Player Matchup

King Arthur
King Arthur
CA5PER 84
King Arthur
Level 128
God Stats
4W - 19L
1,162 SR
Queue Stats
475W - 475L
1,523 Elo+
Solo
Tiamat
Tiamat
Poggers6814
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,544 Elo+
Solo
Sylvanus
Sylvanus
Take Ur L Now
Sylvanus
Level 123
God Stats
9W - 8L
1,624 SR
Queue Stats
42W - 48L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tony2x
Ah Muzen Cab
Level 137
God Stats
14W - 16L
1,387 SR
Queue Stats
166W - 184L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thebadones2004
Tsukuyomi
Level 122
God Stats
16W - 27L
1,389 SR
Queue Stats
500W - 543L
1,385 Elo+
Solo
Team Averages
Level 122
1,413 SR
1,463 Elo+

VS

Team Averages
Level 122
1,577 SR
1,463 Elo+
Pele
Pele
DeVonPuckett
Pele
Level 88
God Stats
1W - 3L
1,186 SR
Queue Stats
329W - 331L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Fallout Dood
Cthulhu
Level 153
God Stats
10W - 7L
1,656 SR
Queue Stats
206W - 188L
1,583 Elo+
Solo
Amaterasu
Amaterasu
HottyToddy
Amaterasu
Level 160
God Stats
6W - 5L
1,670 SR
Queue Stats
407W - 477L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
Mista_Mofro
Zhong Kui
Level 122
God Stats
10W - 1L
1,825 SR
Queue Stats
196W - 199L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Still_Beat_Tho_
Heimdallr
Level 87
God Stats
7W - 4L
1,547 SR
Queue Stats
82W - 73L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CA5PER 84
King Arthur
19
1 / 6 / 0
12,733
439
14,525
31,285
41,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
1 / 4 / 2
10,921
377
7,611
18,794
10,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Take Ur L Now
Sylvanus
19
1 / 8 / 2
11,632
401
12,338
28,356
25,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Tony2x
Ah Muzen Cab
20
3 / 2 / 1
13,179
454
12,949
18,989
8,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
thebadones2004
Tsukuyomi
20
5 / 5 / 4
13,644
470
22,848
26,708
14,079
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 13
14,461
499
14,786
24,806
12,950
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Fallout Dood
Cthulhu
19
4 / 1 / 13
15,202
524
12,611
24,097
35,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
HottyToddy
Amaterasu
20
2 / 1 / 6
15,370
530
8,944
22,025
20,909
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Mista_Mofro
Zhong Kui
20
8 / 5 / 9
15,918
549
36,001
29,006
24,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Still_Beat_Tho_
Heimdallr
20
10 / 2 / 4
16,758
578
24,374
20,769
12,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
25
25
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CA5PER 84
King Arthur
1
6
0
0.17
W
1
2
13
3.75
W
Cthulhu
Fallout Dood
Cthulhu
4
1
13
10.5
W
Amaterasu
HottyToddy
Amaterasu
2
1
6
5
W
Zhong Kui
Mista_Mofro
Zhong Kui
8
5
9
2.5
L
Tiamat
1
4
2
0.5
W
Heimdallr
Still_Beat_Tho_
Heimdallr
10
2
4
6
L
Sylvanus
Take Ur L Now
Sylvanus
1
8
2
0.25
L
Ah Muzen Cab
Tony2x
Ah Muzen Cab
3
2
1
1.75
L
Tsukuyomi
thebadones2004
Tsukuyomi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,271
Damage
96,716
124,132
Taken
120,703
99,948
Mitigated
106,763
29,696
Healing
48,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CA5PER 84
King Arthur
14,525
339
0
2,850
31,285
41,045
117
12,651
18,574
0
90,503
W
14,786
4,010
0
11,927
24,806
12,950
677
3,705
21,057
0
154,159
W
Cthulhu
Fallout Dood
Cthulhu
12,611
865
2,198
5,442
24,097
35,857
646
5,898
18,038
52,419
0
W
Amaterasu
HottyToddy
Amaterasu
8,944
3,084
0
11,055
22,025
20,909
8,865
2,463
19,522
0
100,767
W
Zhong Kui
Mista_Mofro
Zhong Kui
36,001
3,040
0
10,851
29,006
24,722
5,053
4,502
23,934
131,440
0
L
Tiamat
7,611
496
0
3,462
18,794
10,307
237
10,964
7,830
58,466
0
W
Heimdallr
Still_Beat_Tho_
Heimdallr
24,374
15,931
0
7,054
20,769
12,325
6,560
6,411
14,358
0
133,922
L
Sylvanus
Take Ur L Now
Sylvanus
12,338
2,645
1,329
8,144
28,356
25,605
440
8,134
20,218
66,443
17,066
L
Ah Muzen Cab
Tony2x
Ah Muzen Cab
12,949
2,910
0
3,992
18,989
8,912
1,154
7,417
11,572
0
111,875
L
Tsukuyomi
thebadones2004
Tsukuyomi
22,848
6,649
0
9,919
26,708
14,079
0
9,446
17,262
0
147,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,109
Gold Earned
77,709
749
Minions Killed
795
0
Camps Cleared
0
2,562,975
Distance Traveled
2,844,800
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,733
439
171
6
0
519,847
3
W
Pele
14,461
499
163
6
0
606,775
7
W
Cthulhu
15,202
524
64
2
0
612,836
14
W
Amaterasu
15,370
530
195
7
0
593,648
0
W
Zhong Kui
15,918
549
191
7
0
488,439
3
L
Tiamat
10,921
377
117
4
0
312,214
2
W
Heimdallr
16,758
578
182
6
0
543,102
4
L
Sylvanus
11,632
401
125
4
0
526,108
2
L
Ah Muzen Cab
13,179
454
165
6
0
641,022
0
L
Tsukuyomi
13,644
470
171
6
0
563,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role