Player Matchup

Hel
Hel
Jford14
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
Mercury410
Cliodhna
Level 92
God Stats
5W - 4L
1,519 SR
Queue Stats
21W - 28L
1,279 Elo+
Party 1
Athena
Athena
lemonade189112
Athena
Level 26
God Stats
1W - 1L
1,612 SR
Queue Stats
11W - 25L
1,137 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,248 Elo+

VS

Team Averages
Level 116
1,518 SR
1,294 Elo+
Serqet
Serqet
Farukian
Serqet
Level 145
God Stats
7W - 8L
1,545 SR
Queue Stats
129W - 178L
1,370 Elo+
Solo
Neith
Neith
Snokky_134
Neith
Level 80
God Stats
7W - 6L
1,417 SR
Queue Stats
32W - 57L
1,197 Elo+
Solo
Merlin
Merlin
Zuraktal
Merlin
Level 124
God Stats
19W - 24L
1,592 SR
Queue Stats
339W - 450L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 6 / 2
8,010
616
5,219
13,327
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Mercury410
Cliodhna
12
2 / 5 / 0
8,435
649
12,454
15,272
6,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
7,220
555
3,166
23,290
14,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Farukian
Serqet
14
1 / 0 / 10
10,041
772
6,829
9,985
10,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
6 / 0 / 6
10,166
782
13,812
9,498
4,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Zuraktal
Merlin
15
7 / 2 / 5
10,175
783
18,320
9,475
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
Farukian
Serqet
1
0
10
6
L
Hel
0
6
2
0.17
L
Cliodhna
Mercury410
Cliodhna
2
5
0
0.4
W
Neith
6
0
6
9
W
Merlin
Zuraktal
Merlin
7
2
5
4.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
38,961
51,889
Taken
28,958
27,223
Mitigated
19,140
13,390
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Farukian
Serqet
6,829
1,246
0
3,799
9,985
10,503
401
2,313
7,672
0
11,693
L
Hel
5,219
1,233
2,567
3,010
13,327
5,752
306
4,057
9,156
26,311
0
L
Cliodhna
Mercury410
Cliodhna
12,454
2,054
715
4,142
15,272
6,486
0
5,667
9,287
0
30,611
W
Neith
13,812
5,646
501
2,051
9,498
4,379
1,675
3,587
5,911
0
39,131
W
Merlin
Zuraktal
Merlin
18,320
1,536
306
3,037
9,475
4,258
163
2,983
6,492
51,542
0
L
3,166
858
0
2,956
23,290
14,985
506
9,296
13,805
13,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
30,382
98
Minions Killed
134
2
Camps Cleared
7
690,208
Distance Traveled
722,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,041
772
5
0
0
268,097
0
L
Hel
8,010
616
46
4
0
208,931
0
L
Cliodhna
8,435
649
33
3
1
250,878
1
W
Neith
10,166
782
56
4
0
221,284
2
W
Merlin
10,175
783
73
6
7
233,317
2
L
Athena
7,220
555
19
1
1
230,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role