Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
I Am Loki Doki
Hun Batz
Level 160
God Stats
3W - 4L
1,353 SR
Queue Stats
450W - 491L
1,415 Elo+
Solo
Geb
Geb
Wolf2709
Geb
Level 102
God Stats
7W - 2L
1,464 SR
Queue Stats
158W - 174L
1,462 Elo+
Party 1
Atlas
Atlas
Yamori69
Atlas
Level 113
God Stats
2W - 1L
1,335 SR
Queue Stats
205W - 216L
1,497 Elo+
Party 1
Poseidon
Poseidon
ddonev
Poseidon
Level 127
God Stats
2W - 2L
1,761 SR
Queue Stats
81W - 78L
1,440 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,463 Elo+

VS

Team Averages
Level 60
1,552 SR
1,387 Elo+
Fenrir
Fenrir
BydiNette
Fenrir
Level 121
God Stats
6W - 11L
1,659 SR
Queue Stats
301W - 328L
1,412 Elo+
Party 2
Yemoja
Yemoja
Koshmarika
Yemoja
Level 102
God Stats
2W - 1L
1,812 SR
Queue Stats
162W - 176L
1,456 Elo+
Solo
Chaac
Chaac
Lhomkrab
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Strugi
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,443 Elo+
Solo
Sol
Sol
mariany001
Sol
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 29L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 1 / 15
9,834
756
8,107
13,577
8,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
17
7 / 5 / 9
10,897
838
15,390
11,915
5,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 2 / 17
10,663
820
7,049
18,890
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Yamori69
Atlas
17
3 / 2 / 16
10,653
819
8,379
25,121
24,141
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Poseidon
ddonev
Poseidon
19
9 / 2 / 10
11,166
859
24,274
12,973
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BydiNette
Fenrir
16
3 / 5 / 4
8,670
667
11,934
14,511
14,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Koshmarika
Yemoja
17
1 / 3 / 8
8,960
689
10,575
12,354
13,952
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Lhomkrab
Chaac
17
4 / 5 / 5
9,373
721
13,261
21,085
25,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Strugi
Ah Muzen Cab
18
4 / 6 / 5
9,974
767
26,327
15,223
7,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 3
6,992
538
1,838
5,842
2,122
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
23
Kills
12
12
Deaths
23
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
15
10.5
L
Fenrir
BydiNette
Fenrir
3
5
4
1
W
Hun Batz
7
5
9
2.3
L
Yemoja
Koshmarika
Yemoja
1
3
8
1.67
L
Chaac
Lhomkrab
Chaac
4
5
5
1.3
L
Ah Muzen Cab
Strugi
Ah Muzen Cab
4
6
5
1.08
W
1
2
17
4.75
W
Atlas
Yamori69
Atlas
3
2
16
5.5
W
Poseidon
ddonev
Poseidon
9
2
10
7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
63,935
82,476
Taken
69,015
66,404
Mitigated
63,962
45,899
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,107
906
13,765
8,519
13,577
8,105
1,310
1,651
11,926
18,346
0
L
Fenrir
BydiNette
Fenrir
11,934
1,782
1,005
2,171
14,511
14,506
0
9,802
4,709
0
16,954
W
Hun Batz
15,390
3,083
2,001
1,140
11,915
5,961
2,069
836
11,079
0
30,725
L
Yemoja
Koshmarika
Yemoja
10,575
2,121
6,437
2,182
12,354
13,952
0
8,667
3,687
19,258
0
L
Chaac
Lhomkrab
Chaac
13,261
3,089
681
5,637
21,085
25,589
0
15,359
5,726
0
20,352
L
Ah Muzen Cab
Strugi
Ah Muzen Cab
26,327
7,769
713
2,316
15,223
7,793
0
10,537
4,686
0
52,762
W
7,049
715
2,058
2,962
18,890
22,623
946
3,484
15,406
13,442
0
W
Atlas
Yamori69
Atlas
8,379
2,761
6,169
5,761
25,121
24,141
972
4,053
21,068
19,623
0
W
Poseidon
ddonev
Poseidon
24,274
2,643
2,322
1,202
12,973
5,574
1,629
2,389
10,584
51,758
0
L
1,838
354
231
248
5,842
2,122
0
3,444
2,398
4,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
43,969
175
Minions Killed
112
0
Camps Cleared
0
1,294,138
Distance Traveled
1,138,506
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,834
756
41
3
0
280,129
0
L
Fenrir
8,670
667
12
1
0
231,927
0
W
Hun Batz
10,897
838
25
2
0
212,090
1
L
Yemoja
8,960
689
20
2
0
214,890
0
L
Chaac
9,373
721
18
1
0
247,595
1
L
Ah Muzen Cab
9,974
767
56
4
0
208,803
1
W
Geb
10,663
820
27
2
0
273,499
0
W
Atlas
10,653
819
23
2
0
267,585
0
W
Poseidon
11,166
859
59
5
0
260,835
0
L
Sol
6,992
538
6
0
0
235,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role