Player Matchup

Olorun
Olorun
NuclearSpear
Olorun
Level 102
God Stats
1W - 1L
1,844 SR
Queue Stats
58W - 41L
1,562 Elo+
Party 1
King Arthur
King Arthur
buyjuice
King Arthur
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
77W - 52L
1,606 Elo+
Party 1
Thor
Thor
elnachoes
Thor
Level 25
God Stats
1W - 3L
1,536 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,514 Elo+

VS

Team Averages
Level 130
1,507 SR
1,424 Elo+
Baron Samedi
Baron Samedi
GustavoPorva
Baron Samedi
Level 153
God Stats
7W - 6L
1,480 SR
Queue Stats
48W - 66L
1,443 Elo+
Solo
Geb
Geb
Le Prolapsus
Geb
Level 154
God Stats
21W - 19L
1,600 SR
Queue Stats
1,231W - 1,354L
1,462 Elo+
Solo
Skadi
Skadi
SauceyxMamba
Skadi
Level 84
God Stats
8W - 7L
1,443 SR
Queue Stats
36W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 3 / 1
9,982
713
16,036
17,836
10,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
buyjuice
King Arthur
13
0 / 4 / 2
8,565
612
11,193
19,993
18,309
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
12
2 / 6 / 1
8,873
634
5,826
14,701
6,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GustavoPorva
Baron Samedi
15
2 / 2 / 11
9,729
695
14,140
12,056
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 10
10,874
777
10,010
17,019
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 2 / 4
11,051
789
18,118
13,057
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
13
13
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GustavoPorva
Baron Samedi
2
2
11
3.75
W
3
1
10
8
L
Olorun
3
3
1
1.17
W
8
2
4
5
L
King Arthur
buyjuice
King Arthur
0
4
2
0.25
L
Thor
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
42,268
52,530
Taken
42,132
35,358
Mitigated
35,201
14,497
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GustavoPorva
Baron Samedi
14,140
549
3,085
4,382
12,056
6,758
602
5,567
6,489
37,748
0
W
10,010
637
540
4,422
17,019
22,444
332
4,636
12,383
23,066
0
L
Olorun
16,036
7,676
566
8,110
17,836
10,055
427
8,851
8,985
50,319
5,685
W
18,118
8,914
0
1,839
13,057
5,999
1,937
3,918
9,139
0
50,577
L
King Arthur
buyjuice
King Arthur
11,193
689
0
3,900
19,993
18,309
99
8,561
11,432
0
33,423
L
Thor
5,826
1,397
619
1,302
14,701
6,994
0
7,208
7,493
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
31,654
136
Minions Killed
154
5
Camps Cleared
6
740,825
Distance Traveled
728,993
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,729
695
46
3
3
248,205
4
W
Geb
10,874
777
30
2
0
207,207
3
L
Olorun
9,982
713
81
6
4
231,340
2
W
Skadi
11,051
789
78
6
3
273,581
4
L
King Arthur
8,565
612
39
3
1
268,050
2
L
Thor
8,873
634
16
1
0
241,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role