Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BigFootSlangingD
Set
Level 87
God Stats
14W - 9L
1,684 SR
Queue Stats
300W - 284L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
Clawclaw
Nu Wa
Level 69
God Stats
9W - 4L
1,721 SR
Queue Stats
49W - 42L
1,445 Elo+
Party 2
Ullr
Ullr
DonKhorami
Ullr
Level 82
God Stats
7W - 16L
1,300 SR
Queue Stats
145W - 160L
1,383 Elo+
Party 2
Skadi
Skadi
xdpump
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,447 Elo+
Party 2
Team Averages
Level 70
1,541 SR
1,473 Elo+

VS

Team Averages
Level 77
1,575 SR
1,516 Elo+
King Arthur
King Arthur
Cheemster
King Arthur
Level 29
God Stats
4W - 2L
1,644 SR
Queue Stats
169W - 172L
1,492 Elo+
Party 3
Anubis
Anubis
KingDrax
Anubis
Level 57
God Stats
37W - 26L
1,620 SR
Queue Stats
51W - 39L
1,584 Elo+
Solo
Chaac
Chaac
PapaSkyhawk
Chaac
Level 92
God Stats
4W - 0L
1,500 SR
Queue Stats
350W - 340L
1,545 Elo+
Solo
The Morrigan
The Morrigan
StarEmpty1
The Morrigan
Level 102
God Stats
5W - 7L
1,646 SR
Queue Stats
512W - 479L
1,521 Elo+
Party 3
Mulan
Mulan
reptoxgamer
Mulan
Level 107
God Stats
2W - 0L
1,468 SR
Queue Stats
14W - 9L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 1
5,573
429
1,735
10,274
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 0
7,094
546
6,707
14,119
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Clawclaw
Nu Wa
12
1 / 0 / 1
6,601
508
5,804
4,812
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 1
6,710
516
3,038
7,076
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
xdpump
Skadi
9
0 / 5 / 3
5,332
410
5,058
10,633
3,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheemster
King Arthur
12
4 / 1 / 0
6,816
524
6,465
8,206
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
KingDrax
Anubis
16
7 / 0 / 2
9,163
705
7,754
2,421
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 3
8,048
619
7,572
12,057
5,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
StarEmpty1
The Morrigan
11
0 / 3 / 3
6,691
515
4,627
9,810
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 1 / 1
7,713
593
5,026
9,843
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
1
0.5
L
3
5
0
0.6
W
King Arthur
Cheemster
King Arthur
4
1
0
4
L
Nu Wa
Clawclaw
Nu Wa
1
0
1
1.5
L
0
1
1
0.5
W
Anubis
KingDrax
Anubis
7
0
2
8
W
3
0
3
4.5
W
The Morrigan
StarEmpty1
The Morrigan
0
3
3
0.5
W
0
1
1
0.5
L
Skadi
xdpump
Skadi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
31,444
46,914
Taken
42,337
19,578
Mitigated
22,864
10,206
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,735
427
85
1,601
10,274
6,349
0
4,015
5,976
16,367
0
L
6,707
3,816
0
5,103
14,119
6,188
0
2,381
11,633
0
52,658
W
King Arthur
Cheemster
King Arthur
6,465
1,195
0
1,085
8,206
6,424
6
1,866
6,235
0
32,891
L
Nu Wa
Clawclaw
Nu Wa
5,804
1,646
0
759
4,812
1,375
0
1,056
3,505
49,009
0
L
3,038
594
0
2,158
7,076
2,612
0
0
7,076
0
47,129
W
Anubis
KingDrax
Anubis
7,754
327
0
1,733
2,421
1,353
1,644
615
1,730
74,519
0
W
7,572
1,981
0
3,911
12,057
5,299
0
1,945
9,962
0
67,188
W
The Morrigan
StarEmpty1
The Morrigan
4,627
1,785
0
3,407
9,810
4,517
504
2,310
7,393
39,449
11,864
W
5,026
776
0
4,493
9,843
5,271
1,009
333
9,478
0
54,524
L
Skadi
xdpump
Skadi
5,058
2,288
0
500
10,633
3,054
0
3,934
6,485
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
38,431
360
Minions Killed
485
0
Camps Cleared
0
1,229,918
Distance Traveled
1,302,095
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,573
429
22
2
0
259,430
2
L
Set
7,094
546
87
7
0
241,533
3
W
King Arthur
6,816
524
45
3
0
276,440
0
L
Nu Wa
6,601
508
108
8
0
273,326
1
L
Ullr
6,710
516
86
7
0
246,252
6
W
Anubis
9,163
705
144
11
0
250,841
4
W
Chaac
8,048
619
103
8
0
292,848
1
W
The Morrigan
6,691
515
80
6
0
221,242
1
W
Mulan
7,713
593
113
9
0
260,724
2
L
Skadi
5,332
410
57
4
0
209,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role