Player Matchup

Apollo
Apollo
Chubbakkaa
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,414 Elo+
Solo
Camazotz
Camazotz
Faucheuse2000
Camazotz
Level 100
God Stats
6W - 1L
1,604 SR
Queue Stats
117W - 125L
1,502 Elo+
Party 1
Mercury
Mercury
Jojocime
Mercury
Level 87
God Stats
5W - 0L
1,936 SR
Queue Stats
33W - 23L
1,536 Elo+
Solo
Cthulhu
Cthulhu
PanchitoOficial
Cthulhu
Level 123
God Stats
3W - 2L
1,451 SR
Queue Stats
60W - 67L
1,470 Elo+
Solo
Chang'e
Chang'e
vin100_30_6
Chang'e
Level 55
God Stats
5W - 3L
1,446 SR
Queue Stats
47W - 47L
1,351 Elo+
Party 1
Team Averages
Level 98
1,587 SR
1,455 Elo+

VS

Team Averages
Level 81
1,531 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JIFTED
Izanami
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
161W - 135L
1,440 Elo+
Party 2
Pele
Pele
MaxPowers123
Pele
Level 103
God Stats
5W - 5L
1,230 SR
Queue Stats
152W - 144L
1,500 Elo+
Party 2
Janus
Janus
lordword070708
Janus
Level 70
God Stats
3W - 4L
1,531 SR
Queue Stats
332W - 330L
1,486 Elo+
Solo
Terra
Terra
xStepBrox
Terra
Level 68
God Stats
1W - 1L
1,895 SR
Queue Stats
48W - 45L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chubbakkaa
Apollo
13
4 / 2 / 3
8,391
559
8,986
9,379
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
Faucheuse2000
Camazotz
13
5 / 1 / 3
8,602
573
9,914
13,712
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Jojocime
Mercury
14
1 / 2 / 3
8,143
543
5,020
12,460
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 2
7,891
526
4,809
9,554
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
vin100_30_6
Chang'e
12
3 / 2 / 3
7,822
521
6,785
8,849
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 1 / 0
4,692
313
685
2,379
457
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JIFTED
Izanami
10
1 / 3 / 2
6,103
407
7,952
11,162
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 2
8,882
592
11,300
15,144
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 3
7,266
484
10,464
9,325
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
xStepBrox
Terra
10
0 / 4 / 2
5,470
365
1,883
13,670
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
8
8
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Apollo
Chubbakkaa
Apollo
4
2
3
2.75
W
Camazotz
Faucheuse2000
Camazotz
5
1
3
6.5
L
Izanami
JIFTED
Izanami
1
3
2
0.67
W
Mercury
Jojocime
Mercury
1
2
3
1.25
L
5
2
2
3
W
1
1
2
2
L
2
4
3
0.88
W
Chang'e
vin100_30_6
Chang'e
3
2
3
2.25
L
Terra
xStepBrox
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
32,284
53,954
Taken
51,680
28,589
Mitigated
21,904
20,148
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
685
426
0
1,019
2,379
457
0
0
2,379
7,681
0
W
Apollo
Chubbakkaa
Apollo
8,986
5,176
0
2,840
9,379
3,626
1,053
2,197
7,092
0
53,403
W
Camazotz
Faucheuse2000
Camazotz
9,914
3,927
0
7,902
13,712
5,620
801
2,897
10,743
0
56,793
L
Izanami
JIFTED
Izanami
7,952
5,446
561
2,121
11,162
3,996
23
3,305
7,857
0
39,741
W
Mercury
Jojocime
Mercury
5,020
3,356
0
2,879
12,460
5,942
0
1,263
10,884
0
74,984
L
11,300
3,601
0
6,690
15,144
7,239
0
2,088
13,056
0
73,432
W
4,809
526
0
1,872
9,554
9,376
643
2,802
6,628
24,352
0
L
10,464
1,443
0
1,475
9,325
3,305
265
1,958
7,367
47,436
0
W
Chang'e
vin100_30_6
Chang'e
6,785
926
1,718
2,937
8,849
4,025
1,620
3,117
5,408
44,632
0
L
Terra
xStepBrox
Terra
1,883
518
1,333
2,982
13,670
6,907
0
4,243
9,427
20,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
32,413
407
Minions Killed
315
0
Camps Cleared
0
1,499,192
Distance Traveled
1,186,141
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,692
313
15
1
0
52,230
0
W
Apollo
8,391
559
82
5
0
259,428
4
W
Camazotz
8,602
573
91
6
0
306,001
1
L
Izanami
6,103
407
68
5
0
270,475
0
W
Mercury
8,143
543
124
8
0
365,397
3
L
Pele
8,882
592
121
8
0
314,333
1
W
Cthulhu
7,891
526
34
2
0
261,560
1
L
Janus
7,266
484
84
6
0
286,178
2
W
Chang'e
7,822
521
76
5
0
306,806
4
L
Terra
5,470
365
27
2
0
262,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role