Player Matchup

Osiris
Osiris
Vote4Jason
Osiris
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
260W - 283L
1,478 Elo+
Party 2
Ares
Ares
byzer2000
Ares
Level 77
God Stats
11W - 16L
1,369 SR
Queue Stats
114W - 112L
1,439 Elo+
Solo
Ah Puch
Ah Puch
easton150
Ah Puch
Level 124
God Stats
3W - 1L
1,649 SR
Queue Stats
167W - 171L
1,502 Elo+
Party 2
Team Averages
Level 97
1,506 SR
1,473 Elo+

VS

Team Averages
Level 64
1,500 SR
1,173 Elo+
Serqet
Serqet
Jford14
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,164 Elo+
Party 1
Awilix
Awilix
Mercury410
Awilix
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,247 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lemonade189112
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Vote4Jason
Osiris
15
6 / 1 / 5
10,618
758
11,348
11,763
14,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
15
5 / 1 / 6
11,111
794
7,280
16,247
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
easton150
Ah Puch
16
3 / 1 / 9
10,273
734
20,958
8,591
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jford14
Serqet
11
1 / 7 / 1
7,727
552
7,540
14,514
9,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Mercury410
Awilix
12
1 / 4 / 1
8,103
579
5,502
18,080
8,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
lemonade189112
Ah Muzen Cab
13
0 / 3 / 3
7,902
564
7,131
12,251
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
2
3
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Jford14
Serqet
1
7
1
0.21
L
Awilix
Mercury410
Awilix
1
4
1
0.38
W
Osiris
Vote4Jason
Osiris
6
1
5
8.5
W
Ares
5
1
6
8
W
Ah Puch
easton150
Ah Puch
3
1
9
7.5
L
Ah Muzen Cab
lemonade189112
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
20,173
36,601
Taken
44,845
38,383
Mitigated
23,517
8,306
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Jford14
Serqet
7,540
1,543
0
0
14,514
9,212
0
8,933
5,581
0
14,694
L
Awilix
Mercury410
Awilix
5,502
1,753
0
3,590
18,080
8,370
0
9,690
8,390
0
15,565
W
Osiris
Vote4Jason
Osiris
11,348
4,003
345
1,025
11,763
14,225
116
638
11,125
0
41,316
W
Ares
7,280
160
936
3,182
16,247
19,529
566
0
15,320
15,410
0
W
Ah Puch
easton150
Ah Puch
20,958
885
0
2,818
8,591
4,629
770
0
8,591
58,534
0
L
Ah Muzen Cab
lemonade189112
Ah Muzen Cab
7,131
1,279
0
1,582
12,251
5,935
0
9,822
2,429
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
23,732
194
Minions Killed
91
10
Camps Cleared
1
840,546
Distance Traveled
724,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,727
552
16
1
1
238,186
0
L
Awilix
8,103
579
32
2
0
254,449
2
W
Osiris
10,618
758
68
5
6
304,347
5
W
Ares
11,111
794
15
1
1
275,311
1
W
Ah Puch
10,273
734
111
8
3
260,888
2
L
Ah Muzen Cab
7,902
564
43
3
0
231,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role