Player Matchup

Horus
Horus
Bambamspaghett
Horus
Level 142
God Stats
29W - 15L
1,558 SR
Queue Stats
227W - 137L
1,642 Elo+
Solo
Medusa
Medusa
BelzebienA007
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,520 Elo+
Party 2
Hades
Hades
Nicktailbeast
Hades
Level 26
God Stats
2W - 0L
1,647 SR
Queue Stats
5W - 2L
1,509 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,557 Elo+

VS

Team Averages
Level 96
1,666 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kakeos
Horus
Level 98
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Izanami
Izanami
Thick_SusRanger
Izanami
Level 126
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
11,254
804
8,177
16,630
19,637
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
12 / 2 / 5
12,434
888
23,745
10,694
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 13
10,475
748
9,773
16,230
10,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 7
9,779
699
13,564
15,115
5,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Kakeos
Horus
12
0 / 7 / 7
8,549
611
5,233
19,288
18,903
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 5 / 2
11,038
788
11,733
12,484
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
17
Kills
8
9
Deaths
17
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
7
0.9
W
2
1
14
9
W
12
2
5
7.25
L
Horus
Kakeos
Horus
0
7
7
0.5
W
3
6
13
1.58
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
30,530
43,554
Taken
46,887
35,269
Mitigated
30,525
12,509
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,564
4,923
0
4,893
15,115
5,783
685
3,043
12,072
42,263
0
W
8,177
1,995
1,250
5,606
16,630
19,637
419
4,897
11,733
0
25,350
W
23,745
10,210
0
908
10,694
5,445
1,636
2,877
7,817
0
66,047
L
Horus
Kakeos
Horus
5,233
2,824
2,108
1,991
19,288
18,903
264
3,746
15,542
0
14,342
W
9,773
1,540
434
4,311
16,230
10,187
345
6,498
9,732
32,639
0
L
11,733
6,193
112
537
12,484
5,839
494
3,143
9,341
0
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
29,366
166
Minions Killed
150
7
Camps Cleared
6
728,111
Distance Traveled
691,515
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,779
699
70
5
3
226,076
3
W
Horus
11,254
804
20
1
1
280,258
3
W
Medusa
12,434
888
92
7
4
216,234
0
L
Horus
8,549
611
14
1
1
250,560
3
W
Hades
10,475
748
54
4
2
231,619
0
L
Izanami
11,038
788
66
5
2
214,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role