
8,666
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CabrakanNemesisAtlasCharybdis

VS

Bans
BakasuraKaliLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,444
603
13,806
14,461
8,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 1
8,552
611
8,465
7,775
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 5
8,765
626
6,050
9,397
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
jbeet
Xing Tian
11
0 / 0 / 2
7,180
513
3,361
11,060
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
zZ-Batman-Zz22
Ah Muzen Cab
13
0 / 0 / 1
7,419
530
5,096
5,061
1,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Apollo
0
1
0
0
L
Ne Zha
BA1SH
Ne Zha
0
5
1
0.1
W
1
0
2
2
L
Vamana
PatserLulu
Vamana
0
2
0
0
W
6
1
1
6.5
W
4
0
5
6.5
L
Yu Huang
fulule
Yu Huang
1
3
0
0.33
W
Xing Tian
jbeet
Xing Tian
0
0
2
1
W
Ah Muzen Cab
zZ-Batman-Zz22
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
36,778
52,287
Taken
47,754
27,223
Mitigated
25,804
15,567
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,566
466
0
1,539
5,275
5,021
0
1,575
3,700
15,137
0
L
Apollo
3,932
2,117
0
2,942
7,538
2,609
884
1,297
6,241
0
56,192
L
Ne Zha
BA1SH
Ne Zha
5,091
1,149
0
4,937
13,957
5,299
0
3,072
10,885
0
42,366
W
13,806
2,810
0
7,574
14,461
8,314
900
208
14,253
0
73,960
L
Vamana
PatserLulu
Vamana
7,785
2,365
0
5,627
16,851
10,471
0
0
16,851
0
61,941
W
8,465
339
2,020
4,069
7,775
3,176
0
3,233
4,542
57,960
0
W
6,050
2,778
0
1,647
9,397
3,669
53
606
8,791
0
81,591
L
Yu Huang
fulule
Yu Huang
4,010
339
0
522
8,666
3,823
0
5,882
2,784
55,275
0
W
Xing Tian
jbeet
Xing Tian
3,361
653
0
2,071
11,060
8,755
0
2,839
8,221
16,675
0
W
Ah Muzen Cab
zZ-Batman-Zz22
Ah Muzen Cab
5,096
2,325
0
2,348
5,061
1,890
1,492
202
4,859
0
76,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
40,360
474
Minions Killed
527
0
Camps Cleared
0
1,369,872
Distance Traveled
1,495,506
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,366
455
31
2
0
284,318
2
L
Apollo
6,911
494
137
10
0
262,139
3
L
Ne Zha
6,140
439
68
5
0
277,242
3
W
Lancelot
8,444
603
120
9
0
299,674
4
L
Vamana
7,402
529
117
8
0
283,791
2
W
Chang'e
8,552
611
116
8
0
278,616
4
W
Mercury
8,765
626
141
10
0
350,581
6
L
Yu Huang
6,964
497
121
9
0
262,382
0
W
Xing Tian
7,180
513
26
2
0
274,625
3
W
Ah Muzen Cab
7,419
530
124
9
0
292,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role