Player Matchup

Bakasura
Bakasura
BaldWolf8038
Bakasura
Level 15
God Stats
9W - 0L
1,969 SR
Queue Stats
21W - 3L
1,772 Elo+
Party 2
King Arthur
King Arthur
Chaotic driftor
King Arthur
Level 105
God Stats
2W - 0L
1,363 SR
Queue Stats
40W - 15L
1,679 Elo+
Party 2
Neith
Neith
Cole1474
Neith
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gensidius
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 27L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
PiousScissors14
Sylvanus
Level 119
God Stats
12W - 9L
1,608 SR
Queue Stats
64W - 32L
1,691 Elo+
Party 2
Team Averages
Level 74
1,588 SR
1,659 Elo+

VS

Team Averages
Level 104
1,542 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Die_PrinZzessin
Morgan Le Fay
Level 142
God Stats
31W - 29L
1,624 SR
Queue Stats
101W - 108L
1,496 Elo+
Party 1
Thanatos
Thanatos
Kampfl0we1412
Thanatos
Level 88
God Stats
3W - 5L
1,530 SR
Queue Stats
72W - 68L
1,538 Elo+
Party 1
Charybdis
Charybdis
Zitronenecke
Charybdis
Level 49
God Stats
11W - 8L
1,509 SR
Queue Stats
108W - 116L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
gescheckt-Regen
Erlang Shen
Level 125
God Stats
20W - 21L
1,547 SR
Queue Stats
103W - 97L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaldWolf8038
Bakasura
19
5 / 3 / 4
11,712
532
13,252
23,502
13,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Chaotic driftor
King Arthur
19
4 / 2 / 2
11,688
531
21,909
20,521
22,749
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Cole1474
Neith
16
0 / 1 / 1
9,781
445
2,335
4,358
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Gensidius
Vulcan
19
5 / 1 / 6
12,265
558
24,578
16,382
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
16
3 / 0 / 8
9,951
452
11,250
17,701
21,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 2 / 2
8,992
409
8,834
15,925
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Die_PrinZzessin
Morgan Le Fay
15
0 / 6 / 0
9,426
428
11,265
16,017
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Kampfl0we1412
Thanatos
16
1 / 5 / 3
10,235
465
6,415
20,823
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Zitronenecke
Charybdis
16
1 / 1 / 1
9,805
446
7,627
15,216
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
gescheckt-Regen
Erlang Shen
20
5 / 3 / 0
12,450
566
18,404
30,752
26,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Bakasura
BaldWolf8038
Bakasura
5
3
4
2.33
W
King Arthur
Chaotic driftor
King Arthur
4
2
2
2.5
W
Neith
Cole1474
Neith
0
1
1
0.5
L
Morgan Le Fay
Die_PrinZzessin
Morgan Le Fay
0
6
0
0
W
Vulcan
Gensidius
Vulcan
5
1
6
8
L
Thanatos
Kampfl0we1412
Thanatos
1
5
3
0.5
W
Sylvanus
3
0
8
7
L
Charybdis
Zitronenecke
Charybdis
1
1
1
1.5
L
Erlang Shen
gescheckt-Regen
Erlang Shen
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,324
Damage
52,545
82,464
Taken
98,733
68,627
Mitigated
65,106
23,969
Healing
50,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,834
1,297
0
1,736
15,925
13,973
189
8,809
6,866
29,350
0
W
Bakasura
BaldWolf8038
Bakasura
13,252
9,045
0
5,261
23,502
13,281
0
4,673
18,829
0
98,765
W
King Arthur
Chaotic driftor
King Arthur
21,909
3,922
0
5,243
20,521
22,749
0
355
20,166
0
82,014
W
Neith
Cole1474
Neith
2,335
1,028
0
844
4,358
2,599
291
627
3,731
0
59,022
L
Morgan Le Fay
Die_PrinZzessin
Morgan Le Fay
11,265
2,025
86
3,502
16,017
7,272
648
9,249
5,944
80,445
0
W
Vulcan
Gensidius
Vulcan
24,578
4,503
102
4,620
16,382
8,838
150
9,594
6,788
114,416
0
L
Thanatos
Kampfl0we1412
Thanatos
6,415
767
0
18,627
20,823
11,099
0
7,506
12,739
0
89,808
W
Sylvanus
11,250
2,721
2,578
5,321
17,701
21,160
150
5,572
12,129
44,484
13,521
L
Charybdis
Zitronenecke
Charybdis
7,627
3,160
0
7,897
15,216
6,257
1,131
7,612
7,527
0
88,393
L
Erlang Shen
gescheckt-Regen
Erlang Shen
18,404
9,195
0
18,449
30,752
26,505
300
434
29,864
310
112,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
50,908
630
Minions Killed
666
0
Camps Cleared
0
2,174,181
Distance Traveled
2,112,179
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,992
409
28
1
0
425,988
8
W
Bakasura
11,712
532
149
7
0
498,468
4
W
King Arthur
11,688
531
105
5
0
409,703
0
W
Neith
9,781
445
108
5
0
391,818
0
L
Morgan Le Fay
9,426
428
140
6
0
389,346
3
W
Vulcan
12,265
558
188
9
0
464,121
2
L
Thanatos
10,235
465
125
6
0
463,503
6
W
Sylvanus
9,951
452
80
4
0
410,071
9
L
Charybdis
9,805
446
175
8
0
419,584
3
L
Erlang Shen
12,450
566
198
9
0
413,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role