Player Matchup

Danzaburou
Danzaburou
AreKellie
Danzaburou
Level 106
God Stats
13W - 4L
1,844 SR
Queue Stats
198W - 166L
1,600 Elo+
Party 1
Bacchus
Bacchus
II Quartz II
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Anubis
Anubis
ll DIAM0ND ll
Anubis
Level 126
God Stats
15W - 4L
1,904 SR
Queue Stats
258W - 234L
1,580 Elo+
Party 1
Team Averages
Level 83
1,750 SR
1,589 Elo+

VS

Team Averages
Level 75
1,526 SR
1,400 Elo+
Medusa
Medusa
Parasyyt
Medusa
Level 14
God Stats
2W - 2L
1,285 SR
Queue Stats
15W - 20L
1,331 Elo+
Party 2
Nemesis
Nemesis
Theory Tuick
Nemesis
Level 144
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Cabrakan
Cabrakan
clownboyleezy
Cabrakan
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 22L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AreKellie
Danzaburou
19
15 / 3 / 5
15,434
812
33,596
17,584
9,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
II Quartz II
Bacchus
15
1 / 4 / 9
12,580
662
3,194
14,004
18,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 6 / 12
13,626
717
19,749
21,972
13,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Parasyyt
Medusa
18
4 / 7 / 5
13,407
706
13,408
22,272
9,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Theory Tuick
Nemesis
17
4 / 8 / 4
13,510
711
12,999
26,496
23,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
clownboyleezy
Cabrakan
18
5 / 6 / 5
13,865
730
11,918
25,427
35,284
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
13
13
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AreKellie
Danzaburou
15
3
5
5.83
W
Bacchus
II Quartz II
Bacchus
1
4
9
1.38
L
Medusa
Parasyyt
Medusa
4
7
5
0.93
L
Nemesis
Theory Tuick
Nemesis
4
8
4
0.75
L
Cabrakan
clownboyleezy
Cabrakan
5
6
5
1.25
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
38,325
53,560
Taken
74,195
41,333
Mitigated
68,461
17,702
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AreKellie
Danzaburou
33,596
21,682
0
7,096
17,584
9,907
2,740
4,763
12,821
0
74,405
W
Bacchus
II Quartz II
Bacchus
3,194
249
0
698
14,004
18,160
0
2,069
10,345
9,805
0
L
Medusa
Parasyyt
Medusa
13,408
6,900
0
4,126
22,272
9,281
1,317
9,008
13,264
0
68,389
L
Nemesis
Theory Tuick
Nemesis
12,999
5,105
240
4,872
26,496
23,896
176
7,702
18,794
0
53,175
L
Cabrakan
clownboyleezy
Cabrakan
11,918
1,802
0
1,697
25,427
35,284
240
7,394
18,033
35,418
0
W
19,749
1,800
0
9,908
21,972
13,266
210
5,305
16,667
60,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
40,782
183
Minions Killed
178
5
Camps Cleared
8
844,247
Distance Traveled
921,105
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,434
812
81
4
3
320,870
3
W
Bacchus
12,580
662
15
1
1
250,196
0
L
Medusa
13,407
706
75
4
2
308,796
4
L
Nemesis
13,510
711
58
3
4
339,619
2
L
Cabrakan
13,865
730
45
2
2
272,690
4
W
Anubis
13,626
717
87
5
1
273,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role