Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Marimbok
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,532 Elo+
Party 3
Scylla
Scylla
Rudy4Sek
Scylla
Level 29
God Stats
2W - 2L
1,329 SR
Queue Stats
33W - 32L
1,526 Elo+
Party 3
Ganesha
Ganesha
Themrik
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,458 Elo+
Solo
Thoth
Thoth
XxSp00nxX
Thoth
Level 120
God Stats
16W - 16L
1,478 SR
Queue Stats
428W - 440L
1,445 Elo+
Party 2
Team Averages
Level 61
1,461 SR
1,492 Elo+

VS

Team Averages
Level 53
1,466 SR
1,473 Elo+
Hun Batz
Hun Batz
ChubbyWolf
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ColdSoulHotMind
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
DeZapp_HC
Thoth
Level 117
God Stats
9W - 11L
1,330 SR
Queue Stats
222W - 231L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Ngarau77
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
jhonmarya
Nike
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
212W - 223L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 4
5,784
1,157
2,170
4,052
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Marimbok
Artemis
11
2 / 0 / 3
6,142
1,228
4,637
2,675
1,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Rudy4Sek
Scylla
10
1 / 1 / 2
5,712
1,142
2,273
2,195
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Themrik
Ganesha
10
0 / 2 / 4
5,976
1,195
1,785
5,694
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
XxSp00nxX
Thoth
12
2 / 0 / 4
6,345
1,269
4,500
1,357
565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChubbyWolf
Hun Batz
5
0 / 0 / 0
4,392
878
0
0
0
10
0 / 3 / 2
4,960
992
2,925
5,430
3,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
DeZapp_HC
Thoth
12
3 / 1 / 1
5,701
1,140
3,332
2,641
1,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Ngarau77
Danzaburou
11
1 / 1 / 1
5,506
1,101
3,020
4,031
2,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
12
0 / 1 / 4
5,466
1,093
2,813
4,761
4,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
6
Kills
4
4
Deaths
6
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
Hun Batz
ChubbyWolf
Hun Batz
0
0
0
0
L
0
3
2
0.33
L
Thoth
DeZapp_HC
Thoth
3
1
1
3.5
W
Artemis
Marimbok
Artemis
2
0
3
3.5
L
Danzaburou
Ngarau77
Danzaburou
1
1
1
1.5
W
Scylla
Rudy4Sek
Scylla
1
1
2
2
W
Ganesha
Themrik
Ganesha
0
2
4
1
W
Thoth
XxSp00nxX
Thoth
2
0
4
4
L
Nike
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
12,090
15,973
Taken
16,863
10,977
Mitigated
11,013
5,816
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,170
55
393
501
4,052
4,057
0
2,054
1,954
6,818
0
L
Hun Batz
ChubbyWolf
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
2,925
212
450
1,313
5,430
3,019
0
3,224
2,206
10,799
0
L
Thoth
DeZapp_HC
Thoth
3,332
0
184
258
2,641
1,466
0
2,190
451
10,527
0
W
Artemis
Marimbok
Artemis
4,637
2,498
501
1,312
2,675
1,128
951
384
2,291
0
9,553
L
Danzaburou
Ngarau77
Danzaburou
3,020
1,358
0
995
4,031
2,349
0
3,294
737
0
6,838
W
Scylla
Rudy4Sek
Scylla
2,273
104
17
333
2,195
741
0
1,475
692
6,258
0
W
Ganesha
Themrik
Ganesha
1,785
61
195
1,104
5,694
4,486
0
1,568
4,070
5,650
0
W
Thoth
XxSp00nxX
Thoth
4,500
0
1,010
450
1,357
565
825
648
709
13,688
0
L
Nike
2,813
199
422
1,412
4,761
4,179
0
2,020
2,741
0
4,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
26,025
68
Minions Killed
42
0
Camps Cleared
0
578,722
Distance Traveled
430,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,784
1,157
10
2
0
114,289
0
L
Hun Batz
4,392
878
0
0
0
0
0
L
Anubis
4,960
992
12
2
0
118,294
0
L
Thoth
5,701
1,140
17
3
0
95,893
0
W
Artemis
6,142
1,228
19
4
0
115,662
0
L
Danzaburou
5,506
1,101
4
1
0
106,755
0
W
Scylla
5,712
1,142
11
2
0
120,187
0
W
Ganesha
5,976
1,195
0
0
0
101,004
0
W
Thoth
6,345
1,269
28
6
0
127,580
0
L
Nike
5,466
1,093
9
2
0
109,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role