Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Carlael0521
Baron Samedi
Gold IV
Level 97
God Stats
3W - 0L
1,826 SR
Queue Stats
86W - 94L
1,501 MMR
Party 2
Jormungandr
Jormungandr
Gold II
Nobody_Close
Jormungandr
Gold II
Level 97
God Stats
4W - 7L
1,446 SR
Queue Stats
244W - 238L
1,590 MMR
Solo
Bellona
Bellona
Platinum IV
Seahawker562
Bellona
Platinum IV
Level 160
God Stats
3W - 4L
1,583 SR
Queue Stats
932W - 938L
1,638 MMR
Solo
Nemesis
Nemesis
Gold IV
SnagginOnU
Nemesis
Gold IV
Level 89
God Stats
9W - 5L
1,644 SR
Queue Stats
133W - 127L
1,570 MMR
Solo
Anhur
Anhur
Gold V
lxBenji
Anhur
Gold V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,559 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,600 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,553 SR
1,570 MMR
Hera
Hera
Gold I
Crouchlieber
Hera
Gold I
Level 146
God Stats
13W - 11L
1,618 SR
Queue Stats
304W - 308L
1,646 MMR
Solo
Ravana
Ravana
Gold II
S e b a s C09
Ravana
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,545 MMR
Party 1
Apollo
Apollo
Gold I
SebaDeLoma
Apollo
Gold I
Level 143
God Stats
2W - 3L
1,628 SR
Queue Stats
173W - 173L
1,643 MMR
Solo
Chaac
Chaac
Bronze V
elBelcebuu
Chaac
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Khepri
Khepri
Gold III
xHYMNZZ
Khepri
Gold III
Level 125
God Stats
49W - 47L
1,518 SR
Queue Stats
275W - 277L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carlael0521
Baron Samedi
14
2 / 0 / 5
9,082
505
3,988
6,649
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Nobody_Close
Jormungandr
17
6 / 1 / 5
11,098
617
15,500
15,915
9,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Seahawker562
Bellona
16
2 / 0 / 1
10,334
574
9,997
14,332
15,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SnagginOnU
Nemesis
15
4 / 1 / 6
9,867
548
10,056
12,600
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
lxBenji
Anhur
16
2 / 2 / 1
9,855
548
9,517
12,111
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaShivaThanatosAh Muzen Cab

VS

Bans
LancelotLokiKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,011
501
7,453
10,779
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 0
6,994
389
3,744
9,303
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
SebaDeLoma
Apollo
13
1 / 3 / 1
7,974
443
6,509
14,614
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
0 / 2 / 0
8,396
466
8,114
19,046
13,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
xHYMNZZ
Khepri
11
0 / 2 / 2
7,366
409
3,313
11,556
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carlael0521
Baron Samedi
2
0
5
4.5
L
1
5
1
0.3
W
Jormungandr
Nobody_Close
Jormungandr
6
1
5
8.5
L
2
4
0
0.5
W
Bellona
Seahawker562
Bellona
2
0
1
2.5
L
Apollo
SebaDeLoma
Apollo
1
3
1
0.5
W
Nemesis
SnagginOnU
Nemesis
4
1
6
7
L
Chaac
0
2
0
0
W
Anhur
lxBenji
Anhur
2
2
1
1.25
L
Khepri
xHYMNZZ
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
29,133
61,607
Taken
65,298
40,032
Mitigated
32,357
19,475
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carlael0521
Baron Samedi
3,988
821
1,801
2,790
6,649
5,815
1,014
1,770
4,879
32,566
0
L
7,453
1,720
0
828
10,779
4,223
0
6,820
3,959
78,313
0
W
Jormungandr
Nobody_Close
Jormungandr
15,500
4,795
0
2,600
15,915
9,814
1,008
5,752
10,163
100,338
0
L
3,744
950
0
3,201
9,303
3,616
0
2,122
7,181
0
35,914
W
Bellona
Seahawker562
Bellona
9,997
3,248
0
5,627
14,332
15,115
897
806
13,526
0
88,589
L
Apollo
SebaDeLoma
Apollo
6,509
3,705
0
2,999
14,614
4,584
0
1,205
13,409
0
69,337
W
Nemesis
SnagginOnU
Nemesis
10,056
6,178
0
1,850
12,600
5,216
2,045
1,966
10,634
0
87,692
L
Chaac
8,114
1,108
0
7,030
19,046
13,163
0
3,929
15,117
0
70,421
W
Anhur
lxBenji
Anhur
9,517
5,809
0
4,807
12,111
4,072
610
1,116
10,995
0
85,610
L
Khepri
xHYMNZZ
Khepri
3,313
430
1,927
2,155
11,556
6,771
0
5,412
6,009
21,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
39,741
609
Minions Killed
482
0
Camps Cleared
0
1,747,592
Distance Traveled
1,623,745
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,082
505
41
2
0
311,153
2
L
Hera
9,011
501
141
8
0
337,207
7
W
Jormungandr
11,098
617
149
8
0
348,655
6
L
Ravana
6,994
389
62
3
0
257,280
6
W
Bellona
10,334
574
177
10
0
364,764
5
L
Apollo
7,974
443
122
7
0
325,921
6
W
Nemesis
9,867
548
115
6
0
413,997
3
L
Chaac
8,396
466
123
7
0
346,376
4
W
Anhur
9,855
548
127
7
0
309,023
3
L
Khepri
7,366
409
34
2
0
356,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role