Player Matchup

Cliodhna
Cliodhna
ErmmBlue
Cliodhna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,659 Elo+
Party 2
Yu Huang
Yu Huang
MeatheadJads
Yu Huang
Level 131
God Stats
3W - 0L
1,931 SR
Queue Stats
81W - 48L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
NegaFuranku
Cthulhu
Level 35
God Stats
12W - 8L
1,489 SR
Queue Stats
108W - 60L
1,552 Elo+
Party 2
Achilles
Achilles
iSheen317
Achilles
Level 127
God Stats
1W - 2L
1,313 SR
Queue Stats
176W - 119L
1,533 Elo+
Party 2
Izanami
Izanami
mackman94
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 123L
1,490 Elo+
Party 2
Team Averages
Level 97
1,547 SR
1,564 Elo+

VS

Team Averages
Level 43
1,393 SR
1,381 Elo+
Rama
Rama
Koglycik
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,338 Elo+
Party 1
Janus
Janus
MEDVEDII
Janus
Level 41
God Stats
2W - 1L
1,700 SR
Queue Stats
59W - 58L
1,473 Elo+
Solo
Xing Tian
Xing Tian
QuatreBarres
Xing Tian
Level 34
God Stats
4W - 5L
1,369 SR
Queue Stats
26W - 41L
1,402 Elo+
Solo
Anubis
Anubis
Szeara
Anubis
Level 67
God Stats
2W - 7L
1,098 SR
Queue Stats
97W - 123L
1,353 Elo+
Party 1
Cupid
Cupid
Zwariowana3
Cupid
Level 63
God Stats
21W - 53L
1,297 SR
Queue Stats
297W - 395L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ErmmBlue
Cliodhna
17
3 / 0 / 13
10,615
1,062
11,851
7,848
4,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
MeatheadJads
Yu Huang
16
5 / 0 / 8
11,072
1,107
16,299
5,158
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
NegaFuranku
Cthulhu
16
2 / 2 / 11
10,928
1,093
9,220
15,556
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
iSheen317
Achilles
16
3 / 0 / 12
10,670
1,067
12,527
8,274
14,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
mackman94
Izanami
17
6 / 1 / 11
10,966
1,097
21,434
9,323
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

283

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 4 / 3
9,472
947
14,130
16,556
8,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
MEDVEDII
Janus
15
0 / 0 / 3
10,419
1,042
9,371
9,831
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
QuatreBarres
Xing Tian
15
1 / 2 / 2
10,341
1,034
5,276
19,239
25,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Szeara
Anubis
15
0 / 11 / 3
9,497
950
7,589
21,469
11,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 0
9,887
989
6,150
8,197
4,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
3
3
Deaths
19
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ErmmBlue
Cliodhna
3
0
13
9.5
L
Rama
0
4
3
0.38
L
Janus
MEDVEDII
Janus
0
0
3
1.5
W
Yu Huang
MeatheadJads
Yu Huang
5
0
8
9
W
Cthulhu
NegaFuranku
Cthulhu
2
2
11
3.75
L
Xing Tian
QuatreBarres
Xing Tian
1
2
2
1
L
Anubis
Szeara
Anubis
0
11
3
0.14
L
2
2
0
1
W
Achilles
iSheen317
Achilles
3
0
12
9
W
Izanami
mackman94
Izanami
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,331
Damage
42,516
46,159
Taken
75,292
49,295
Mitigated
60,154
6,028
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ErmmBlue
Cliodhna
11,851
1,202
0
1,976
7,848
4,244
0
4,761
3,087
0
17,331
L
Rama
14,130
9,460
0
1,172
16,556
8,324
0
5,400
10,982
0
30,759
L
Janus
MEDVEDII
Janus
9,371
1,132
615
1,875
9,831
10,921
0
3,726
5,915
26,952
0
W
Yu Huang
MeatheadJads
Yu Huang
16,299
1,444
0
0
5,158
3,067
0
2,457
2,701
41,905
0
W
Cthulhu
NegaFuranku
Cthulhu
9,220
519
1,350
1,081
15,556
22,836
0
6,972
8,584
22,540
0
L
Xing Tian
QuatreBarres
Xing Tian
5,276
599
2,212
3,236
19,239
25,001
0
6,343
12,712
10,462
0
L
Anubis
Szeara
Anubis
7,589
382
0
2,446
21,469
11,490
0
6,950
14,355
26,591
0
L
6,150
2,812
129
779
8,197
4,418
0
2,284
5,809
0
27,047
W
Achilles
iSheen317
Achilles
12,527
2,549
0
187
8,274
14,197
0
3,491
4,783
0
19,878
W
Izanami
mackman94
Izanami
21,434
18,646
0
1,434
9,323
4,951
0
4,555
4,768
0
42,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
49,616
199
Minions Killed
196
7
Camps Cleared
6
1,023,328
Distance Traveled
900,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,615
1,062
13
1
0
219,325
0
L
Rama
9,472
947
35
4
1
179,180
1
L
Janus
10,419
1,042
37
4
1
199,049
0
W
Yu Huang
11,072
1,107
93
9
2
200,762
0
W
Cthulhu
10,928
1,093
35
4
0
193,620
0
L
Xing Tian
10,341
1,034
8
1
2
195,399
0
L
Anubis
9,497
950
51
5
0
153,619
0
L
Cupid
9,887
989
65
7
2
173,290
0
W
Achilles
10,670
1,067
14
1
2
230,940
0
W
Izanami
10,966
1,097
44
4
3
178,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role