Player Matchup

Neith
Neith
MadHighlander
Neith
Level 149
God Stats
10W - 15L
1,430 SR
Queue Stats
1,041W - 1,044L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Mnimonios
Heimdallr
Level 149
God Stats
9W - 15L
1,549 SR
Queue Stats
470W - 468L
1,538 Elo+
Solo
Tiamat
Tiamat
Rtrdo
Tiamat
Level 112
God Stats
12W - 12L
1,441 SR
Queue Stats
703W - 723L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Tonton Tiser
Sylvanus
Level 31
God Stats
0W - 3L
1,239 SR
Queue Stats
130W - 121L
1,466 Elo+
Solo
Thoth
Thoth
krastur
Thoth
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 108L
1,439 Elo+
Solo
Team Averages
Level 101
1,432 SR
1,470 Elo+

VS

Team Averages
Level 86
1,436 SR
1,439 Elo+
Zeus
Zeus
Czecz3n
Zeus
Level 105
God Stats
8W - 4L
1,420 SR
Queue Stats
347W - 335L
1,458 Elo+
Solo
Yu Huang
Yu Huang
Kingazbo13
Yu Huang
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 57L
1,425 Elo+
Solo
Ares
Ares
M43stroJBL
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Neith
Neith
RudeFox
Neith
Level 122
God Stats
2W - 5L
1,235 SR
Queue Stats
176W - 189L
1,378 Elo+
Solo
Guan Yu
Guan Yu
zThe_Real_Alman
Guan Yu
Level 122
God Stats
2W - 0L
1,526 SR
Queue Stats
251W - 242L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
11,174
621
20,109
16,563
7,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Mnimonios
Heimdallr
19
5 / 6 / 5
11,966
665
32,459
22,340
12,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Rtrdo
Tiamat
19
1 / 4 / 9
11,728
652
23,733
19,076
13,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Tonton Tiser
Sylvanus
16
1 / 7 / 7
10,233
569
9,335
25,135
28,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
krastur
Thoth
18
1 / 4 / 5
10,708
595
13,136
14,660
7,295
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Czecz3n
Zeus
20
11 / 2 / 11
13,367
743
24,955
15,570
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Kingazbo13
Yu Huang
18
0 / 4 / 19
11,418
634
14,399
17,275
8,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 2 / 19
11,233
624
13,276
41,752
29,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
RudeFox
Neith
20
11 / 3 / 7
12,893
716
21,011
16,365
8,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 17
12,270
682
14,333
22,220
22,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
13
Kills
26
26
Deaths
13
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zeus
Czecz3n
Zeus
11
2
11
8.25
W
Yu Huang
Kingazbo13
Yu Huang
0
4
19
2.38
W
0
2
19
4.75
L
5
5
4
1.4
L
Heimdallr
Mnimonios
Heimdallr
5
6
5
1.25
L
Tiamat
Rtrdo
Tiamat
1
4
9
1.38
W
Neith
RudeFox
Neith
11
3
7
4.83
L
Sylvanus
Tonton Tiser
Sylvanus
1
7
7
0.64
L
Thoth
krastur
Thoth
1
4
5
0.88
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,772
Damage
87,974
97,774
Taken
113,182
68,948
Mitigated
76,273
40,078
Healing
65,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Czecz3n
Zeus
24,955
3,426
799
1,795
15,570
7,171
920
5,927
9,641
56,529
0
W
Yu Huang
Kingazbo13
Yu Huang
14,399
1,409
1,836
1,783
17,275
8,523
1,956
7,291
9,984
38,138
0
W
13,276
214
3,337
17,369
41,752
29,851
618
15,846
25,906
23,017
0
L
20,109
5,439
968
3,735
16,563
7,457
389
9,245
7,081
0
36,824
L
Heimdallr
Mnimonios
Heimdallr
32,459
8,917
554
2,293
22,340
12,448
861
11,862
10,172
0
59,229
L
Tiamat
Rtrdo
Tiamat
23,733
63
2,996
5,993
19,076
13,693
29
11,412
7,486
49,545
0
W
Neith
RudeFox
Neith
21,011
9,940
3,490
5,608
16,365
8,439
3,774
9,161
7,204
0
40,534
L
Sylvanus
Tonton Tiser
Sylvanus
9,335
1,747
12,599
7,385
25,135
28,055
134
11,161
13,579
10,621
0
L
Thoth
krastur
Thoth
13,136
987
1,451
2,104
14,660
7,295
86
8,950
5,539
27,102
0
W
14,333
2,235
17,345
12,369
22,220
22,289
1,433
7,979
14,241
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
61,181
179
Minions Killed
212
0
Camps Cleared
0
1,558,503
Distance Traveled
1,938,654
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,367
743
71
4
0
369,384
0
W
Yu Huang
11,418
634
40
2
0
308,346
0
W
Ares
11,233
624
20
1
0
471,238
3
L
Neith
11,174
621
41
2
0
301,766
1
L
Heimdallr
11,966
665
51
3
0
287,568
3
L
Tiamat
11,728
652
62
3
0
336,383
0
W
Neith
12,893
716
50
3
0
355,922
0
L
Sylvanus
10,233
569
1
0
0
297,842
0
L
Thoth
10,708
595
24
1
0
334,944
3
W
Guan Yu
12,270
682
31
2
0
433,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role