Player Matchup

Bacchus
Bacchus
CHUBBYLAMAR
Bacchus
Level 48
God Stats
7W - 5L
1,637 SR
Queue Stats
532W - 599L
1,285 Elo+
Solo
Ymir
Ymir
ElifnazK
Ymir
Level 28
God Stats
5W - 3L
1,324 SR
Queue Stats
92W - 104L
1,456 Elo+
Solo
Chang'e
Chang'e
GI CrAzYdOc
Chang'e
Level 127
God Stats
4W - 2L
1,449 SR
Queue Stats
124W - 140L
1,270 Elo+
Solo
Mulan
Mulan
Neil_Foster93
Mulan
Level 116
God Stats
2W - 1L
1,279 SR
Queue Stats
133W - 134L
1,335 Elo+
Solo
Sol
Sol
VeganDanceBattle
Sol
Level 63
God Stats
1W - 0L
1,514 SR
Queue Stats
8W - 14L
1,336 Elo+
Solo
Team Averages
Level 76
1,440 SR
1,336 Elo+

VS

Team Averages
Level 57
1,503 SR
1,395 Elo+
Camazotz
Camazotz
DogfartsMcGee
Camazotz
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 119L
1,411 Elo+
Solo
Fafnir
Fafnir
Its_arthury
Fafnir
Level 25
God Stats
0W - 2L
1,277 SR
Queue Stats
94W - 111L
1,442 Elo+
Solo
Chang'e
Chang'e
Nekorhay
Chang'e
Level 115
God Stats
1W - 3L
1,664 SR
Queue Stats
271W - 307L
1,313 Elo+
Solo
Danzaburou
Danzaburou
wolf_zell9
Danzaburou
Level 55
God Stats
5W - 2L
1,786 SR
Queue Stats
215W - 246L
1,343 Elo+
Solo
Discordia
Discordia
ıcantdanceforro
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHUBBYLAMAR
Bacchus
18
2 / 3 / 23
11,279
627
10,569
25,520
36,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
20
9 / 4 / 15
12,784
710
14,488
27,925
16,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
GI CrAzYdOc
Chang'e
20
5 / 2 / 20
12,471
693
20,290
24,522
13,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 22
12,666
704
26,368
29,117
33,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 18
12,904
717
20,943
19,176
10,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DogfartsMcGee
Camazotz
15
1 / 8 / 3
9,555
531
8,512
22,491
11,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fafnir
15
0 / 11 / 8
9,541
530
9,295
26,701
30,473
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Nekorhay
Chang'e
16
2 / 7 / 7
9,914
551
13,768
22,909
10,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
wolf_zell9
Danzaburou
20
5 / 5 / 3
11,756
653
18,641
18,407
9,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
20
5 / 2 / 7
13,565
754
43,203
9,795
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
41
32
Kills
13
16
Deaths
33
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHUBBYLAMAR
Bacchus
2
3
23
4.5
L
Camazotz
DogfartsMcGee
Camazotz
1
8
3
0.31
W
Ymir
9
4
15
4.13
W
Chang'e
GI CrAzYdOc
Chang'e
5
2
20
7.5
L
Fafnir
0
11
8
0.36
W
8
6
22
3.17
L
Chang'e
Nekorhay
Chang'e
2
7
7
0.79
W
8
1
18
17
L
Danzaburou
wolf_zell9
Danzaburou
5
5
3
1.3
L
Discordia
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,658
Damage
93,419
126,260
Taken
100,303
110,619
Mitigated
66,621
58,554
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHUBBYLAMAR
Bacchus
10,569
676
2,429
4,224
25,520
36,792
707
10,882
14,240
22,684
0
L
Camazotz
DogfartsMcGee
Camazotz
8,512
2,797
622
5,987
22,491
11,149
0
14,579
7,628
0
15,912
W
Ymir
14,488
1,687
2,818
6,051
27,925
16,622
2,013
15,722
12,203
29,034
0
W
Chang'e
GI CrAzYdOc
Chang'e
20,290
1,284
15,840
11,427
24,522
13,553
821
15,517
9,005
48,907
0
L
Fafnir
9,295
3,589
1,446
4,164
26,701
30,473
397
16,816
9,351
14,964
0
W
26,368
3,763
1,764
5,242
29,117
33,078
1,630
12,350
16,767
0
39,983
L
Chang'e
Nekorhay
Chang'e
13,768
1,237
3,079
6,078
22,909
10,596
99
16,449
6,256
21,536
0
W
20,943
4,487
2,657
6,102
19,176
10,574
3,322
11,795
7,381
50,939
0
L
Danzaburou
wolf_zell9
Danzaburou
18,641
5,285
887
4,642
18,407
9,154
0
12,792
5,431
0
41,062
L
Discordia
43,203
1,443
1,767
2,920
9,795
5,249
224
5,654
4,066
84,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,104
Gold Earned
54,331
195
Minions Killed
184
0
Camps Cleared
0
1,744,021
Distance Traveled
1,345,294
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,279
627
19
1
0
381,962
0
L
Camazotz
9,555
531
9
1
0
261,589
0
W
Ymir
12,784
710
34
2
0
326,305
0
W
Chang'e
12,471
693
70
4
0
369,022
0
L
Fafnir
9,541
530
8
0
0
255,649
0
W
Mulan
12,666
704
22
1
0
320,615
1
L
Chang'e
9,914
551
12
1
0
292,390
0
W
Sol
12,904
717
50
3
0
346,117
1
L
Danzaburou
11,756
653
44
2
0
252,521
0
L
Discordia
13,565
754
111
6
0
283,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role