Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DevilDriver2330
Ah Muzen Cab
Level 116
God Stats
0W - 3L
1,098 SR
Queue Stats
38W - 44L
1,297 Elo+
Solo
Geb
Geb
Flocke 2000
Geb
Level 104
God Stats
4W - 3L
1,451 SR
Queue Stats
232W - 243L
1,495 Elo+
Party 1
Achilles
Achilles
HawkMah888
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,208 Elo+
Party 1
Guan Yu
Guan Yu
NooooAim
Guan Yu
Level 27
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 11L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
na_maroze
Kumbhakarna
Level 89
God Stats
3W - 1L
1,735 SR
Queue Stats
67W - 69L
1,471 Elo+
Solo
Team Averages
Level 81
1,414 SR
1,352 Elo+

VS

Team Averages
Level 46
1,576 SR
1,422 Elo+
Discordia
Discordia
BreeJulez
Discordia
Level 29
God Stats
4W - 0L
1,742 SR
Queue Stats
112W - 107L
1,448 Elo+
Party 2
Tiamat
Tiamat
KaPoNe-KM
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Solo
Vulcan
Vulcan
Nemesis1990
Vulcan
Level 63
God Stats
3W - 1L
1,252 SR
Queue Stats
129W - 137L
1,295 Elo+
Solo
Chang'e
Chang'e
Paxboi
Chang'e
Level 62
God Stats
5W - 2L
1,587 SR
Queue Stats
158W - 146L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jindaripper
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,797 SR
Queue Stats
138W - 111L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DevilDriver2330
Ah Muzen Cab
19
4 / 7 / 2
9,856
657
23,677
20,892
11,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 5 / 6
10,279
685
24,262
20,512
29,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
HawkMah888
Achilles
16
2 / 6 / 4
9,308
621
4,281
17,089
20,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
NooooAim
Guan Yu
17
3 / 7 / 3
9,367
624
5,228
22,997
31,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
na_maroze
Kumbhakarna
5
0 / 0 / 0
6,832
455
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BreeJulez
Discordia
19
5 / 1 / 18
11,600
773
13,698
8,077
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
KaPoNe-KM
Tiamat
17
1 / 3 / 20
10,428
695
8,496
18,799
14,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vulcan
17
4 / 3 / 17
11,012
734
21,238
16,952
8,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Paxboi
Chang'e
17
3 / 3 / 18
10,538
703
9,188
17,772
11,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
jindaripper
Ah Muzen Cab
20
12 / 3 / 12
12,759
851
20,984
16,371
8,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
11
Kills
25
25
Deaths
13
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Discordia
BreeJulez
Discordia
5
1
18
14
L
Ah Muzen Cab
DevilDriver2330
Ah Muzen Cab
4
7
2
0.71
L
2
5
6
1
L
Achilles
HawkMah888
Achilles
2
6
4
0.67
W
Tiamat
KaPoNe-KM
Tiamat
1
3
20
3.67
W
Vulcan
4
3
17
4.17
L
Guan Yu
NooooAim
Guan Yu
3
7
3
0.64
W
Chang'e
Paxboi
Chang'e
3
3
18
4
W
Ah Muzen Cab
jindaripper
Ah Muzen Cab
12
3
12
6
L
Kumbhakarna
na_maroze
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,448
Damage
73,604
81,490
Taken
77,971
94,529
Mitigated
46,993
24,576
Healing
49,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BreeJulez
Discordia
13,698
484
1,925
1,751
8,077
3,910
1,671
3,954
4,123
29,930
0
L
Ah Muzen Cab
DevilDriver2330
Ah Muzen Cab
23,677
5,536
820
3,845
20,892
11,869
0
14,110
6,782
0
52,087
L
24,262
317
1,902
4,381
20,512
29,920
0
13,147
7,365
48,892
0
L
Achilles
HawkMah888
Achilles
4,281
626
224
2,049
17,089
20,822
0
10,750
6,339
0
10,361
W
Tiamat
KaPoNe-KM
Tiamat
8,496
1,116
1,412
5,426
18,799
14,501
1,400
4,196
14,485
23,491
0
W
Vulcan
21,238
13,494
1,819
1,939
16,952
8,531
38
5,193
11,653
38,286
0
L
Guan Yu
NooooAim
Guan Yu
5,228
293
5,043
6,312
22,997
31,918
0
14,613
8,384
0
15,341
W
Chang'e
Paxboi
Chang'e
9,188
595
17,391
9,805
17,772
11,579
1,408
5,310
12,302
17,274
0
W
Ah Muzen Cab
jindaripper
Ah Muzen Cab
20,984
13,330
1,620
6,066
16,371
8,472
1,474
5,609
10,653
0
49,326
L
Kumbhakarna
na_maroze
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
56,337
131
Minions Killed
206
0
Camps Cleared
0
1,064,727
Distance Traveled
1,431,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,600
773
46
3
0
274,765
0
L
Ah Muzen Cab
9,856
657
71
5
0
251,242
1
L
Geb
10,279
685
24
2
0
305,384
1
L
Achilles
9,308
621
12
1
0
244,152
0
W
Tiamat
10,428
695
28
2
0
279,976
1
W
Vulcan
11,012
734
32
2
0
305,458
0
L
Guan Yu
9,367
624
24
2
0
263,682
1
W
Chang'e
10,538
703
15
1
0
274,101
0
W
Ah Muzen Cab
12,759
851
85
6
0
297,040
0
L
Kumbhakarna
6,832
455
0
0
0
267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role