Player Matchup

Da Ji
Da Ji
Captaingree100
Da Ji
Level 148
God Stats
3W - 1L
1,725 SR
Queue Stats
320W - 320L
1,491 Elo+
Party 1
Neith
Neith
Kwystal
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 15L
1,750 Elo+
Party 2
Bacchus
Bacchus
Norwil
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 20L
1,742 Elo+
Party 2
Achilles
Achilles
TwoTunTunny
Achilles
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 86L
1,284 Elo+
Party 1
Pele
Pele
Wistiqq
Pele
Level 46
God Stats
3W - 2L
1,515 SR
Queue Stats
25W - 16L
1,688 Elo+
Solo
Team Averages
Level 76
1,548 SR
1,591 Elo+

VS

Team Averages
Level 102
1,614 SR
1,538 Elo+
Amaterasu
Amaterasu
LunySword
Amaterasu
Level 134
God Stats
1W - 4L
1,541 SR
Queue Stats
166W - 156L
1,520 Elo+
Party 3
Anhur
Anhur
Sparrow53421
Anhur
Level 108
God Stats
3W - 2L
1,596 SR
Queue Stats
153W - 142L
1,543 Elo+
Party 3
Shiva
Shiva
Swat-team529
Shiva
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 15L
1,507 Elo+
Party 3
Atlas
Atlas
artemis0770
Atlas
Level 69
God Stats
21W - 16L
1,635 SR
Queue Stats
57W - 73L
1,538 Elo+
Party 3
Eset
Eset
oco20
Eset
Level 136
God Stats
2W - 1L
1,797 SR
Queue Stats
122W - 129L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,330
564
5,332
10,196
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Kwystal
Neith
14
7 / 1 / 2
8,539
657
13,425
9,343
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Norwil
Bacchus
9
1 / 2 / 4
6,380
491
5,197
9,819
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TwoTunTunny
Achilles
13
3 / 1 / 1
7,999
615
9,415
9,039
7,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Wistiqq
Pele
15
5 / 1 / 1
8,774
675
7,597
8,167
4,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LunySword
Amaterasu
11
2 / 3 / 1
6,452
496
5,684
10,372
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 1
5,331
410
2,919
10,101
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,894
453
3,669
13,049
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 1 / 1
6,127
471
4,420
9,888
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
oco20
Eset
11
1 / 6 / 3
6,746
519
6,297
10,382
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
7
7
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Neith
Kwystal
Neith
7
1
2
8
L
Amaterasu
LunySword
Amaterasu
2
3
1
0.83
W
Bacchus
Norwil
Bacchus
1
2
4
1.5
L
0
5
1
0.1
L
1
4
0
0.25
W
Achilles
TwoTunTunny
Achilles
3
1
1
3.5
W
Pele
Wistiqq
Pele
5
1
1
5.5
L
3
1
1
3.5
L
Eset
oco20
Eset
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,966
Damage
22,989
46,564
Taken
53,792
28,631
Mitigated
25,169
15,983
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,332
1,683
0
3,630
10,196
4,030
486
1,380
8,651
0
41,586
W
Neith
Kwystal
Neith
13,425
6,071
0
3,516
9,343
4,433
636
1,304
8,039
0
64,112
L
Amaterasu
LunySword
Amaterasu
5,684
3,091
0
3,990
10,372
6,084
0
976
9,396
0
40,391
W
Bacchus
Norwil
Bacchus
5,197
1,062
209
2,808
9,819
7,950
0
3,954
5,782
17,015
0
L
2,919
1,365
0
1,260
10,101
2,972
0
1,544
8,557
0
31,689
L
3,669
936
0
4,071
13,049
7,953
0
0
13,049
0
27,341
W
Achilles
TwoTunTunny
Achilles
9,415
1,680
0
2,223
9,039
7,534
0
338
8,278
0
55,482
W
Pele
Wistiqq
Pele
7,597
1,237
0
3,597
8,167
4,684
0
3,168
4,679
0
78,130
L
4,420
1,633
1,727
2,264
9,888
4,723
0
2,072
7,816
15,003
0
L
Eset
oco20
Eset
6,297
490
0
1,949
10,382
3,437
0
605
9,777
44,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
30,550
439
Minions Killed
297
0
Camps Cleared
0
1,306,575
Distance Traveled
1,185,078
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,330
564
80
6
0
261,286
5
W
Neith
8,539
657
103
8
0
234,970
5
L
Amaterasu
6,452
496
76
6
0
283,117
0
W
Bacchus
6,380
491
13
1
0
264,177
2
L
Anhur
5,331
410
57
4
0
209,420
3
L
Shiva
5,894
453
59
5
0
237,995
3
W
Achilles
7,999
615
103
8
0
254,386
6
W
Pele
8,774
675
140
11
0
291,756
7
L
Atlas
6,127
471
17
1
0
234,791
3
L
Eset
6,746
519
88
7
0
219,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role