Player Matchup

Tiamat
Tiamat
StarDDXT
Tiamat
Level 149
God Stats
3W - 3L
1,410 SR
Queue Stats
506W - 498L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
WolfmanVonJmat
Baron Samedi
Level 16
God Stats
8W - 1L
1,879 SR
Queue Stats
19W - 10L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
dominicanoloko89
Nu Wa
Level 142
God Stats
40W - 41L
1,518 SR
Queue Stats
120W - 138L
1,454 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,600 Elo+

VS

Team Averages
Level 138
1,480 SR
1,362 Elo+
Chaac
Chaac
ManoCaliente
Chaac
Level 157
God Stats
2W - 4L
1,553 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 1
Bacchus
Bacchus
PercNowistki
Bacchus
Level 128
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 1
Agni
Agni
xMrBallGame11x
Agni
Level 129
God Stats
0W - 1L
1,369 SR
Queue Stats
7W - 9L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StarDDXT
Tiamat
13
6 / 0 / 10
8,894
889
6,661
10,311
11,633
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
WolfmanVonJmat
Baron Samedi
11
3 / 3 / 7
7,579
758
7,130
8,676
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 1 / 7
8,660
866
8,442
5,756
2,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,431
643
8,399
12,831
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PercNowistki
Bacchus
9
1 / 4 / 3
6,428
643
2,996
8,394
10,048
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 3
6,057
606
3,766
8,373
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
3
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Bacchus
PercNowistki
Bacchus
1
4
3
0.63
W
Tiamat
StarDDXT
Tiamat
6
0
10
11
W
Baron Samedi
WolfmanVonJmat
Baron Samedi
3
3
7
2.17
W
8
1
7
11.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
15,161
24,743
Taken
29,598
18,485
Mitigated
20,156
11,631
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,399
1,984
0
2,334
12,831
6,930
0
10,234
2,597
0
17,847
L
Bacchus
PercNowistki
Bacchus
2,996
880
0
0
8,394
10,048
0
5,871
2,523
10,958
0
W
Tiamat
StarDDXT
Tiamat
6,661
1,344
549
5,103
10,311
11,633
248
2,933
7,218
14,315
0
W
Baron Samedi
WolfmanVonJmat
Baron Samedi
7,130
1,056
1,904
3,125
8,676
4,823
42
2,811
5,657
19,696
0
W
8,442
2,221
0
950
5,756
2,029
371
1,382
4,288
29,793
0
L
3,766
439
0
0
8,373
3,178
0
6,613
1,760
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
18,916
92
Minions Killed
68
6
Camps Cleared
1
521,844
Distance Traveled
458,658
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,431
643
19
2
0
169,754
0
L
Bacchus
6,428
643
14
1
0
144,330
1
W
Tiamat
8,894
889
21
2
3
178,299
1
W
Baron Samedi
7,579
758
19
2
1
165,132
0
W
Nu Wa
8,660
866
52
5
2
178,413
1
L
Agni
6,057
606
35
4
1
144,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role