Player Matchup

Cthulhu
Cthulhu
Barncyao
Cthulhu
Level 16
God Stats
3W - 4L
1,540 SR
Queue Stats
6W - 15L
1,356 Elo+
Solo
Raijin
Raijin
FruityBoi
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
PainRaivyn
Heimdallr
Level 147
God Stats
11W - 7L
1,489 SR
Queue Stats
316W - 300L
1,594 Elo+
Party 1
Vulcan
Vulcan
Smaschboy
Vulcan
Level 20
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 1
Thor
Thor
ZockerSluxy
Thor
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 112L
1,577 Elo+
Party 1
Team Averages
Level 59
1,470 SR
1,535 Elo+

VS

Team Averages
Level 38
1,505 SR
1,511 Elo+
Persephone
Persephone
GodsgiftHyper
Persephone
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Kenopez
Jing Wei
Level 29
God Stats
2W - 0L
1,522 SR
Queue Stats
6W - 4L
1,558 Elo+
Party 2
Kali
Kali
Kubelek
Kali
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
Luffytoru
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
damzyt
Amaterasu
Level 11
God Stats
2W - 0L
1,506 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barncyao
Cthulhu
13
1 / 7 / 2
8,112
676
6,327
15,046
8,055
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
FruityBoi
Raijin
14
0 / 5 / 3
7,980
665
5,201
11,992
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PainRaivyn
Heimdallr
17
4 / 4 / 5
9,965
830
17,411
12,254
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Smaschboy
Vulcan
15
2 / 6 / 1
8,620
718
6,853
10,662
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 3
9,143
762
9,411
14,547
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GodsgiftHyper
Persephone
18
6 / 1 / 9
10,962
914
16,053
10,149
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Kenopez
Jing Wei
16
3 / 2 / 10
9,158
763
8,953
11,238
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Kubelek
Kali
18
9 / 3 / 6
11,047
921
12,543
16,352
10,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Luffytoru
Jormungandr
17
6 / 2 / 9
10,003
834
13,418
12,950
10,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
damzyt
Amaterasu
16
3 / 1 / 9
9,604
800
6,613
12,439
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
27
27
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barncyao
Cthulhu
1
7
2
0.29
L
Raijin
FruityBoi
Raijin
0
5
3
0.3
W
Persephone
GodsgiftHyper
Persephone
6
1
9
10.5
W
Jing Wei
Kenopez
Jing Wei
3
2
10
4
W
Kali
Kubelek
Kali
9
3
6
4
W
Jormungandr
Luffytoru
Jormungandr
6
2
9
5.25
L
Heimdallr
PainRaivyn
Heimdallr
4
4
5
1.63
L
Vulcan
Smaschboy
Vulcan
2
6
1
0.42
L
2
5
3
0.7
W
Amaterasu
damzyt
Amaterasu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
57,580
64,501
Taken
63,128
29,580
Mitigated
39,839
4,463
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barncyao
Cthulhu
6,327
535
1,048
0
15,046
8,055
459
6,566
8,163
16,623
0
L
Raijin
FruityBoi
Raijin
5,201
580
0
2,088
11,992
4,804
0
6,346
5,494
12,399
0
W
Persephone
GodsgiftHyper
Persephone
16,053
718
0
2,529
10,149
4,446
325
2,001
8,091
55,934
0
W
Jing Wei
Kenopez
Jing Wei
8,953
7,009
0
2,811
11,238
4,819
520
2,164
8,890
0
17,643
W
Kali
Kubelek
Kali
12,543
6,821
0
5,349
16,352
10,216
1,625
4,166
11,790
0
45,764
W
Jormungandr
Luffytoru
Jormungandr
13,418
2,932
0
3,058
12,950
10,734
192
5,565
6,908
44,483
0
L
Heimdallr
PainRaivyn
Heimdallr
17,411
6,472
0
32
12,254
5,440
0
6,953
5,151
0
49,488
L
Vulcan
Smaschboy
Vulcan
6,853
1,194
0
305
10,662
4,919
132
5,090
5,524
17,106
0
L
9,411
2,699
0
990
14,547
6,362
0
3,915
10,592
0
32,914
W
Amaterasu
damzyt
Amaterasu
6,613
2,542
0
4,078
12,439
9,624
2,630
3,127
9,063
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
50,774
198
Minions Killed
275
0
Camps Cleared
0
1,177,462
Distance Traveled
1,399,828
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,112
676
24
2
0
234,400
1
L
Raijin
7,980
665
23
2
0
198,330
1
W
Persephone
10,962
914
89
7
0
252,721
0
W
Jing Wei
9,158
763
18
2
0
333,043
1
W
Kali
11,047
921
63
5
0
280,259
0
W
Jormungandr
10,003
834
63
5
0
241,348
1
L
Heimdallr
9,965
830
61
5
0
255,517
3
L
Vulcan
8,620
718
29
2
0
245,687
0
L
Thor
9,143
762
61
5
0
243,528
1
W
Amaterasu
9,604
800
42
4
0
292,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role