Player Matchup

King Arthur
King Arthur
Br1ansLegacy
King Arthur
Level 80
God Stats
10W - 10L
1,489 SR
Queue Stats
60W - 72L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
KRZYaznPRIDE111
Baron Samedi
Level 153
God Stats
11W - 4L
1,592 SR
Queue Stats
130W - 89L
1,569 Elo+
Party 1
Thor
Thor
LUCIFER6356
Thor
Level 158
God Stats
3W - 1L
1,187 SR
Queue Stats
304W - 222L
1,537 Elo+
Party 1
Team Averages
Level 130
1,423 SR
1,499 Elo+

VS

Team Averages
Level 77
1,737 SR
1,641 Elo+
Artemis
Artemis
Ceannasai
Artemis
Level 29
God Stats
6W - 3L
1,884 SR
Queue Stats
6W - 3L
1,892 Elo+
Party 2
Ares
Ares
SavaStream
Ares
Level 83
God Stats
7W - 4L
1,667 SR
Queue Stats
105W - 101L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
The-Unsourcedd
Ao Kuang
Level 120
God Stats
1W - 1L
1,659 SR
Queue Stats
107W - 107L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Br1ansLegacy
King Arthur
18
8 / 2 / 8
13,187
733
17,136
20,107
22,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
KRZYaznPRIDE111
Baron Samedi
17
5 / 3 / 9
12,716
706
12,323
14,669
11,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 11
12,516
695
19,371
13,887
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ceannasai
Artemis
15
1 / 5 / 4
10,857
603
12,832
14,201
7,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 5
11,536
641
6,016
25,063
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
16
6 / 5 / 1
12,405
689
17,814
22,245
13,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
9
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Br1ansLegacy
King Arthur
8
2
8
6
L
Artemis
Ceannasai
Artemis
1
5
4
0.6
W
Baron Samedi
KRZYaznPRIDE111
Baron Samedi
5
3
9
3.17
W
3
4
11
2.13
L
0
6
5
0.42
L
Ao Kuang
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
36,662
48,663
Taken
61,509
40,087
Mitigated
41,509
13,863
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Br1ansLegacy
King Arthur
17,136
3,158
0
2,455
20,107
22,361
655
8,510
11,597
0
40,742
L
Artemis
Ceannasai
Artemis
12,832
7,578
0
1,543
14,201
7,289
248
1,612
12,589
0
49,911
W
Baron Samedi
KRZYaznPRIDE111
Baron Samedi
12,323
1,144
4,083
7,325
14,669
11,056
893
8,481
6,188
46,402
0
W
19,371
5,316
0
0
13,887
6,670
900
6,017
7,870
0
59,764
L
6,016
334
55
7,665
25,063
20,645
143
5,526
19,537
22,295
0
L
Ao Kuang
17,814
3,638
0
7,439
22,245
13,575
0
5,540
16,705
52,806
4,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
34,798
202
Minions Killed
151
9
Camps Cleared
6
992,096
Distance Traveled
901,746
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,187
733
40
2
1
371,618
4
L
Artemis
10,857
603
60
3
1
268,404
0
W
Baron Samedi
12,716
706
71
4
3
305,321
3
W
Thor
12,516
695
91
5
5
315,157
4
L
Ares
11,536
641
12
1
0
317,631
2
L
Ao Kuang
12,405
689
79
4
5
315,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role