Player Matchup

Tsukuyomi
Tsukuyomi
Sentaki
Tsukuyomi
Level 6
God Stats
4W - 6L
1,341 SR
Queue Stats
5W - 13L
1,343 Elo+
Party 1
Scylla
Scylla
True2daInferno
Scylla
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 106L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
charmader1
Sun Wukong
Level 76
God Stats
1W - 2L
1,426 SR
Queue Stats
68W - 104L
1,464 Elo+
Solo
Team Averages
Level 73
1,422 SR
1,423 Elo+

VS

Team Averages
Level 89
1,431 SR
1,432 Elo+
Merlin
Merlin
FiberSprite
Merlin
Level 88
God Stats
2W - 1L
1,758 SR
Queue Stats
18W - 26L
1,448 Elo+
Party 2
Loki
Loki
Yelky
Loki
Level 23
God Stats
2W - 4L
1,183 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
bancogidotas
Sun Wukong
Level 156
God Stats
1W - 0L
1,353 SR
Queue Stats
21W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sentaki
Tsukuyomi
19
2 / 10 / 6
15,131
560
9,383
26,388
16,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 5 / 6
19,858
735
30,423
22,964
11,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
charmader1
Sun Wukong
20
6 / 4 / 13
18,226
675
32,250
36,668
30,501
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 5 / 11
18,692
692
31,491
19,649
8,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Yelky
Loki
20
8 / 13 / 9
18,796
696
20,382
27,809
11,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
bancogidotas
Sun Wukong
20
5 / 4 / 11
18,501
685
20,243
42,191
51,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
21
Kills
19
19
Deaths
22
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
5
11
2.3
L
Tsukuyomi
Sentaki
Tsukuyomi
2
10
6
0.5
L
13
5
6
3.2
W
Loki
Yelky
Loki
8
13
9
0.96
W
Sun Wukong
bancogidotas
Sun Wukong
5
4
11
2.63
L
Sun Wukong
charmader1
Sun Wukong
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
72,116
86,020
Taken
89,649
58,033
Mitigated
71,087
15,873
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
31,491
1,676
1,340
5,388
19,649
8,458
544
8,509
11,140
93,637
0
L
Tsukuyomi
Sentaki
Tsukuyomi
9,383
2,877
0
5,031
26,388
16,175
248
9,453
16,935
0
42,719
L
30,423
2,292
0
7,507
22,964
11,357
884
7,333
15,631
99,269
0
W
Loki
Yelky
Loki
20,382
4,648
0
680
27,809
11,438
1,139
11,530
16,279
0
59,461
W
Sun Wukong
bancogidotas
Sun Wukong
20,243
3,640
0
11,647
42,191
51,191
589
11,221
30,970
0
73,964
L
Sun Wukong
charmader1
Sun Wukong
32,250
11,114
0
3,335
36,668
30,501
395
15,531
21,137
0
100,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
55,989
286
Minions Killed
280
11
Camps Cleared
10
1,330,280
Distance Traveled
1,333,016
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,692
692
122
5
4
437,142
0
L
Tsukuyomi
15,131
560
49
2
2
376,487
0
L
Scylla
19,858
735
136
5
4
434,278
13
W
Loki
18,796
696
77
3
4
404,963
0
W
Sun Wukong
18,501
685
81
3
2
490,911
6
L
Sun Wukong
18,226
675
101
4
5
519,515
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role