Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
BritBrits
Guan Yu
Level 111
God Stats
26W - 17L
1,561 SR
Queue Stats
228W - 228L
1,530 Elo+
Party 1
Charybdis
Charybdis
DuMuD
Charybdis
Level 26
God Stats
3W - 3L
1,345 SR
Queue Stats
27W - 26L
1,381 Elo+
Party 4
Team Averages
Level 96
1,481 SR
1,482 Elo+

VS

Team Averages
Level 94
1,498 SR
1,435 Elo+
Janus
Janus
ASIATOXIK
Janus
Level 58
God Stats
3W - 5L
1,450 SR
Queue Stats
166W - 175L
1,396 Elo+
Party 2
Nemesis
Nemesis
Dobby246
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,523 Elo+
Party 3
Atlas
Atlas
Galaad98
Atlas
Level 9
God Stats
0W - 2L
1,351 SR
Queue Stats
57W - 73L
1,414 Elo+
Party 2
Bellona
Bellona
RedThreads
Bellona
Level 125
God Stats
26W - 17L
1,707 SR
Queue Stats
62W - 69L
1,510 Elo+
Party 3
Apollo
Apollo
Van7
Apollo
Level 147
God Stats
11W - 15L
1,483 SR
Queue Stats
172W - 219L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 0 / 2
10,057
629
9,345
13,426
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
 
Baron Samedi
15
2 / 2 / 8
9,220
576
7,731
10,320
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
 
Cabrakan
12
1 / 0 / 8
8,060
504
3,670
8,280
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
BritBrits
Guan Yu
14
2 / 1 / 5
8,549
534
9,617
14,371
15,212
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
DuMuD
Charybdis
15
0 / 1 / 2
9,220
576
8,542
11,300
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ASIATOXIK
Janus
12
2 / 7 / 1
7,199
450
5,240
9,588
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Dobby246
Nemesis
12
1 / 3 / 3
7,285
455
9,358
14,608
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Galaad98
Atlas
12
0 / 1 / 0
6,156
385
3,938
11,856
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
RedThreads
Bellona
13
1 / 3 / 0
7,811
488
10,391
15,324
13,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Van7
Apollo
1
0 / 0 / 0
4,525
283
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
2
10
W
Baron Samedi
 
Baron Samedi
2
2
8
3
W
Cabrakan
 
Cabrakan
1
0
8
5
L
Janus
ASIATOXIK
Janus
2
7
1
0.36
W
Guan Yu
BritBrits
Guan Yu
2
1
5
4.5
L
Nemesis
Dobby246
Nemesis
1
3
3
0.83
W
Charybdis
DuMuD
Charybdis
0
1
2
1
L
Atlas
Galaad98
Atlas
0
1
0
0
L
Bellona
RedThreads
Bellona
1
3
0
0.33
L
Apollo
Van7
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
28,927
57,697
Taken
51,376
42,255
Mitigated
31,527
41,313
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,345
2,301
0
18,422
13,426
7,810
431
1,388
11,908
0
89,754
W
Baron Samedi
 
Baron Samedi
7,731
774
471
4,462
10,320
5,345
1,094
927
9,327
69,992
0
W
Cabrakan
 
Cabrakan
3,670
597
0
1,910
8,280
9,010
1,020
746
7,461
13,515
0
L
Janus
ASIATOXIK
Janus
5,240
733
0
780
9,588
2,173
0
2,476
7,112
37,053
0
W
Guan Yu
BritBrits
Guan Yu
9,617
1,744
2,428
6,546
14,371
15,212
267
1,536
12,717
0
59,965
L
Nemesis
Dobby246
Nemesis
9,358
4,469
0
1,979
14,608
5,279
0
3,983
10,625
0
50,340
W
Charybdis
DuMuD
Charybdis
8,542
7,514
0
7,074
11,300
4,878
3,902
4,112
7,106
0
79,784
L
Atlas
Galaad98
Atlas
3,938
1,582
0
720
11,856
10,867
0
921
10,935
33,808
0
L
Bellona
RedThreads
Bellona
10,391
3,866
0
6,277
15,324
13,208
688
4,021
11,303
0
69,292
L
Apollo
Van7
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
32,976
509
Minions Killed
307
0
Camps Cleared
0
1,648,888
Distance Traveled
1,254,885
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,057
629
138
9
0
391,476
3
W
Baron Samedi
9,220
576
120
8
0
298,264
0
W
Cabrakan
8,060
504
20
1
0
337,201
4
L
Janus
7,199
450
78
5
0
298,591
2
W
Guan Yu
8,549
534
105
7
0
356,694
2
L
Nemesis
7,285
455
68
4
0
368,610
1
W
Charybdis
9,220
576
126
8
0
265,253
0
L
Atlas
6,156
385
35
2
0
264,067
0
L
Bellona
7,811
488
126
8
0
323,617
2
L
Apollo
4,525
283
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role