Player Matchup

Bacchus
Bacchus
Adamdukb
Bacchus
Level 89
God Stats
3W - 3L
1,474 SR
Queue Stats
121W - 108L
1,558 Elo+
Party 2
Xing Tian
Xing Tian
DR4G0N 07
Xing Tian
Level 16
God Stats
3W - 1L
1,771 SR
Queue Stats
19W - 9L
1,611 Elo+
Party 2
Thanatos
Thanatos
SnowFury9
Thanatos
Level 125
God Stats
2W - 7L
1,323 SR
Queue Stats
149W - 141L
1,580 Elo+
Party 2
He Bo
He Bo
Uchiha-Snipes
He Bo
Level 48
God Stats
4W - 2L
1,618 SR
Queue Stats
37W - 27L
1,502 Elo+
Party 3
Cupid
Cupid
v_Tendo
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,465 Elo+
Party 3
Team Averages
Level 80
1,537 SR
1,543 Elo+

VS

Team Averages
Level 79
1,398 SR
1,450 Elo+
Nike
Nike
Byda806vid98
Nike
Level 156
God Stats
3W - 1L
1,683 SR
Queue Stats
204W - 233L
1,407 Elo+
Party 4
Loki
Loki
Moe_072
Loki
Level 47
God Stats
4W - 13L
1,345 SR
Queue Stats
235W - 237L
1,453 Elo+
Solo
Bacchus
Bacchus
Thealexan28
Bacchus
Level 26
God Stats
5W - 4L
1,249 SR
Queue Stats
57W - 88L
1,267 Elo+
Party 4
Kukulkan
Kukulkan
XxRY4NSM1THxX
Kukulkan
Level 143
God Stats
2W - 3L
1,367 SR
Queue Stats
250W - 229L
1,474 Elo+
Party 1
Artemis
Artemis
YourSkilledAye
Artemis
Level 23
God Stats
0W - 2L
1,345 SR
Queue Stats
31W - 11L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adamdukb
Bacchus
14
4 / 2 / 12
10,148
534
6,814
12,210
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
DR4G0N 07
Xing Tian
13
0 / 2 / 1
7,773
409
1,651
11,675
8,460
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SnowFury9
Thanatos
14
4 / 2 / 3
9,162
482
8,353
19,613
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 2 / 3
11,484
604
15,805
10,674
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
v_Tendo
Cupid
16
4 / 2 / 4
10,209
537
10,869
10,632
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,053
476
5,076
8,289
6,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Moe_072
Loki
15
5 / 3 / 1
9,589
505
7,153
14,695
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Thealexan28
Bacchus
11
0 / 6 / 0
7,645
402
3,273
16,411
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
XxRY4NSM1THxX
Kukulkan
14
1 / 3 / 2
8,497
447
8,565
9,125
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 9 / 2
6,741
355
6,130
13,819
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
7
10
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adamdukb
Bacchus
4
2
12
5
L
1
1
1
1.5
W
Xing Tian
DR4G0N 07
Xing Tian
0
2
1
0.25
L
Loki
Moe_072
Loki
5
3
1
1.83
W
Thanatos
SnowFury9
Thanatos
4
2
3
2.75
L
Bacchus
Thealexan28
Bacchus
0
6
0
0
W
10
2
3
5.75
L
Kukulkan
XxRY4NSM1THxX
Kukulkan
1
3
2
0.67
L
0
9
2
0.11
W
Cupid
v_Tendo
Cupid
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,492
Damage
30,197
64,804
Taken
62,339
43,385
Mitigated
40,209
30,512
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adamdukb
Bacchus
6,814
1,026
0
2,135
12,210
16,520
13
3,680
8,530
31,336
0
L
5,076
1,205
0
641
8,289
6,982
148
3,158
5,131
0
67,585
W
Xing Tian
DR4G0N 07
Xing Tian
1,651
135
0
936
11,675
8,460
863
0
11,675
33,938
0
L
Loki
Moe_072
Loki
7,153
2,332
0
6,632
14,695
6,022
0
4,256
10,439
0
51,716
W
Thanatos
SnowFury9
Thanatos
8,353
2,779
0
18,577
19,613
8,766
0
1,149
18,464
0
74,004
L
Bacchus
Thealexan28
Bacchus
3,273
300
0
690
16,411
17,224
87
3,897
12,514
35,419
0
W
15,805
769
516
3,937
10,674
4,756
0
3,820
6,854
115,406
0
L
Kukulkan
XxRY4NSM1THxX
Kukulkan
8,565
451
0
242
9,125
4,548
0
6,776
2,349
69,040
0
L
6,130
1,848
0
1,822
13,819
5,433
384
6,183
7,636
0
36,075
W
Cupid
v_Tendo
Cupid
10,869
6,049
218
4,193
10,632
4,883
2,098
3,189
7,443
0
91,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
41,525
564
Minions Killed
442
0
Camps Cleared
0
1,756,739
Distance Traveled
1,605,236
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,148
534
33
2
0
377,939
4
L
Nike
9,053
476
134
7
0
298,937
1
W
Xing Tian
7,773
409
63
3
0
268,041
0
L
Loki
9,589
505
103
5
0
357,773
4
W
Thanatos
9,162
482
122
6
0
413,298
5
L
Bacchus
7,645
402
47
2
0
344,953
0
W
He Bo
11,484
604
186
10
0
372,543
0
L
Kukulkan
8,497
447
107
6
0
320,862
6
L
Artemis
6,741
355
51
3
0
282,711
4
W
Cupid
10,209
537
160
8
0
324,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role