Player Matchup

Nemesis
Nemesis
FalconFlame42
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FinDieseI
King Arthur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Eset
Eset
MarcyPooBear
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,500 Elo+

VS

Team Averages
Level 52
1,398 SR
1,334 Elo+
Baron Samedi
Baron Samedi
BipolarRabbit44
Baron Samedi
Level 67
God Stats
25W - 36L
1,565 SR
Queue Stats
243W - 304L
1,442 Elo+
Solo
King Arthur
King Arthur
FROST188
King Arthur
Level 66
God Stats
2W - 5L
1,322 SR
Queue Stats
268W - 420L
1,300 Elo+
Party 1
Lancelot
Lancelot
Uzumaki19631
Lancelot
Level 24
God Stats
5W - 10L
1,307 SR
Queue Stats
98W - 147L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 0 / 6
7,712
771
4,497
7,478
4,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
FinDieseI
King Arthur
11
1 / 1 / 5
6,749
675
7,495
10,307
5,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 3 / 4
7,659
766
8,758
8,760
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BipolarRabbit44
Baron Samedi
12
2 / 2 / 2
7,169
717
8,062
8,733
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
FROST188
King Arthur
11
2 / 3 / 1
6,808
681
4,522
10,567
6,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
Uzumaki19631
Lancelot
11
0 / 4 / 3
6,251
625
5,545
7,446
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BipolarRabbit44
Baron Samedi
2
2
2
1.5
L
King Arthur
FROST188
King Arthur
2
3
1
0.83
W
Nemesis
3
0
6
6
W
King Arthur
FinDieseI
King Arthur
1
1
5
3.5
W
5
3
4
2.33
L
Lancelot
Uzumaki19631
Lancelot
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
18,129
26,545
Taken
26,746
13,950
Mitigated
13,513
4,341
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BipolarRabbit44
Baron Samedi
8,062
494
1,758
3,630
8,733
3,919
312
2,701
6,032
19,663
0
L
King Arthur
FROST188
King Arthur
4,522
636
146
2,038
10,567
6,787
181
3,711
6,856
0
14,245
W
Nemesis
4,497
2,220
482
404
7,478
4,657
368
2,332
5,146
0
9,886
W
King Arthur
FinDieseI
King Arthur
7,495
1,079
0
750
10,307
5,585
152
3,366
6,941
0
29,048
W
8,758
799
817
1,888
8,760
3,708
515
2,885
5,875
23,321
0
L
Lancelot
Uzumaki19631
Lancelot
5,545
938
0
440
7,446
2,807
588
2,480
4,966
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
20,228
102
Minions Killed
72
5
Camps Cleared
4
529,750
Distance Traveled
525,088
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,169
717
25
3
1
173,718
1
L
King Arthur
6,808
681
28
3
1
166,970
0
W
Nemesis
7,712
771
18
2
0
178,292
0
W
King Arthur
6,749
675
33
3
5
186,850
2
W
Eset
7,659
766
51
5
0
164,608
2
L
Lancelot
6,251
625
19
2
2
184,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role