Player Matchup

He Bo
He Bo
 
He Bo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Sephirothdie
Lancelot
Level 105
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
Solvaz
Kuzenbo
Level 104
God Stats
1W - 1L
1,805 SR
Queue Stats
58W - 85L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
bheliosb
Gilgamesh
Level 126
God Stats
2W - 4L
1,477 SR
Queue Stats
265W - 276L
1,445 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,457 Elo+

VS

Team Averages
Level 66
1,482 SR
1,430 Elo+
Artemis
Artemis
Randomedlyness
Artemis
Level 26
God Stats
7W - 7L
1,300 SR
Queue Stats
29W - 39L
1,350 Elo+
Party 2
Cliodhna
Cliodhna
Wendonai
Cliodhna
Level 103
God Stats
18W - 7L
1,659 SR
Queue Stats
64W - 68L
1,413 Elo+
Party 2
Anubis
Anubis
homeroborguer
Anubis
Level 123
God Stats
5W - 5L
1,371 SR
Queue Stats
250W - 249L
1,471 Elo+
Solo
Atlas
Atlas
iRredbeard
Atlas
Level 46
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 32L
1,454 Elo+
Solo
Bellona
Bellona
kyleyagi
Bellona
Level 31
God Stats
23W - 27L
1,580 SR
Queue Stats
99W - 126L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 6 / 1
6,957
464
7,633
9,038
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
12
0 / 0 / 0
6,908
461
2,486
8,178
2,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Sephirothdie
Lancelot
10
1 / 3 / 1
6,488
433
8,692
13,875
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Solvaz
Kuzenbo
10
0 / 3 / 1
5,969
398
4,611
12,632
12,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
bheliosb
Gilgamesh
12
0 / 4 / 0
7,136
476
5,069
13,521
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,305
554
8,615
5,747
2,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Wendonai
Cliodhna
15
6 / 1 / 3
8,904
594
7,173
11,320
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 1 / 6
8,934
596
12,677
14,204
7,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
0 / 1 / 4
7,591
506
4,133
10,568
7,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
kyleyagi
Bellona
14
4 / 0 / 4
8,932
595
9,160
9,783
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
1
0.42
L
Apollo
 
Apollo
0
0
0
0
W
1
0
1
1.5
L
Lancelot
Sephirothdie
Lancelot
1
3
1
0.5
L
Kuzenbo
Solvaz
Kuzenbo
0
3
1
0.17
W
Cliodhna
Wendonai
Cliodhna
6
1
3
7.5
L
Gilgamesh
bheliosb
Gilgamesh
0
4
0
0
W
5
1
6
8
W
Atlas
0
1
4
2
W
Bellona
kyleyagi
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
41,758
57,244
Taken
51,622
28,828
Mitigated
30,980
12,357
Healing
26,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,633
272
0
270
9,038
2,813
0
4,448
4,590
35,155
0
L
Apollo
 
Apollo
2,486
1,815
0
3,178
8,178
2,435
0
1,700
6,478
0
51,328
W
8,615
4,795
0
2,388
5,747
2,295
1,284
1,299
4,448
0
74,217
L
Lancelot
Sephirothdie
Lancelot
8,692
1,912
0
1,660
13,875
4,670
0
4,286
9,589
0
45,885
L
Kuzenbo
Solvaz
Kuzenbo
4,611
1,707
681
2,676
12,632
12,420
0
4,543
8,089
20,633
0
W
Cliodhna
Wendonai
Cliodhna
7,173
906
0
5,116
11,320
4,604
430
1,956
9,364
0
70,276
L
Gilgamesh
bheliosb
Gilgamesh
5,069
1,349
0
3,892
13,521
6,490
0
1,833
11,688
0
44,650
W
12,677
921
478
9,352
14,204
7,871
835
5,068
9,136
67,214
0
W
Atlas
4,133
1,374
1,720
2,524
10,568
7,960
168
3,842
6,726
25,634
0
W
Bellona
kyleyagi
Bellona
9,160
2,296
0
4,617
9,783
8,250
1,329
763
9,020
0
60,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
42,666
322
Minions Killed
471
0
Camps Cleared
0
1,518,903
Distance Traveled
1,446,180
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,957
464
42
3
0
290,604
4
L
Apollo
6,908
461
101
7
0
303,669
2
W
Artemis
8,305
554
132
9
0
273,261
4
L
Lancelot
6,488
433
66
4
0
357,148
2
L
Kuzenbo
5,969
398
23
2
0
294,491
4
W
Cliodhna
8,904
594
112
7
0
345,087
2
L
Gilgamesh
7,136
476
90
6
0
272,991
0
W
Anubis
8,934
596
98
7
0
265,169
4
W
Atlas
7,591
506
35
2
0
266,178
9
W
Bellona
8,932
595
94
6
0
296,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role