Player Matchup

Cu Chulainn
Cu Chulainn
CptMørgann
Cu Chulainn
Level 116
God Stats
2W - 2L
1,447 SR
Queue Stats
51W - 91L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
Lacie11045
Jormungandr
Level 16
God Stats
14W - 35L
1,263 SR
Queue Stats
16W - 43L
1,190 Elo+
Party 1
Sol
Sol
aplec
Sol
Level 81
God Stats
0W - 2L
1,341 SR
Queue Stats
52W - 81L
1,260 Elo+
Solo
Team Averages
Level 71
1,351 SR
1,235 Elo+

VS

Team Averages
Level 134
1,551 SR
1,505 Elo+
Artemis
Artemis
Bare Sesh
Artemis
Level 121
God Stats
26W - 5L
1,808 SR
Queue Stats
91W - 65L
1,574 Elo+
Party 2
Tyr
Tyr
BareSalt
Tyr
Level 129
God Stats
2W - 2L
1,613 SR
Queue Stats
25W - 24L
1,417 Elo+
Party 2
Merlin
Merlin
Slapperkdog
Merlin
Level 153
God Stats
4W - 3L
1,232 SR
Queue Stats
94W - 73L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptMørgann
Cu Chulainn
16
0 / 2 / 0
9,731
572
7,076
20,638
17,602
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Lacie11045
Jormungandr
17
0 / 0 / 0
11,277
663
8,961
30,623
32,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
aplec
Sol
11
0 / 2 / 0
8,913
524
3,863
9,564
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bare Sesh
Artemis
16
1 / 0 / 1
10,546
620
22,467
8,883
4,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 2
10,619
625
10,377
12,022
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
17
2 / 0 / 2
11,438
673
20,246
9,993
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bare Sesh
Artemis
1
0
1
1.5
W
1
0
2
2
L
Cu Chulainn
CptMørgann
Cu Chulainn
0
2
0
0
L
Jormungandr
Lacie11045
Jormungandr
0
0
0
0
W
Merlin
2
0
2
3
L
Sol
aplec
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
53,090
60,825
Taken
30,898
53,642
Mitigated
22,512
19,348
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bare Sesh
Artemis
22,467
8,692
0
3,333
8,883
4,469
2,812
4,329
4,554
0
56,586
W
10,377
1,483
0
3,542
12,022
13,266
75
4,991
6,061
5,379
19,527
L
Cu Chulainn
CptMørgann
Cu Chulainn
7,076
195
938
3,935
20,638
17,602
0
7,789
12,570
0
30,925
L
Jormungandr
Lacie11045
Jormungandr
8,961
802
1,569
10,882
30,623
32,616
0
11,796
18,457
55,078
0
W
Merlin
20,246
897
0
1,836
9,993
4,777
308
3,842
6,151
81,868
0
L
Sol
aplec
Sol
3,863
1,016
0
2,024
9,564
3,424
0
2,778
6,576
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
32,603
197
Minions Killed
227
6
Camps Cleared
8
821,311
Distance Traveled
970,841
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,546
620
69
4
3
298,579
6
W
Tyr
10,619
625
30
2
1
361,396
0
L
Cu Chulainn
9,731
572
54
3
4
323,358
5
L
Jormungandr
11,277
663
98
6
1
304,709
2
W
Merlin
11,438
673
128
8
4
310,866
2
L
Sol
8,913
524
45
3
1
193,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role