Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
Caimael
Atlas
Platinum II
Level 144
God Stats
5W - 2L
1,615 SR
Queue Stats
56W - 46L
1,906 MMR
Party 1
Horus
Horus
Gold II
StormingShadows
Horus
Gold II
Level 158
God Stats
0W - 1L
1,247 SR
Queue Stats
112W - 106L
1,842 MMR
Solo
Xbalanque
Xbalanque
Gold I
Xanoxs
Xbalanque
Gold I
Level 128
God Stats
14W - 7L
1,841 SR
Queue Stats
30W - 27L
1,780 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
heriskeal
Ah Puch
Diamond V
Level 160
God Stats
2W - 2L
1,551 SR
Queue Stats
350W - 343L
1,996 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,551 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,611 SR
1,803 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
MODERNBOLT
Ares
Platinum IV
Level 157
God Stats
14W - 15L
1,543 SR
Queue Stats
311W - 305L
1,805 MMR
Solo
Da Ji
Da Ji
Platinum V
Nabsauruss
Da Ji
Platinum V
Level 160
God Stats
99W - 89L
1,606 SR
Queue Stats
215W - 220L
1,758 MMR
Solo
Neith
Neith
Platinum II
Shedonehers
Neith
Platinum II
Level 84
God Stats
16W - 8L
1,874 SR
Queue Stats
202W - 209L
1,950 MMR
Solo
Cabrakan
Cabrakan
Platinum III
konyak26
Cabrakan
Platinum III
Level 158
God Stats
6W - 5L
1,531 SR
Queue Stats
48W - 43L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 1 / 1
8,860
521
4,220
12,378
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Caimael
Atlas
12
0 / 3 / 0
7,262
427
4,550
12,782
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
8,033
473
5,571
12,768
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Xanoxs
Xbalanque
14
0 / 3 / 1
8,156
480
6,108
12,897
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
heriskeal
Ah Puch
14
0 / 2 / 0
8,441
497
6,810
9,714
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
RavanaKaliLancelot

VS

Bans
CliodhnaUllrYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 0 / 3
10,149
597
8,289
6,562
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 0 / 9
9,044
532
6,062
13,968
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
15
4 / 1 / 5
9,504
559
6,705
11,835
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 0 / 1
10,424
613
10,957
8,688
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
konyak26
Cabrakan
16
3 / 2 / 1
10,532
620
9,569
12,376
9,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
3
4.5
L
Atlas
Caimael
Atlas
0
3
0
0
W
0
0
9
4.5
W
Da Ji
4
1
5
6.5
W
3
0
1
3.5
L
1
4
1
0.38
L
Xbalanque
Xanoxs
Xbalanque
0
3
1
0.17
L
Ah Puch
heriskeal
Ah Puch
0
2
0
0
W
Cabrakan
konyak26
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
41,582
60,539
Taken
53,429
38,107
Mitigated
36,244
11,651
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,220
1,661
0
500
12,378
5,258
0
3,578
8,722
0
87,617
W
Ah Muzen Cab
 
Ah Muzen Cab
8,289
2,664
0
1,963
6,562
3,401
668
3,728
2,834
0
110,330
L
Atlas
Caimael
Atlas
4,550
1,757
0
2,091
12,782
14,571
0
1,912
10,870
30,760
0
W
6,062
204
0
4,112
13,968
13,286
0
5,393
8,575
26,754
0
W
Da Ji
6,705
1,725
0
5,166
11,835
5,738
0
1,657
10,178
0
73,588
W
10,957
4,691
0
4,773
8,688
4,481
2,210
957
7,691
0
99,227
L
5,571
2,496
132
3,372
12,768
9,458
0
6,868
5,900
0
50,627
L
Xbalanque
Xanoxs
Xbalanque
6,108
2,364
0
3,856
12,897
4,592
0
1,310
11,587
0
77,267
L
Ah Puch
heriskeal
Ah Puch
6,810
251
0
1,700
9,714
4,228
0
1,885
7,829
84,641
0
W
Cabrakan
konyak26
Cabrakan
9,569
1,253
173
5,847
12,376
9,338
0
293
11,761
82,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
49,653
573
Minions Killed
661
0
Camps Cleared
0
1,627,518
Distance Traveled
1,646,046
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,860
521
147
9
0
388,894
1
W
Ah Muzen Cab
10,149
597
193
11
0
320,977
6
L
Atlas
7,262
427
40
2
0
326,404
13
W
Ares
9,044
532
27
2
0
351,722
5
W
Da Ji
9,504
559
107
6
0
369,076
5
W
Neith
10,424
613
175
10
0
302,543
6
L
Horus
8,033
473
84
5
0
323,317
3
L
Xbalanque
8,156
480
132
8
0
274,691
4
L
Ah Puch
8,441
497
170
10
0
314,212
6
W
Cabrakan
10,532
620
159
9
0
301,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role