Player Matchup

Rama
Rama
PeaceofGaddafi
Rama
Level 33
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Sol
Sol
dergottdermutter
Sol
Level 33
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Ares
Ares
feyuh
Ares
Level 44
God Stats
2W - 2L
1,693 SR
Queue Stats
23W - 25L
1,408 Elo+
Solo
Team Averages
Level 37
1,417 SR
1,336 Elo+

VS

Team Averages
Level 103
1,573 SR
1,347 Elo+
Jormungandr
Jormungandr
Natanya Mum
Jormungandr
Level 106
God Stats
22W - 16L
1,510 SR
Queue Stats
72W - 56L
1,399 Elo+
Party 1
Nox
Nox
Pearsos
Nox
Level 112
God Stats
2W - 1L
1,479 SR
Queue Stats
78W - 75L
1,408 Elo+
Party 1
Charybdis
Charybdis
SwerveaTron
Charybdis
Level 90
God Stats
2W - 1L
1,730 SR
Queue Stats
16W - 35L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,964
596
3,224
10,866
4,265
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 0
5,524
552
2,210
3,651
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
feyuh
Ares
9
0 / 4 / 0
6,267
627
3,916
13,090
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Natanya Mum
Jormungandr
11
1 / 0 / 4
7,429
743
4,799
12,133
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
13
3 / 0 / 5
7,739
774
8,451
4,541
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SwerveaTron
Charybdis
12
4 / 0 / 4
7,959
796
8,842
5,963
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Natanya Mum
Jormungandr
1
0
4
3
L
0
3
0
0
W
Nox
3
0
5
5.5
W
Charybdis
SwerveaTron
Charybdis
4
0
4
6
L
0
1
0
0
L
Ares
feyuh
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
22,092
27,607
Taken
22,637
16,910
Mitigated
14,128
3,073
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Natanya Mum
Jormungandr
4,799
1,320
419
5,779
12,133
9,359
386
3,161
8,537
26,034
0
L
3,224
2,614
0
386
10,866
4,265
0
6,201
4,665
0
18,446
W
Nox
8,451
728
0
973
4,541
1,847
979
2,102
1,929
26,130
0
W
Charybdis
SwerveaTron
Charybdis
8,842
4,686
0
1,085
5,963
2,922
775
1,528
4,435
0
26,577
L
2,210
929
0
318
3,651
1,395
0
1,356
2,295
6,729
1,450
L
Ares
feyuh
Ares
3,916
555
302
2,067
13,090
11,250
0
5,693
7,397
9,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
23,127
66
Minions Killed
115
1
Camps Cleared
5
331,457
Distance Traveled
560,567
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,429
743
28
3
1
184,553
3
L
Rama
5,964
596
38
4
0
123,549
1
W
Nox
7,739
774
46
5
2
201,348
4
W
Charybdis
7,959
796
41
4
2
174,666
2
L
Sol
5,524
552
16
2
0
65,173
0
L
Ares
6,267
627
12
1
1
142,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role