Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jason_Hason_
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
JayTsunami
Gilgamesh
Level 112
God Stats
9W - 3L
1,700 SR
Queue Stats
114W - 109L
1,601 Elo+
Solo
Apollo
Apollo
Jonathanperezttu
Apollo
Level 106
God Stats
4W - 8L
1,474 SR
Queue Stats
275W - 270L
1,526 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,541 Elo+

VS

Team Averages
Level 122
1,531 SR
1,539 Elo+
Bellona
Bellona
Ammarelle
Bellona
Level 106
God Stats
30W - 28L
1,577 SR
Queue Stats
203W - 193L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Elstred
Heimdallr
Level 160
God Stats
122W - 93L
1,628 SR
Queue Stats
813W - 744L
1,576 Elo+
Party 1
Bastet
Bastet
GULGOTH
Bastet
Level 160
God Stats
27W - 26L
1,519 SR
Queue Stats
753W - 678L
1,576 Elo+
Party 1
Hel
Hel
PROGOR17
Hel
Level 24
God Stats
12W - 13L
1,389 SR
Queue Stats
14W - 21L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Toomadtoplay
Baron Samedi
Level 158
God Stats
32W - 27L
1,540 SR
Queue Stats
169W - 158L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 1 / 4
10,104
722
5,460
17,883
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
 
Persephone
16
1 / 2 / 4
9,645
689
15,042
12,914
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 3
9,098
650
9,900
12,700
6,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
JayTsunami
Gilgamesh
15
2 / 5 / 2
8,693
621
7,435
12,913
9,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 3
9,773
698
10,097
13,635
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ammarelle
Bellona
18
3 / 0 / 6
10,936
781
8,612
15,223
17,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Elstred
Heimdallr
18
4 / 0 / 8
10,394
742
17,334
10,776
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
GULGOTH
Bastet
16
2 / 0 / 8
9,360
669
12,638
8,756
3,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 6 / 2
9,375
670
6,668
15,444
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Toomadtoplay
Baron Samedi
17
2 / 2 / 5
9,732
695
13,744
11,950
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
12
11
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
4
4
L
Persephone
 
Persephone
1
2
4
1.5
W
Bellona
Ammarelle
Bellona
3
0
6
6
W
Heimdallr
Elstred
Heimdallr
4
0
8
8
W
Bastet
GULGOTH
Bastet
2
0
8
6
L
1
2
3
1.25
L
Gilgamesh
JayTsunami
Gilgamesh
2
5
2
0.6
L
2
1
3
3.5
W
1
6
2
0.33
W
Baron Samedi
Toomadtoplay
Baron Samedi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
58,996
70,045
Taken
62,149
52,630
Mitigated
41,873
16,395
Healing
29,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,460
580
0
3,972
17,883
25,200
0
6,445
10,727
36,790
0
L
Persephone
 
Persephone
15,042
798
222
4,448
12,914
5,087
0
2,480
10,158
48,058
0
W
Bellona
Ammarelle
Bellona
8,612
2,619
2,344
5,363
15,223
17,593
701
3,891
11,332
0
32,494
W
Heimdallr
Elstred
Heimdallr
17,334
10,652
0
2,565
10,776
5,694
999
4,814
5,962
0
49,935
W
Bastet
GULGOTH
Bastet
12,638
1,603
0
3,078
8,756
3,988
0
2,150
6,606
0
28,034
L
9,900
631
0
2,409
12,700
6,253
0
4,182
8,197
0
29,230
L
Gilgamesh
JayTsunami
Gilgamesh
7,435
1,233
0
1,766
12,913
9,039
0
1,877
10,809
0
15,270
L
10,097
5,845
0
3,578
13,635
7,051
942
3,667
9,735
0
40,906
W
6,668
177
3,304
3,945
15,444
7,565
957
4,420
11,024
29,139
0
W
Baron Samedi
Toomadtoplay
Baron Samedi
13,744
128
4,146
5,250
11,950
7,033
0
5,227
6,723
43,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
49,797
295
Minions Killed
302
0
Camps Cleared
0
1,447,057
Distance Traveled
1,516,015
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,104
722
55
4
0
322,623
2
L
Persephone
9,645
689
82
6
0
251,670
1
W
Bellona
10,936
781
63
5
0
330,974
0
W
Heimdallr
10,394
742
83
6
0
275,778
3
W
Bastet
9,360
669
30
2
0
360,289
3
L
Thor
9,098
650
55
4
0
278,918
2
L
Gilgamesh
8,693
621
15
1
0
291,855
0
L
Apollo
9,773
698
88
6
0
301,991
2
W
Hel
9,375
670
67
5
0
267,189
1
W
Baron Samedi
9,732
695
59
4
0
281,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role